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Stack Inhand Sprites and Tile Tweaks (#21126)
- imageadd: "Updates stack inhand sprites, makes them use contained sprites, and touches up the tile sprites to be more accurate."
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@@ -27,10 +27,7 @@
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var/list/datum/matter_synth/synths = null
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var/icon_has_variants = FALSE
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icon = 'icons/obj/item/stacks/materials.dmi'
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item_icons = list(
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slot_l_hand_str = 'icons/mob/items/stacks/lefthand_materials.dmi',
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slot_r_hand_str = 'icons/mob/items/stacks/righthand_materials.dmi',
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)
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contained_sprite = TRUE
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/obj/item/stack/feedback_hints(mob/user, distance, is_adjacent)
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. += ..()
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