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https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-26 06:22:26 +01:00
Updated the sound system (#18724)
* sdaf * sdaf * sdfa * sadf * sfda * gfd * reduce thrusters volume * sdafsadsdaf * sdfa * Reduced some sound ranges and made some/more not ignore walls for loops * health analyzers too * ivdrip adjustment * most tools now use play_tool_sound to have the sound played, reduced range for it
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@@ -92,7 +92,7 @@
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if(sound_takeoff)
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if(!fuel_check(TRUE)) // Check for fuel, but don't use any.
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return
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playsound(current_location, sound_takeoff, 25, 20, is_global = TRUE)
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playsound(current_location, sound_takeoff, 25, 20)
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spawn(warmup_time*10)
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if(moving_status == SHUTTLE_IDLE)
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return //someone cancelled the launch
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@@ -118,7 +118,7 @@
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if(sound_takeoff)
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if(!fuel_check(TRUE)) // Check for fuel, but don't use any.
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return
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playsound(current_location, sound_takeoff, 50, 20, is_global = TRUE)
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playsound(current_location, sound_takeoff, 50, 20)
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spawn(warmup_time*10)
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if(moving_status == SHUTTLE_IDLE)
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return //someone cancelled the launch
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@@ -138,7 +138,7 @@
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while (world.time < arrive_time)
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if(!fwooshed && (arrive_time - world.time) < 100)
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fwooshed = 1
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playsound(destination, sound_landing, 50, 20, is_global = TRUE)
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playsound(destination, sound_landing, 50, 20)
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sleep(5)
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if(!attempt_move(destination))
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destination.clear_landing_indicators()
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