Updated the sound system (#18724)

* sdaf

* sdaf

* sdfa

* sadf

* sfda

* gfd

* reduce thrusters volume

* sdafsadsdaf

* sdfa

* Reduced some sound ranges and made some/more not ignore walls for loops

* health analyzers too

* ivdrip adjustment

* most tools now use play_tool_sound to have the sound played, reduced range for it
This commit is contained in:
Fluffy
2024-03-25 20:40:36 +00:00
committed by GitHub
parent 9faac2d684
commit 1b40dbce82
174 changed files with 1251 additions and 817 deletions
+1 -1
View File
@@ -309,7 +309,7 @@ GLOBAL_LIST_EMPTY_TYPED(holodeck_controls, /obj/machinery/computer/holodeck_cont
if(M.mind)
linkedholodeck.play_ambience(M)
linkedholodeck.sound_env = A.sound_env
linkedholodeck.sound_environment = A.sound_environment
spawn(30)
for(var/obj/effect/landmark/L in linkedholodeck)