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New opendream pragmas (#20260)
Enabled new opendream pragmas Fixed some runtime access check operators (`:`) around the codebase (not all, some are unfixable as they're used in macros) No player facing changes (hopefully)
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@@ -210,9 +210,9 @@ var/global/photo_count = 0
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holding = "They are holding \a [A.r_hand]"
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if(!mob_detail)
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mob_detail = "You can see [A] in the photo[A:health < 75 ? " - [A] looks hurt":""].[holding ? " [holding]":"."]. "
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mob_detail = "You can see [A] in the photo[A.health < 75 ? " - [A] looks hurt":""].[holding ? " [holding]":"."]. "
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else
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mob_detail += "You can also see [A] in the photo[A:health < 75 ? " - [A] looks hurt":""].[holding ? " [holding]":"."]."
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mob_detail += "You can also see [A] in the photo[A.health < 75 ? " - [A] looks hurt":""].[holding ? " [holding]":"."]."
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return mob_detail
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/obj/item/device/camera/afterattack(atom/target as mob|obj|turf|area, mob/user as mob, flag)
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