Adds the Odyssey gamemode. (#18972)

https://forums.aurorastation.org/topic/20198-mission-briefing-auroras-gamemode-revolution

To-do:

- [x] Finish storyteller verbs.
- [x] Storyteller landmarks.
- [x] Proper storyteller spawning. Right now the gamemode system is
happy with just picking one storyteller and no actors.
- [x] Antagonist whitelists code.
- [x] Adding the Storyteller whitelist.
- [x] Mission map loading code.
- [x] Map in a bunch of missions.
- [ ] Storyteller adminhelps.

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: DreamySkrell <>
This commit is contained in:
Matt Atlas
2024-11-26 20:18:43 +00:00
committed by GitHub
co-authored by Matt Atlas DreamySkrell <>
parent e1f5de6298
commit 1da20ad33f
194 changed files with 242505 additions and 1904 deletions
+2 -2
View File
@@ -112,7 +112,7 @@
else
to_chat(owner, SPAN_NOTICE("There is nothing of interest in this direction."))
/mob/abstract/observer/zMove(direction)
/mob/abstract/ghost/observer/zMove(direction)
var/turf/T = get_turf(src)
var/turf/destination = (direction == UP) ? GET_TURF_ABOVE(T) : GET_TURF_BELOW(T)
if(destination)
@@ -133,7 +133,7 @@
return TRUE
return FALSE
/mob/abstract/observer/can_ztravel(var/direction)
/mob/abstract/ghost/observer/can_ztravel(var/direction)
return TRUE
/mob/living/carbon/human/can_ztravel(var/direction)
+1 -1
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@@ -148,7 +148,7 @@
return FALSE
return TRUE
/mob/abstract/observer/may_climb_ladders(var/ladder)
/mob/abstract/ghost/observer/may_climb_ladders(var/ladder)
return TRUE
/obj/structure/ladder/proc/climbLadder(var/mob/M, var/target_ladder)