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Succumb Fix (#8547)
* Succumb Fix * some dablage * better formula * fix * Update code/modules/mob/living/carbon/human/human.dm
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@@ -1218,6 +1218,15 @@
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remoteview_target = null
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reset_view(0)
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/mob/living/carbon/human/succumb()
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set hidden = TRUE
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if(shock_stage > 50 && (maxHealth * 0.6) > get_total_health())
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adjustBrainLoss(health + maxHealth * 2) // Deal 2x health in BrainLoss damage, as before but variable.
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to_chat(src, SPAN_NOTICE("You have given up life and succumbed to death."))
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else
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to_chat(src, SPAN_WARNING("You are not injured enough to succumb to death!"))
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/mob/living/carbon/human/proc/get_visible_gender()
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if(wear_suit && wear_suit.flags_inv & HIDEJUMPSUIT && ((head && head.flags_inv & HIDEMASK) || wear_mask))
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return NEUTER
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