mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-23 13:05:44 +01:00
Readds suit sensors to all uniform items. (#17898)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
This commit is contained in:
@@ -1057,7 +1057,7 @@
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equip_sound = 'sound/items/equip/jumpsuit.ogg'
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///SUIT_NO_SENSORS = No sensors, SUIT_HAS_SENSORS = Sensors, SUIT_LOCKED_SENSORS = Locked sensors
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var/has_sensor = SUIT_NO_SENSORS
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var/has_sensor = SUIT_HAS_SENSORS
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///SUIT_SENSOR_OFF = Off, SUIT_SENSOR_BINARY = Report living/dead, SUIT_SENSOR_VITAL = Report detailed damages, SUIT_SENSOR_TRACKING = Report location
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var/sensor_mode = SUIT_SENSOR_OFF
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@@ -36,7 +36,6 @@
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icon_state = "uniform"
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item_state = "uniform"
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worn_state = "uniform"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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var/is_open = FALSE
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@@ -70,7 +69,6 @@
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icon_state = "uniform_fem"
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item_state = "uniform_fem"
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worn_state = "uniform_fem"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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var/is_open = FALSE
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@@ -196,7 +194,6 @@
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icon_state = "uniform"
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item_state = "uniform"
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worn_state = "uniform"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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/obj/item/clothing/suit/captunic
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@@ -231,5 +228,4 @@
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icon = 'icons/obj/item/clothing/department_uniforms/command.dmi'
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icon_state = "captain"
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item_state = "captain"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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@@ -3,7 +3,6 @@
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/obj/item/clothing/under/rank/bartender
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name = "bartender's uniform"
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desc = "It looks like it could use some more flair."
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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icon = 'icons/obj/item/clothing/department_uniforms/service.dmi'
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@@ -21,7 +20,6 @@
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/obj/item/clothing/under/rank/chaplain
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name = "chaplain's jumpsuit"
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desc = "It's a black jumpsuit, often worn by religious folk."
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has_sensor = SUIT_HAS_SENSORS
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icon_state = "chaplain"
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item_state = "bl_suit"
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worn_state = "chapblack"
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@@ -29,7 +27,6 @@
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/obj/item/clothing/under/rank/chef
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name = "chef's uniform"
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desc = "It's an apron which is given only to the most <b>hardcore</b> chefs in space."
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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icon = 'icons/obj/item/clothing/department_uniforms/service.dmi'
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icon_state = "nt_chef"
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@@ -48,7 +45,6 @@
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/obj/item/clothing/under/rank/hydroponics
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name = "botanist's jumpsuit"
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desc = "It's a jumpsuit designed to protect against minor plant-related hazards."
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has_sensor = SUIT_HAS_SENSORS
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icon = 'icons/obj/item/clothing/department_uniforms/service.dmi'
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icon_state = "nt_gardener"
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item_state = "nt_gardener"
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@@ -68,7 +64,6 @@
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/obj/item/clothing/under/rank/liaison
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name = "corporate liaison uniform"
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desc = "The plain, professional attire of a corporate liaison. The collar is <i>immaculately</i> starched."
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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icon = 'icons/obj/item/clothing/department_uniforms/service.dmi'
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icon_state = "nt_liaison"
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@@ -102,7 +97,6 @@
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/obj/item/clothing/under/rank/janitor
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name = "janitor's jumpsuit"
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desc = "It's the official uniform of the station's janitor. It has minor protection from biohazards."
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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icon = 'icons/obj/item/clothing/department_uniforms/service.dmi'
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icon_state = "nt_janitor"
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@@ -150,7 +144,6 @@
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/obj/item/clothing/under/librarian
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name = "sensible suit"
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desc = "It's very... sensible."
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has_sensor = SUIT_HAS_SENSORS
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icon = 'icons/obj/item/clothing/department_uniforms/service.dmi'
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contained_sprite = TRUE
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icon_state = "nt_librarian"
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@@ -169,7 +162,6 @@
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/obj/item/clothing/under/rank/miner
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name = "miner's jumpsuit"
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desc = "It's a snappy miner's jumpsuit, complete with overalls and caked-on dirt."
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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icon = 'icons/obj/item/clothing/department_uniforms/operations.dmi'
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icon_state = "nt_miner"
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@@ -186,7 +178,6 @@
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/obj/item/clothing/under/rank/operations_manager
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name = "operations manager's jumpsuit"
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desc = "A uniform worn by the operations manager. It has the SCC insignia on it."
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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icon = 'icons/obj/item/clothing/department_uniforms/command.dmi'
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icon_state = "operations_manager"
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@@ -195,7 +186,7 @@
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/obj/item/clothing/under/rank/hangar_technician
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name = "hangar technician's jumpsuit"
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desc = "The future of hangar tech apparel: long, stuffy slacks. We never said it was a bright future."
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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icon = 'icons/obj/item/clothing/department_uniforms/operations.dmi'
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icon_state = "nt_tech"
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@@ -212,7 +203,6 @@
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/obj/item/clothing/under/rank/bridge_crew
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name = "bridge crew's jumpsuit"
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desc = "The uniform worn by the SCC's bridge crew."
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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icon = 'icons/obj/item/clothing/department_uniforms/command.dmi'
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icon_state = "bridge_crew"
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@@ -248,7 +238,6 @@
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/obj/item/clothing/under/rank/xo
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name = "executive officer's jumpsuit"
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desc = "The uniform worn by the SCC's executive officers."
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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icon = 'icons/obj/item/clothing/department_uniforms/command.dmi'
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icon_state = "executive_officer"
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@@ -257,7 +246,6 @@
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/obj/item/clothing/under/rank/machinist
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name = "machinist's jumpsuit"
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desc = "A practical uniform designed for industrial work."
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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icon = 'icons/obj/item/clothing/department_uniforms/operations.dmi'
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icon_state = "nt_machinist"
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@@ -5,7 +5,6 @@
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icon = 'icons/obj/item/clothing/department_uniforms/command.dmi'
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icon_state = "chief_engineer"
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item_state = "chief_engineer"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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armor = list(
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rad = ARMOR_RAD_MINOR
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@@ -18,7 +17,6 @@
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icon = 'icons/obj/item/clothing/department_uniforms/engineering.dmi'
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icon_state = "nt_atmos"
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item_state = "nt_atmos"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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siemens_coefficient = 0.75
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@@ -36,7 +34,6 @@
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icon = 'icons/obj/item/clothing/department_uniforms/engineering.dmi'
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icon_state = "nt_engineer"
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item_state = "nt_engineer"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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armor = list(
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rad = ARMOR_RAD_MINOR
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@@ -7,7 +7,6 @@
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icon = 'icons/obj/item/clothing/department_uniforms/command.dmi'
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icon_state = "research_director"
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item_state = "research_director"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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armor = list(
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bio = ARMOR_BIO_MINOR
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@@ -24,7 +23,6 @@
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armor = list(
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bio = ARMOR_BIO_MINOR
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)
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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/obj/item/clothing/under/rank/scientist/zeng
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@@ -109,7 +107,6 @@
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icon = 'icons/obj/item/clothing/department_uniforms/command.dmi'
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icon_state = "chief_medical_officer"
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item_state = "chief_medical_officer"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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permeability_coefficient = 0.50
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armor = list(
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@@ -122,7 +119,6 @@
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icon = 'icons/clothing/under/uniforms/iac_uniform.dmi'
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icon_state = "iac"
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item_state = "iac"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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permeability_coefficient = 0.50
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armor = list(
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@@ -137,7 +133,6 @@
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icon = 'icons/obj/item/clothing/department_uniforms/medical.dmi'
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icon_state = "nt_phys"
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item_state = "nt_phys"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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permeability_coefficient = 0.50
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armor = list(
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@@ -216,7 +211,6 @@
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desc = "It's made of a special fiber that provides minor protection against biohazards. Specially fitted to ensure surgical precision."
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icon_state = "nt_surgeon"
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item_state = "nt_surgeon"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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/obj/item/clothing/under/rank/medical/surgeon/zeng
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@@ -19,7 +19,6 @@
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melee = ARMOR_MELEE_SMALL
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)
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siemens_coefficient = 0.75
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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/obj/item/clothing/under/rank/security/zavod
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@@ -84,7 +83,6 @@
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melee = ARMOR_MELEE_SMALL
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)
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siemens_coefficient = 0.75
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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/obj/item/clothing/under/rank/cadet/zavod
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@@ -108,7 +106,6 @@
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icon = 'icons/clothing/under/uniforms/cyclops_uniforms.dmi'
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icon_state = "heph_security"
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item_state = "heph_security"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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/obj/item/clothing/under/rank/warden
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@@ -121,7 +118,6 @@
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melee = ARMOR_MELEE_SMALL
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)
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siemens_coefficient = 0.75
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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/obj/item/clothing/under/rank/warden/remote
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@@ -162,7 +158,6 @@
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melee = ARMOR_MELEE_SMALL
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)
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siemens_coefficient = 0.75
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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/obj/item/clothing/under/det/zavod
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@@ -205,7 +200,6 @@
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icon = 'icons/obj/item/clothing/department_uniforms/command.dmi'
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icon_state = "head_of_security"
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item_state = "head_of_security"
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has_sensor = SUIT_HAS_SENSORS
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contained_sprite = TRUE
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armor = list(
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melee = ARMOR_MELEE_SMALL
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@@ -4,7 +4,7 @@
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icon_state = "syndicate"
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item_state = "bl_suit"
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worn_state = "syndicate"
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has_sensor = 0
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has_sensor = SUIT_NO_SENSORS
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armor = list(
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melee = ARMOR_MELEE_MINOR
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)
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@@ -20,7 +20,6 @@
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item_state = "bl_suit"
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worn_state = "tactifool"
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siemens_coefficient = 1
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has_sensor = SUIT_HAS_SENSORS
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armor = null
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/obj/item/clothing/under/syndicate/tracksuit
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