mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-16 10:27:14 +01:00
Adds the Odyssey gamemode. (#18972)
https://forums.aurorastation.org/topic/20198-mission-briefing-auroras-gamemode-revolution To-do: - [x] Finish storyteller verbs. - [x] Storyteller landmarks. - [x] Proper storyteller spawning. Right now the gamemode system is happy with just picking one storyteller and no actors. - [x] Antagonist whitelists code. - [x] Adding the Storyteller whitelist. - [x] Mission map loading code. - [x] Map in a bunch of missions. - [ ] Storyteller adminhelps. --------- Co-authored-by: Matt Atlas <liermattia@gmail.com> Co-authored-by: DreamySkrell <>
This commit is contained in:
@@ -181,10 +181,10 @@
|
||||
else if(scan_mode == SCANNER_GAS)
|
||||
analyze_gases(A, user)
|
||||
|
||||
/obj/item/modular_computer/attack_ghost(var/mob/abstract/observer/user)
|
||||
/obj/item/modular_computer/attack_ghost(var/mob/abstract/ghost/user)
|
||||
if(enabled)
|
||||
ui_interact(user)
|
||||
else if(check_rights(R_ADMIN, 0, user))
|
||||
else if(check_rights(R_ADMIN, 0, user) || isstoryteller(user))
|
||||
var/response = alert(user, "This computer is turned off. Would you like to turn it on?", "Admin Override", "Yes", "No")
|
||||
if(response == "Yes")
|
||||
turn_on(user)
|
||||
|
||||
Reference in New Issue
Block a user