Adds the Odyssey gamemode. (#18972)

https://forums.aurorastation.org/topic/20198-mission-briefing-auroras-gamemode-revolution

To-do:

- [x] Finish storyteller verbs.
- [x] Storyteller landmarks.
- [x] Proper storyteller spawning. Right now the gamemode system is
happy with just picking one storyteller and no actors.
- [x] Antagonist whitelists code.
- [x] Adding the Storyteller whitelist.
- [x] Mission map loading code.
- [x] Map in a bunch of missions.
- [ ] Storyteller adminhelps.

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: DreamySkrell <>
This commit is contained in:
Matt Atlas
2024-11-26 20:18:43 +00:00
committed by GitHub
co-authored by Matt Atlas DreamySkrell <>
parent e1f5de6298
commit 1da20ad33f
194 changed files with 242505 additions and 1904 deletions
@@ -136,7 +136,7 @@
content_size += Ceiling(I.w_class/2)
. += content_info(user, content_size)
if(!src.opened && isobserver(user))
if(!src.opened && isghost(user))
. += "It contains: [counting_english_list(contents)]"
if(src.opened && linked_teleporter && is_adjacent)
+1 -1
View File
@@ -167,7 +167,7 @@
set category = "Object"
set src in oview(1)
if(isobserver(usr) || usr.restrained() || !usr.Adjacent(src))
if(isghost(usr) || usr.restrained() || !usr.Adjacent(src))
return
verbs -= /obj/structure/inflatable/verb/hand_deflate