diff --git a/aurorastation.dme b/aurorastation.dme index ac337b17caa..4805c647dd8 100644 --- a/aurorastation.dme +++ b/aurorastation.dme @@ -926,6 +926,7 @@ #include "code\game\objects\structures\noticeboard.dm" #include "code\game\objects\structures\plasticflaps.dm" #include "code\game\objects\structures\safe.dm" +#include "code\game\objects\structures\sarcophagus.dm" #include "code\game\objects\structures\shotgun_rack.dm" #include "code\game\objects\structures\signs.dm" #include "code\game\objects\structures\simple_doors.dm" diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index 5555425c778..c943f5b0b9f 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -109,6 +109,36 @@ icon_state = "tile_freezer" matter = list("plastic" = 937.5) +/obj/item/stack/tile/silver + name = "silver floor tile" + singular_name = "silver floor tile" + icon_state = "tile_silver" + matter = list("silver" = 937.5) + +/obj/item/stack/tile/gold + name = "golden floor tile" + singular_name = "golden floor tile" + icon_state = "tile_gold" + matter = list("gold" = 937.5) + +/obj/item/stack/tile/uranium + name = "uranium floor tile" + singular_name = "uranium floor tile" + icon_state = "tile_uranium" + matter = list("uranium" = 937.5) + +/obj/item/stack/tile/phoron + name = "phoron floor tile" + singular_name = "phoron floor tile" + icon_state = "tile_plasma" + matter = list("phoron" = 937.5) + +/obj/item/stack/tile/diamond + name = "diamond floor tile" + singular_name = "diamond floor tile" + icon_state = "tile_diamond" + matter = list("diamond" = 937.5) + /* * Cyborg modules */ diff --git a/code/game/objects/structures/sarcophagus.dm b/code/game/objects/structures/sarcophagus.dm new file mode 100644 index 00000000000..b88444db37e --- /dev/null +++ b/code/game/objects/structures/sarcophagus.dm @@ -0,0 +1,78 @@ +/obj/structure/sarcophagus + name = "sarcophagus" + desc = "A sealed ancient sarcophagus." + icon = 'icons/obj/sarcophagus.dmi' + icon_state = "sarcophagus" + density = 1 + anchored = 0 + var/open = FALSE + +/obj/structure/sarcophagus/examine(mob/user) + ..() + if(!open) + to_chat(user, "\The [src]'s lid is closed shut.") + else + to_chat(user, "\The [src]'s lid is open.") + +/obj/structure/sarcophagus/Initialize() + . = ..() + if(prob(25)) + desc = "Don't open it." + +/obj/structure/sarcophagus/update_icon() + if(open) + icon_state = "sarcophagus_open" + else + icon_state = initial(icon_state) + +/obj/structure/sarcophagus/ex_act(severity) + switch(severity) + if(1.0) + qdel(src) + if(2.0) + if(prob(50)) + qdel(src) + if(3.0) + if(prob(25)) + open() + return + +/obj/structure/sarcophagus/attackby(obj/item/I as obj, mob/user as mob) + if(open) + return + if(istype(I, /obj/item/sarcophagus_key)) + to_chat(usr, "You slide \the [I] inside an opening in \the [src].") + open() + +/obj/structure/sarcophagus/proc/open() + playsound((get_turf(src)), 'sound/effects/stonedoor_openclose.ogg', 100, 1) + open = TRUE + update_icon() + + if(prob(25)) + explosion(get_turf(src), 2, 3, 4, 4) + qdel(src) + return + + var/outcomes = pick("remains", "xenoarch", "highvalue", "supermatter", "artifact", "beyond") + switch(outcomes) + if("remains") + new /obj/effect/decal/remains/xeno (get_turf(src)) + if("xenoarch") + new /obj/item/weapon/archaeological_find (get_turf(src)) + if("highvalue") + new /obj/random/highvalue (get_turf(src)) + if("supermatter") + new /obj/machinery/power/supermatter/shard (get_turf(src)) + if("artifact") + new /obj/machinery/artifact (get_turf(src)) + if("beyond") + new /obj/machinery/from_beyond (get_turf(src)) + return + +/obj/item/sarcophagus_key + name = "ancient key" + desc = "An archaic key, probably not used to open any airlock on station." + icon = 'icons/obj/xenoarchaeology.dmi' + icon_state = "unknown1" + w_class = 2 \ No newline at end of file diff --git a/code/game/turfs/flooring/flooring.dm b/code/game/turfs/flooring/flooring.dm index 9ba5e611dc5..e137649ab2f 100644 --- a/code/game/turfs/flooring/flooring.dm +++ b/code/game/turfs/flooring/flooring.dm @@ -197,10 +197,52 @@ var/list/flooring_types /decl/flooring/reinforced/ramp/bottom icon_base = "rampbot" - + /decl/flooring/diona name = "biomass" - desc = "a mass of small intertwined aliens forming a floor... Creepy." + desc = "A mass of small intertwined aliens forming a floor... Creepy." icon = 'icons/turf/floors.dmi' icon_base = "diona" flags = TURF_ACID_IMMUNE | TURF_REMOVE_SHOVEL + +//material turfs + +/decl/flooring/silver + name = "silver floor" + desc = "A fancy floor with silver plating." + icon = 'icons/turf/flooring/tiles.dmi' + icon_base = "silver" + flags = TURF_REMOVE_CROWBAR | TURF_CAN_BREAK + build_type = /obj/item/stack/tile/silver + +/decl/flooring/gold + name = "golden floor" + desc = "A fancy floor with golden plating." + icon = 'icons/turf/flooring/tiles.dmi' + icon_base = "gold" + flags = TURF_REMOVE_CROWBAR | TURF_CAN_BREAK + build_type = /obj/item/stack/tile/gold + +/decl/flooring/uranium + name = "uranium floor" + desc = "An unsafe floor with uranium plating." + icon = 'icons/turf/flooring/tiles.dmi' + icon_base = "uranium" + flags = TURF_REMOVE_CROWBAR | TURF_CAN_BREAK + build_type = /obj/item/stack/tile/uranium + +/decl/flooring/phoron + name = "phoron floor" + desc = "A flammable floor with phoron plating." + icon = 'icons/turf/flooring/tiles.dmi' + icon_base = "plasma" + flags = TURF_REMOVE_CROWBAR | TURF_CAN_BREAK + build_type = /obj/item/stack/tile/phoron + +/decl/flooring/diamond + name = "diamond floor" + desc = "An expensive floor with diamond plating." + icon = 'icons/turf/flooring/tiles.dmi' + icon_base = "diamond" + flags = TURF_REMOVE_CROWBAR | TURF_CAN_BREAK + build_type = /obj/item/stack/tile/diamond \ No newline at end of file diff --git a/code/game/turfs/flooring/flooring_premade.dm b/code/game/turfs/flooring/flooring_premade.dm index 4e597caeb90..7ef73194ab3 100644 --- a/code/game/turfs/flooring/flooring_premade.dm +++ b/code/game/turfs/flooring/flooring_premade.dm @@ -228,3 +228,33 @@ baseturf = /turf/space /turf/simulated/floor/light + +/turf/simulated/floor/silver + name = "silver floor" + icon = 'icons/turf/flooring/tiles.dmi' + icon_state = "silver" + initial_flooring = /decl/flooring/silver + +/turf/simulated/floor/gold + name = "golden floor" + icon = 'icons/turf/flooring/tiles.dmi' + icon_state = "gold" + initial_flooring = /decl/flooring/gold + +/turf/simulated/floor/uranium + name = "uranium floor" + icon = 'icons/turf/flooring/tiles.dmi' + icon_state = "uranium" + initial_flooring =/decl/flooring/uranium + +/turf/simulated/floor/phoron + name = "phoron floor" + icon = 'icons/turf/flooring/tiles.dmi' + icon_state = "plasma" + initial_flooring = /decl/flooring/phoron + +/turf/simulated/floor/diamond + name = "diamond floor" + icon = 'icons/turf/flooring/tiles.dmi' + icon_state = "diamond" + initial_flooring = /decl/flooring/diamond \ No newline at end of file diff --git a/code/modules/materials/material_recipes.dm b/code/modules/materials/material_recipes.dm index 2a4a3fc50dd..5a19117ba95 100644 --- a/code/modules/materials/material_recipes.dm +++ b/code/modules/materials/material_recipes.dm @@ -162,3 +162,23 @@ ..() recipes += new/datum/stack_recipe("monkey mask", /obj/item/clothing/mask/gas/monkeymask) recipes += new/datum/stack_recipe("monkey suit", /obj/item/clothing/suit/monkeysuit, 2) + +/material/silver/generate_recipes() + ..() + recipes += new/datum/stack_recipe("silver floor tile", /obj/item/stack/tile/silver, 1, 4, 20) + +/material/gold/generate_recipes() + ..() + recipes += new/datum/stack_recipe("golden floor tile", /obj/item/stack/tile/gold, 1, 4, 20) + +/material/uranium/generate_recipes() + ..() + recipes += new/datum/stack_recipe("uranium floor tile", /obj/item/stack/tile/uranium, 1, 4, 20) + +/material/phoron/generate_recipes() + ..() + recipes += new/datum/stack_recipe("phoron floor tile", /turf/simulated/floor/phoron, 1, 4, 20) + +/material/diamond/generate_recipes() + ..() + recipes += new/datum/stack_recipe("diamond floor tile", /turf/simulated/floor/diamond, 1, 4, 20) \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/constructs/soulstone.dm b/code/modules/mob/living/simple_animal/constructs/soulstone.dm index 03ee0f84fbb..6ee8aeff0fe 100644 --- a/code/modules/mob/living/simple_animal/constructs/soulstone.dm +++ b/code/modules/mob/living/simple_animal/constructs/soulstone.dm @@ -2,7 +2,7 @@ return /obj/item/device/soulstone - name = "Soul Stone Shard" + name = "soul stone shard" icon = 'icons/obj/wizard.dmi' icon_state = "soulstone" item_state = "electronic" diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/cavern.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/cavern.dm index 9641658736c..d641cb8c09c 100644 --- a/code/modules/mob/living/simple_animal/hostile/retaliate/cavern.dm +++ b/code/modules/mob/living/simple_animal/hostile/retaliate/cavern.dm @@ -64,3 +64,108 @@ var/mob/living/carbon/human/M = target var/shock_damage = rand(10,20) M.electrocute_act(shock_damage) + +/mob/living/simple_animal/hostile/retaliate/minedrone + name = "mining rover" + desc = "A dilapidated mining rover, with the faded colors of the Sol Alliance. It looks more than a little lost." + icon = 'icons/mob/cavern.dmi' + icon_state = "sadrone" + icon_living = "sadrone" + icon_dead = "sadrone_dead" + move_to_delay = 5 + health = 60 + maxHealth = 60 + harm_intent_damage = 5 + ranged = 1 + melee_damage_lower = 0 + melee_damage_upper = 0 + attacktext = "barrels into" + attack_sound = 'sound/weapons/punch1.ogg' + a_intent = I_HURT + speak_emote = list("chirps","buzzes","whirrs") + emote_hear = list("chirps cheerfully","buzzes","whirrs","hums placidly","chirps","hums") + projectiletype = /obj/item/projectile/beam/plasmacutter + projectilesound = 'sound/weapons/plasma_cutter.ogg' + destroy_surroundings = 1 + min_oxy = 0 + max_oxy = 0 + min_tox = 0 + max_tox = 0 + min_co2 = 0 + max_co2 = 0 + min_n2 = 0 + max_n2 = 0 + minbodytemp = 0 + light_range = 10 + light_wedge = LIGHT_WIDE + see_in_dark = 8 + + faction = "sol" + + var/list/loot = list() + var/ore_message = 0 + var/target_ore + +/mob/living/simple_animal/hostile/retaliate/minedrone/Initialize() + . = ..() + var/i = rand(1,6) + while(i) + loot += pick(/obj/item/weapon/ore/silver, /obj/item/weapon/ore/gold, /obj/item/weapon/ore/uranium, /obj/item/weapon/ore/diamond) + i-- + +/mob/living/simple_animal/hostile/retaliate/minedrone/Life() + ..() + FindOre() + +/mob/living/simple_animal/hostile/retaliate/minedrone/proc/FindOre() + if(!enemies.len) + setClickCooldown(attack_delay) + if(!target_ore in ListTargets(10)) + target_ore = null + for(var/obj/item/weapon/ore/O in oview(1,src)) + O.forceMove(src) + loot += O + if(target_ore == O) + target_ore = null + if(!ore_message) + ore_message = 1 + if(ore_message) + visible_message("\The [src] collects the ore into a metallic hopper.") + ore_message = 0 + for(var/obj/item/weapon/ore/O in oview(7,src)) + target_ore = O + break + if(target_ore) + walk_to(src, target_ore, 1, move_to_delay) + else + for(var/turf/simulated/mineral/M in orange(7,src)) + if(M.mineral) + rapid = 1 + OpenFire(M) + rapid = 0 + break + +/mob/living/simple_animal/hostile/retaliate/minedrone/death() + ..(null,"is smashed into pieces!") + var/T = get_turf(src) + new /obj/effect/gibspawner/robot(T) + spark(T, 3, alldirs) + for(var/obj/item/weapon/ore/O in loot) + O.forceMove(src.loc) + qdel(src) + +/mob/living/simple_animal/hostile/retaliate/minedrone/adjustToxLoss(var/damage) + return + +/mob/living/simple_animal/hostile/retaliate/minedrone/adjustOxyLoss(var/damage) + return + +/mob/living/simple_animal/hostile/retaliate/minedrone/adjustCloneLoss(var/damage) + return + +/mob/living/simple_animal/hostile/retaliate/minedrone/adjustHalLoss(var/damage) + return + +/mob/living/simple_animal/hostile/retaliate/minedrone/fall_impact() + visible_message("\The [src] bounces harmlessly on its inflated wheels.") + return FALSE \ No newline at end of file diff --git a/code/modules/research/xenoarchaeology/finds/finds.dm b/code/modules/research/xenoarchaeology/finds/finds.dm index 11d20fa3afa..aebe9b4343d 100644 --- a/code/modules/research/xenoarchaeology/finds/finds.dm +++ b/code/modules/research/xenoarchaeology/finds/finds.dm @@ -88,7 +88,7 @@ if(new_item_type) find_type = new_item_type else - find_type = rand(1,35) //update this when you add new find types + find_type = rand(1,36) //update this when you add new find types var/item_type = "object" icon_state = "unknown[rand(1,4)]" @@ -489,6 +489,9 @@ new_item = new /obj/item/clothing/mask/gas/poltergeist(src.loc) else new_item = new /obj/item/clothing/mask/gas(src.loc) + if(36) + new_item = new /obj/item/sarcophagus_key(src.loc) + var/decorations = "" if(apply_material_decorations) source_material = pick("cordite","quadrinium",DEFAULT_WALL_MATERIAL,"titanium","aluminium","ferritic-alloy","plasteel","duranium") @@ -531,7 +534,7 @@ desc += engravings if(apply_prefix) - name = "[pick("Strange","Ancient","Alien","")] [item_type]" + name = "[pick("strange","ancient","alien")] [item_type]" else name = item_type diff --git a/html/changelogs/alberyk-dungeon.yml b/html/changelogs/alberyk-dungeon.yml new file mode 100644 index 00000000000..6234100796e --- /dev/null +++ b/html/changelogs/alberyk-dungeon.yml @@ -0,0 +1,7 @@ +author: Alberyk + +delete-after: True + +changes: + - rscadd: "Added some random asteroid dungeons." + - rscadd: "You can now build floors using some materials, such as silver, gold and diamond." diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi index daf7a543706..5287b7f2c6b 100644 Binary files a/icons/obj/items.dmi and b/icons/obj/items.dmi differ diff --git a/icons/obj/sarcophagus.dmi b/icons/obj/sarcophagus.dmi new file mode 100644 index 00000000000..a2367c5f916 Binary files /dev/null and b/icons/obj/sarcophagus.dmi differ diff --git a/icons/turf/flooring/tiles.dmi b/icons/turf/flooring/tiles.dmi index e94c78f6b72..12fdc3ef09f 100644 Binary files a/icons/turf/flooring/tiles.dmi and b/icons/turf/flooring/tiles.dmi differ diff --git a/maps/_common/areas/special.dm b/maps/_common/areas/special.dm index 8ad04594e80..564f18e0db1 100644 --- a/maps/_common/areas/special.dm +++ b/maps/_common/areas/special.dm @@ -257,54 +257,16 @@ luminosity = 1 dynamic_lighting = 0 requires_power = 0 -// var/sound/mysound = null no_light_control = 1 - var/iter = 0 -/* //todo: make this don't suck -/area/beach/New() - ..() - var/sound/S = new/sound() - mysound = S - S.file = 'sound/ambience/shore.ogg' - S.repeat = 1 - S.wait = 0 - S.channel = 123 - S.volume = 100 - S.priority = 255 - S.status = SOUND_UPDATE - process() +//dungeon areas -/area/beach/Entered(atom/movable/Obj,atom/OldLoc) - if(ismob(Obj)) - var/mob/M = Obj - if(M.client) - mysound.status = SOUND_UPDATE - sound_to(M, mysound) +/area/crashed_ship + name = "\improper Derelict Ship" + icon_state = "yellow" + flags = RAD_SHIELDED | SPAWN_ROOF -/area/beach/Exited(atom/movable/Obj) - if(ismob(Obj)) - var/mob/M = Obj - if(M.client) - mysound.status = SOUND_PAUSED | SOUND_UPDATE - sound_to(M, mysound) - -/area/beach/proc/process() - set background = 1 - - var/sound/S = null - var/sound_delay = 0 - if(prob(25)) - S = sound(file=pick('sound/ambience/seag1.ogg','sound/ambience/seag2.ogg','sound/ambience/seag3.ogg'), volume=100) - sound_delay = rand(0, 50) - - for(var/mob/living/carbon/human/H in src) - if(H.client) - mysound.status = SOUND_UPDATE - to_chat(H, mysound) - if(S) - spawn(sound_delay) - sound_to(H, S) - - spawn(60) .() -*/ +/area/tomb + name = "\improper Burial Chamber" + icon_state = "yellow" + flags = SPAWN_ROOF \ No newline at end of file diff --git a/maps/dungeon_spawns/bluespace_leak.dmm b/maps/dungeon_spawns/bluespace_leak.dmm new file mode 100644 index 00000000000..57927404d77 --- /dev/null +++ b/maps/dungeon_spawns/bluespace_leak.dmm @@ -0,0 +1,1145 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/unsimulated/chasm_mask, +/area/mine/unexplored) +"b" = ( +/turf/unsimulated/wall/supermatter/no_spread, +/area/mine/unexplored) +"c" = ( +/turf/simulated/wall/rusty, +/area/mine/unexplored) +"d" = ( +/turf/simulated/floor/tiled/airless, +/area/mine/unexplored) +"e" = ( +/obj/machinery/light{ + icon_state = "tube1"; + dir = 1 + }, +/turf/simulated/floor/tiled/airless, +/area/mine/unexplored) +"f" = ( +/obj/random/junk, +/turf/simulated/floor/tiled/airless, +/area/mine/unexplored) +"g" = ( +/obj/effect/decal/cleanable/dirt, +/turf/simulated/floor/tiled/airless, +/area/mine/unexplored) +"h" = ( +/obj/item/bluespace_crystal, +/turf/simulated/floor/tiled/airless, +/area/mine/unexplored) +"i" = ( +/obj/machinery/artifact, +/turf/simulated/floor/tiled/airless, +/area/mine/unexplored) +"j" = ( +/obj/machinery/door/airlock/hatch, +/turf/simulated/floor/tiled/airless, +/area/mine/unexplored) +"k" = ( +/obj/machinery/light{ + dir = 4; + icon_state = "tube1"; + pixel_x = 0 + }, +/turf/simulated/floor/tiled/airless, +/area/mine/unexplored) +"l" = ( +/obj/machinery/light{ + dir = 8; + icon_state = "tube1"; + pixel_y = 0 + }, +/turf/simulated/floor/tiled/airless, +/area/mine/unexplored) + +(1,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(2,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(3,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(4,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(5,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +b +b +a +a +a +a +a +a +a +a +a +"} +(6,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +b +b +b +a +a +a +a +a +a +a +a +a +"} +(7,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +b +b +b +b +b +a +a +a +a +a +a +a +a +"} +(8,1,1) = {" +a +a +a +a +a +a +a +a +a +a +c +c +c +c +c +j +c +c +c +c +b +b +b +a +a +a +a +a +a +a +a +a +"} +(9,1,1) = {" +a +a +a +a +a +a +a +a +a +a +c +d +f +g +g +d +c +g +l +d +c +b +a +a +a +a +a +a +a +a +a +a +"} +(10,1,1) = {" +a +a +a +a +a +a +a +a +a +a +c +d +d +d +g +g +c +g +b +h +c +b +b +a +a +a +a +a +a +a +a +a +"} +(11,1,1) = {" +a +a +a +a +a +a +a +a +a +b +c +e +d +d +b +d +c +g +b +g +c +b +b +b +a +a +a +a +a +a +a +a +"} +(12,1,1) = {" +a +a +a +a +a +a +a +a +b +b +b +b +g +d +b +g +c +d +b +b +b +b +b +b +a +a +a +a +a +a +a +a +"} +(13,1,1) = {" +a +a +a +a +a +a +b +b +b +b +b +d +d +b +b +b +b +b +b +b +c +b +a +a +a +a +a +a +a +a +a +a +"} +(14,1,1) = {" +a +a +a +a +a +a +a +b +b +b +c +d +g +d +d +g +b +g +d +g +c +b +b +a +a +a +a +a +a +a +a +a +"} +(15,1,1) = {" +a +a +a +a +a +a +a +b +b +b +c +d +d +h +g +b +b +d +g +f +c +b +a +a +a +a +a +a +a +a +a +a +"} +(16,1,1) = {" +a +a +a +a +a +a +a +a +b +b +c +d +c +c +b +b +b +b +b +d +c +a +a +a +a +a +a +a +a +a +a +a +"} +(17,1,1) = {" +a +a +a +a +a +a +a +a +b +b +c +f +d +d +g +b +b +g +d +d +c +a +a +a +a +a +a +a +a +a +a +a +"} +(18,1,1) = {" +a +a +a +a +a +a +a +a +a +b +c +d +d +g +i +b +g +c +c +c +b +a +a +a +a +a +a +a +a +a +a +a +"} +(19,1,1) = {" +a +a +a +a +a +a +a +a +a +b +c +d +d +d +b +b +b +c +d +b +b +b +a +a +a +a +a +a +a +a +a +a +"} +(20,1,1) = {" +a +a +a +a +a +a +a +a +a +b +b +b +b +b +b +b +b +b +b +b +b +b +a +a +a +a +a +a +a +a +a +a +"} +(21,1,1) = {" +a +a +a +a +a +a +a +a +a +a +c +d +b +d +b +b +b +b +d +g +c +a +a +a +a +a +a +a +a +a +a +a +"} +(22,1,1) = {" +a +a +a +a +a +a +a +a +a +b +b +b +b +d +d +d +b +b +g +g +c +a +a +a +a +a +a +a +a +a +a +a +"} +(23,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +b +b +b +g +f +d +b +d +h +c +a +a +a +a +a +a +a +a +a +a +a +"} +(24,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +d +b +d +h +d +k +c +g +f +c +a +a +a +a +a +a +a +a +a +a +a +"} +(25,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +b +b +b +b +c +c +c +c +c +c +a +a +a +a +a +a +a +a +a +a +a +"} +(26,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +b +a +a +b +b +b +b +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(27,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +b +a +a +b +b +b +b +b +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(28,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +b +b +a +a +a +a +b +b +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(29,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +b +b +a +a +a +b +b +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(30,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(31,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(32,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} diff --git a/maps/dungeon_spawns/carp_nest.dmm b/maps/dungeon_spawns/carp_nest.dmm new file mode 100644 index 00000000000..8efb1c0f888 --- /dev/null +++ b/maps/dungeon_spawns/carp_nest.dmm @@ -0,0 +1,1161 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/unsimulated/chasm_mask, +/area/mine/unexplored) +"b" = ( +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"c" = ( +/turf/simulated/mineral, +/area/mine/unexplored) +"d" = ( +/obj/random/junk, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"e" = ( +/mob/living/simple_animal/hostile/carp, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"f" = ( +/obj/random/coin, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"g" = ( +/obj/random/loot, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"h" = ( +/obj/structure/closet/crate/secure/loot, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"i" = ( +/obj/random/powercell, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"j" = ( +/obj/item/device/flashlight/lantern{ + on = 1 + }, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"k" = ( +/obj/item/clothing/head/helmet/space/void/mining, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"l" = ( +/turf/simulated/mineral/random/high_chance, +/area/mine/unexplored) +"m" = ( +/obj/effect/decal/cleanable/blood/splatter, +/obj/effect/decal/remains, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"n" = ( +/obj/item/weapon/pickaxe/gold, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"o" = ( +/obj/random/medical, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"p" = ( +/obj/random/plushie, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"q" = ( +/obj/effect/decal/remains/mouse, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"r" = ( +/obj/random/spacecash, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) + +(1,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(2,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(3,1,1) = {" +a +a +a +a +c +c +c +c +c +c +c +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(4,1,1) = {" +a +a +a +a +a +a +a +a +a +a +c +c +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(5,1,1) = {" +a +a +a +b +b +b +b +b +b +b +b +c +c +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(6,1,1) = {" +a +a +a +b +a +a +a +a +a +a +b +b +c +c +a +a +a +a +a +a +a +a +a +a +c +c +c +c +c +c +c +a +"} +(7,1,1) = {" +a +a +a +b +a +c +c +c +c +c +a +b +b +c +a +a +a +a +a +a +a +a +a +a +c +e +b +b +b +r +c +a +"} +(8,1,1) = {" +a +a +a +b +a +a +a +a +a +c +a +b +g +c +a +a +a +a +a +a +a +a +a +a +c +b +h +b +e +b +c +c +"} +(9,1,1) = {" +b +b +b +d +b +b +b +b +b +c +a +a +b +c +a +a +a +a +a +a +a +a +a +a +c +d +b +q +b +b +b +b +"} +(10,1,1) = {" +a +a +c +c +c +c +c +a +b +c +a +a +b +c +a +a +a +a +a +a +a +c +c +c +c +b +c +c +c +c +c +a +"} +(11,1,1) = {" +a +a +a +b +b +e +c +a +b +b +b +b +b +c +a +c +c +c +c +a +a +c +a +b +a +b +a +b +b +b +a +a +"} +(12,1,1) = {" +a +a +b +b +c +c +c +c +c +c +b +a +a +c +a +c +a +a +a +a +a +c +a +b +b +b +b +b +c +b +c +a +"} +(13,1,1) = {" +a +a +b +c +c +a +a +a +a +c +b +a +c +c +c +c +c +c +c +c +a +c +a +b +a +a +a +a +a +b +c +a +"} +(14,1,1) = {" +a +a +b +c +a +b +b +b +b +c +b +b +b +b +b +b +l +l +l +c +c +c +a +b +c +c +c +c +a +b +c +a +"} +(15,1,1) = {" +a +a +b +c +a +b +a +c +b +c +c +c +c +c +e +k +b +b +e +c +c +b +b +b +c +b +c +a +a +b +b +a +"} +(16,1,1) = {" +a +a +b +c +a +b +b +c +b +a +a +a +c +c +b +b +m +b +n +b +b +b +a +a +c +e +c +c +a +a +b +a +"} +(17,1,1) = {" +b +b +b +b +b +b +g +c +b +b +b +b +c +b +j +b +b +h +b +c +c +c +c +c +c +b +b +c +a +a +b +b +"} +(18,1,1) = {" +b +a +a +a +a +b +e +c +a +a +a +b +b +b +c +b +e +b +d +a +a +a +a +c +p +b +d +c +a +a +a +b +"} +(19,1,1) = {" +b +b +b +a +a +b +h +c +a +a +a +a +c +c +c +c +c +c +c +a +a +a +a +c +b +b +b +c +c +a +a +b +"} +(20,1,1) = {" +a +a +b +c +c +c +c +c +c +c +c +c +c +b +b +b +a +a +a +a +a +a +a +c +b +b +e +h +c +a +a +b +"} +(21,1,1) = {" +a +a +b +b +b +e +c +a +i +e +c +h +b +b +b +d +a +a +a +a +a +a +a +c +b +c +c +c +c +c +a +b +"} +(22,1,1) = {" +a +a +a +a +a +b +c +a +c +c +c +b +b +b +e +a +a +a +a +a +a +a +a +c +b +b +b +b +a +c +a +b +"} +(23,1,1) = {" +a +a +a +a +a +b +c +a +a +a +c +c +c +c +c +c +c +c +c +a +c +c +c +c +b +a +a +b +b +c +a +b +"} +(24,1,1) = {" +a +a +a +a +a +f +c +a +a +a +c +a +a +a +a +a +a +a +c +a +c +h +e +c +b +c +c +c +b +c +a +b +"} +(25,1,1) = {" +a +c +c +c +c +c +c +a +a +a +c +a +a +a +a +a +a +a +c +a +c +b +b +b +b +a +a +a +b +b +b +b +"} +(26,1,1) = {" +a +a +a +a +a +a +c +a +a +a +c +a +a +a +a +a +a +a +c +a +c +o +b +b +b +a +a +a +a +a +a +a +"} +(27,1,1) = {" +a +a +a +a +a +a +a +a +a +a +c +a +a +a +a +a +a +a +c +a +c +b +b +b +d +a +c +c +c +c +c +c +"} +(28,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +c +a +c +b +e +b +b +a +c +a +a +a +a +a +"} +(29,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +c +c +c +c +c +c +c +a +a +a +a +a +"} +(30,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(31,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(32,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} diff --git a/maps/dungeon_spawns/mining_field.dmm b/maps/dungeon_spawns/mining_field.dmm new file mode 100644 index 00000000000..22234a3d99a --- /dev/null +++ b/maps/dungeon_spawns/mining_field.dmm @@ -0,0 +1,1226 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/unsimulated/chasm_mask, +/area/mine/unexplored) +"b" = ( +/turf/simulated/mineral, +/area/mine/unexplored) +"c" = ( +/obj/random/spacecash, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"d" = ( +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"e" = ( +/obj/item/weapon/ore/phoron, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"f" = ( +/obj/item/weapon/ore, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"g" = ( +/mob/living/simple_animal/hostile/retaliate/minedrone, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"h" = ( +/obj/structure/table/rack, +/obj/item/clothing/suit/space/void/mining, +/obj/item/clothing/head/helmet/space/void/mining, +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"i" = ( +/obj/structure/table/rack, +/obj/item/weapon/pickaxe/jackhammer, +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"j" = ( +/obj/random/custom_ka, +/obj/structure/table/rack, +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"k" = ( +/obj/structure/ore_box, +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"l" = ( +/obj/structure/table/rack, +/obj/random/firstaid, +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"m" = ( +/obj/structure/table/rack, +/obj/random/backpack, +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"n" = ( +/obj/random/junk, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"o" = ( +/obj/machinery/floodlight{ + on = 1 + }, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"p" = ( +/obj/item/weapon/ore/iron, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"q" = ( +/obj/structure/ore_box, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"r" = ( +/mob/living/silicon/robot/drone/mining, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"s" = ( +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"t" = ( +/obj/item/weapon/ore/hydrogen, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"u" = ( +/obj/structure/table/standard, +/obj/random/toolbox, +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"v" = ( +/obj/mecha/working/ripley/mining, +/obj/machinery/mech_recharger, +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"w" = ( +/obj/structure/table/rack, +/obj/random/tech_supply, +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"x" = ( +/obj/structure/closet/crate, +/obj/item/weapon/ore/diamond, +/obj/item/weapon/ore/diamond, +/obj/item/weapon/ore/diamond, +/obj/item/weapon/ore/diamond, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"y" = ( +/obj/item/weapon/ore/uranium, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"z" = ( +/obj/structure/closet/crate/secure/loot, +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"A" = ( +/obj/structure/closet/excavation, +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"B" = ( +/obj/structure/closet/toolcloset, +/turf/simulated/floor/airless/ceiling, +/area/mine/unexplored) +"C" = ( +/obj/item/weapon/ore/osmium, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"D" = ( +/obj/item/weapon/storage/bag/ore, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) +"E" = ( +/obj/structure/closet/crate, +/obj/item/weapon/ore/strangerock, +/turf/simulated/floor/asteroid/ash/rocky, +/area/mine/unexplored) + +(1,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(2,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(3,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(4,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(5,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +b +a +a +a +a +a +a +"} +(6,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +b +b +b +b +b +b +b +a +a +a +a +a +a +"} +(7,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +b +b +q +d +d +d +b +b +a +a +a +a +a +a +"} +(8,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +b +b +q +d +C +d +E +b +a +a +a +a +a +a +"} +(9,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +b +x +d +d +d +f +d +b +a +a +a +a +a +a +"} +(10,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +b +b +b +b +b +b +b +b +d +d +d +d +d +g +b +a +a +a +a +a +a +"} +(11,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +b +d +d +d +g +b +d +f +d +d +d +n +d +f +b +a +a +a +a +a +a +"} +(12,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +b +d +d +d +d +d +d +d +y +d +f +d +d +d +b +b +a +a +a +a +a +"} +(13,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +h +f +d +r +d +d +n +d +d +d +d +d +D +b +b +b +a +a +a +a +a +"} +(14,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +i +d +n +d +d +d +d +d +d +d +d +d +b +b +b +b +a +a +a +a +a +"} +(15,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +j +d +d +d +s +u +s +d +d +d +d +d +b +b +b +a +a +a +a +a +a +"} +(16,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +k +d +o +d +s +v +s +d +d +d +d +b +b +b +a +a +a +a +a +a +a +"} +(17,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +b +d +d +d +s +w +s +d +d +d +b +b +b +a +a +a +a +a +a +a +a +"} +(18,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +b +d +d +d +d +d +d +d +d +d +d +b +a +a +a +a +a +a +a +a +a +"} +(19,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +b +d +p +d +g +d +d +d +d +d +n +b +a +a +a +a +a +a +a +a +a +"} +(20,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +d +d +d +d +d +d +d +f +d +d +d +b +a +a +a +a +a +a +a +a +a +"} +(21,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +d +e +d +d +d +d +d +d +d +d +z +b +a +a +a +a +a +a +a +a +a +"} +(22,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +b +d +d +d +d +f +d +d +d +d +z +b +a +a +a +a +a +a +a +a +a +"} +(23,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +b +d +f +d +d +d +p +d +d +d +A +b +a +a +a +a +a +a +a +a +a +"} +(24,1,1) = {" +a +a +a +a +a +a +a +a +a +b +b +b +d +d +d +d +d +d +d +d +g +B +b +a +a +a +a +a +a +a +a +a +"} +(25,1,1) = {" +a +a +a +a +a +a +b +b +b +b +d +d +d +d +d +t +d +d +d +d +d +b +b +a +a +a +a +a +a +a +a +a +"} +(26,1,1) = {" +a +a +a +a +a +a +b +c +f +d +d +d +d +d +d +f +d +d +b +d +b +b +b +a +a +a +a +a +a +a +a +a +"} +(27,1,1) = {" +a +a +a +a +a +a +b +d +d +d +e +d +d +d +d +d +d +b +b +b +b +a +a +a +a +a +a +a +a +a +a +a +"} +(28,1,1) = {" +a +a +a +a +a +a +b +d +d +g +d +d +f +d +d +d +d +b +b +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(29,1,1) = {" +a +a +a +a +a +a +b +e +d +d +d +l +m +q +q +b +b +b +b +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(30,1,1) = {" +a +a +a +a +a +a +b +b +b +b +b +b +b +b +b +b +b +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(31,1,1) = {" +a +a +a +a +a +a +b +b +b +a +a +b +b +b +b +b +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(32,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} diff --git a/maps/dungeon_spawns/shuttle_unique.dmm b/maps/dungeon_spawns/shuttle_unique.dmm new file mode 100644 index 00000000000..aec936c74cf --- /dev/null +++ b/maps/dungeon_spawns/shuttle_unique.dmm @@ -0,0 +1,1634 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"aa" = ( +/turf/unsimulated/chasm_mask, +/area/mine/unexplored) +"ab" = ( +/turf/simulated/floor/asteroid/ash/rocky, +/turf/simulated/shuttle/wall/dark{ + dir = 8; + icon_state = "diagonalWall3" + }, +/area/crashed_ship) +"ac" = ( +/obj/structure/grille, +/obj/structure/window/reinforced, +/obj/structure/window/reinforced{ + icon_state = "rwindow"; + dir = 8 + }, +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/structure/window/reinforced{ + icon_state = "rwindow"; + dir = 1 + }, +/turf/simulated/floor/holofloor/tiled/dark, +/area/crashed_ship) +"ad" = ( +/turf/simulated/floor/asteroid/ash/rocky, +/turf/simulated/shuttle/wall/dark{ + dir = 6; + icon_state = "diagonalWall3" + }, +/area/crashed_ship) +"ae" = ( +/turf/simulated/wall/voxshuttle, +/area/crashed_ship) +"af" = ( +/obj/structure/computerframe, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"ag" = ( +/obj/structure/bed/chair/office/bridge{ + icon_state = "bridge"; + dir = 1 + }, +/obj/machinery/button/remote/blast_door{ + id = "crashed"; + pixel_x = 32 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"ah" = ( +/obj/machinery/recharger/wallcharger{ + pixel_x = -32; + pixel_y = 2 + }, +/obj/structure/table/reinforced, +/obj/random/loot, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"ai" = ( +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aj" = ( +/obj/machinery/recharger/wallcharger{ + pixel_x = 32; + pixel_y = 2 + }, +/obj/structure/table/reinforced, +/obj/item/device/binoculars, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"ak" = ( +/obj/structure/table/reinforced, +/obj/item/weapon/gun/energy/retro, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"al" = ( +/obj/structure/table/reinforced, +/obj/machinery/light/small{ + dir = 4 + }, +/obj/random/coin, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"am" = ( +/obj/machinery/door/airlock/hatch, +/turf/simulated/floor/holofloor/tiled/dark, +/area/crashed_ship) +"an" = ( +/obj/structure/bed/chair{ + dir = 4 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"ao" = ( +/obj/structure/bed/chair{ + dir = 8 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"ap" = ( +/obj/machinery/suit_storage_unit/standard_unit, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aq" = ( +/obj/structure/bed/chair{ + dir = 4 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"ar" = ( +/obj/structure/bed/chair{ + dir = 8 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"as" = ( +/obj/machinery/door/airlock/hatch{ + icon_state = "door_locked"; + id_tag = "engine_access_hatch"; + locked = 1; + req_access = list(11) + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"at" = ( +/obj/machinery/door/airlock/hatch{ + icon_state = "door_locked"; + id_tag = "engine_access_hatch"; + locked = 1; + req_access = list(11) + }, +/turf/simulated/floor/holofloor/tiled/dark, +/area/crashed_ship) +"au" = ( +/obj/machinery/light/small{ + dir = 4 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"av" = ( +/obj/structure/closet/secure_closet/medical_wall{ + pixel_x = -32; + pixel_y = 0; + req_access = list(150) + }, +/obj/item/stack/medical/splint, +/obj/item/stack/medical/ointment, +/obj/item/stack/medical/ointment, +/obj/item/stack/medical/bruise_pack, +/obj/item/stack/medical/bruise_pack, +/obj/item/stack/medical/bruise_pack, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aw" = ( +/obj/structure/closet/walllocker/emerglocker/east, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"ax" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"ay" = ( +/obj/structure/dispenser/oxygen, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"az" = ( +/obj/machinery/door/airlock/hatch, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aA" = ( +/obj/structure/table/rack, +/obj/item/clothing/suit/space/syndicate/black, +/obj/item/clothing/head/helmet/space/syndicate/black, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aB" = ( +/obj/structure/closet/crate/freezer/rations, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aC" = ( +/obj/machinery/light/small, +/obj/structure/table/rack, +/obj/random/belt, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aD" = ( +/obj/machinery/recharge_station, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aE" = ( +/obj/machinery/light/small{ + dir = 1 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aF" = ( +/obj/effect/floor_decal/corner/green{ + icon_state = "corner_white"; + dir = 9 + }, +/obj/effect/floor_decal/corner/green{ + icon_state = "corner_white"; + dir = 5 + }, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"aG" = ( +/obj/machinery/sleeper, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"aH" = ( +/obj/effect/floor_decal/corner/green{ + icon_state = "corner_white"; + dir = 6 + }, +/obj/effect/floor_decal/corner/green{ + icon_state = "corner_white"; + dir = 5 + }, +/obj/machinery/iv_drip, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"aI" = ( +/obj/structure/table/standard, +/obj/item/robot_parts/chest/hephaestus, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aJ" = ( +/obj/effect/floor_decal/corner/green{ + icon_state = "corner_white"; + dir = 9 + }, +/obj/machinery/light{ + icon_state = "tube1"; + dir = 8 + }, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"aK" = ( +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"aL" = ( +/obj/effect/floor_decal/corner/green{ + icon_state = "corner_white"; + dir = 4 + }, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"aM" = ( +/obj/structure/table/standard, +/obj/random/firstaid, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"aN" = ( +/obj/machinery/light{ + dir = 1; + icon_state = "tube1" + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aO" = ( +/obj/structure/table/rack, +/obj/random/backpack, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aP" = ( +/obj/structure/table/standard, +/obj/item/mecha_parts/part/phazon_head, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aQ" = ( +/obj/effect/floor_decal/corner/green{ + icon_state = "corner_white"; + dir = 9 + }, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"aR" = ( +/obj/structure/table/standard, +/obj/random/medical, +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"aS" = ( +/obj/structure/table/rack, +/obj/machinery/light/small{ + dir = 1 + }, +/obj/item/stack/material/phoron{ + amount = 25 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aT" = ( +/obj/machinery/power/apc{ + coverlocked = 0; + dir = 1; + environ = 0; + equipment = 0; + is_critical = 0; + lighting = 0; + locked = 0; + name = "north bump"; + pixel_x = 0; + pixel_y = 24 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aU" = ( +/obj/machinery/cryopod{ + icon_state = "body_scanner_0"; + dir = 4 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aV" = ( +/obj/effect/floor_decal/corner/green{ + icon_state = "corner_white"; + dir = 6 + }, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"aW" = ( +/obj/machinery/power/smes/buildable, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aX" = ( +/obj/structure/table/rack, +/obj/item/weapon/storage/toolbox/electrical, +/obj/machinery/light/small, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aY" = ( +/obj/structure/table/rack, +/obj/item/weapon/storage/toolbox/syndicate, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"aZ" = ( +/obj/effect/decal/mecha_wreckage/ripley, +/obj/machinery/mech_recharger, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"ba" = ( +/obj/machinery/mech_recharger, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bb" = ( +/obj/structure/closet/crate/loot, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bc" = ( +/obj/machinery/light/small, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bd" = ( +/obj/machinery/bodyscanner{ + icon_state = "body_scanner_0"; + dir = 4 + }, +/obj/effect/floor_decal/corner/green{ + icon_state = "corner_white"; + dir = 9 + }, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"be" = ( +/obj/machinery/body_scanconsole{ + icon_state = "body_scannerconsole"; + dir = 8 + }, +/obj/effect/floor_decal/corner/green{ + icon_state = "corner_white"; + dir = 10 + }, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"bf" = ( +/obj/effect/floor_decal/corner/green{ + icon_state = "corner_white"; + dir = 10 + }, +/obj/machinery/light{ + icon_state = "tube1"; + dir = 2 + }, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"bg" = ( +/obj/effect/floor_decal/industrial/hatch/red, +/obj/structure/closet/secure_closet/medical_wall{ + name = "blood locker"; + pixel_x = 32; + pixel_y = 0 + }, +/obj/item/weapon/reagent_containers/blood/ripped, +/turf/simulated/floor/tiled/white, +/area/crashed_ship) +"bh" = ( +/obj/machinery/power/rtg/advanced, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bi" = ( +/obj/structure/table/rack, +/obj/item/clothing/head/helmet, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bj" = ( +/obj/structure/closet/secure_closet/guncabinet, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bk" = ( +/obj/machinery/light/small{ + dir = 1 + }, +/obj/structure/table/rack, +/obj/item/clothing/suit/storage/vest/heavy, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bl" = ( +/obj/structure/closet/secure_closet/guncabinet, +/obj/random/projectile, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bm" = ( +/obj/structure/closet/crate/secure/gear, +/obj/item/weapon/anomaly_core, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bn" = ( +/obj/structure/closet/excavation, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bo" = ( +/obj/structure/closet/toolcloset, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bp" = ( +/obj/structure/closet/crate/large, +/obj/item/weapon/archaeological_find, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bq" = ( +/obj/machinery/light{ + icon_state = "tube1"; + dir = 2 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"br" = ( +/obj/machinery/door/airlock/hatch, +/obj/machinery/door/blast/regular{ + id = "crashed" + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bs" = ( +/obj/machinery/power/rtg/advanced, +/obj/machinery/light/small, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bt" = ( +/turf/simulated/floor/asteroid/ash/rocky, +/turf/simulated/shuttle/wall/dark{ + icon_state = "diagonalWall3" + }, +/area/crashed_ship) +"bu" = ( +/turf/simulated/floor/asteroid/ash/rocky, +/turf/simulated/shuttle/wall/dark{ + dir = 4; + icon_state = "diagonalWall3" + }, +/area/crashed_ship) +"bv" = ( +/obj/structure/closet/secure_closet/guncabinet, +/obj/random/energy, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bw" = ( +/obj/structure/table/rack, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bx" = ( +/obj/machinery/porta_turret/xray{ + emagged = 1 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"by" = ( +/obj/structure/table/rack, +/obj/item/weapon/melee/baton, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bz" = ( +/obj/machinery/artifact, +/obj/machinery/artifact_scanpad, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bA" = ( +/obj/machinery/artifact_analyser, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bB" = ( +/obj/structure/shuttle/engine/heater, +/obj/structure/window/reinforced{ + dir = 1 + }, +/turf/simulated/floor/tiled/dark, +/area/crashed_ship) +"bC" = ( +/obj/structure/shuttle/engine/propulsion{ + icon_state = "propulsion_l" + }, +/turf/unsimulated/chasm_mask, +/area/crashed_ship) +"bD" = ( +/obj/structure/shuttle/engine/propulsion, +/turf/unsimulated/chasm_mask, +/area/crashed_ship) +"bE" = ( +/obj/structure/shuttle/engine/propulsion{ + icon_state = "propulsion_r" + }, +/turf/unsimulated/chasm_mask, +/area/crashed_ship) + +(1,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(2,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(3,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(4,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(5,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +ab +ae +ae +ae +ae +ae +ae +bt +aa +aa +aa +aa +aa +"} +(6,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +ae +ae +aU +aU +aU +aU +ae +ae +aa +aa +aa +aa +aa +"} +(7,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa 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+aa +aa +aa +"} +(28,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(29,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(30,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(31,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(32,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} diff --git a/maps/dungeon_spawns/tomb_unique.dmm b/maps/dungeon_spawns/tomb_unique.dmm new file mode 100644 index 00000000000..0447c492abb --- /dev/null +++ b/maps/dungeon_spawns/tomb_unique.dmm @@ -0,0 +1,1109 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/unsimulated/chasm_mask, +/area/mine/unexplored) +"b" = ( +/turf/simulated/wall/sandstone, +/area/tomb) +"c" = ( +/turf/simulated/floor/tiled/dark, +/area/tomb) +"d" = ( +/turf/simulated/floor/silver, +/area/tomb) +"e" = ( +/turf/simulated/floor/gold, +/area/tomb) +"f" = ( +/obj/structure/sarcophagus, +/turf/simulated/floor/gold, +/area/tomb) + +(1,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(2,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(3,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(4,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(5,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(6,1,1) = {" +a 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