Adds the Odyssey gamemode. (#18972)

https://forums.aurorastation.org/topic/20198-mission-briefing-auroras-gamemode-revolution

To-do:

- [x] Finish storyteller verbs.
- [x] Storyteller landmarks.
- [x] Proper storyteller spawning. Right now the gamemode system is
happy with just picking one storyteller and no actors.
- [x] Antagonist whitelists code.
- [x] Adding the Storyteller whitelist.
- [x] Mission map loading code.
- [x] Map in a bunch of missions.
- [ ] Storyteller adminhelps.

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: DreamySkrell <>
This commit is contained in:
Matt Atlas
2024-11-26 20:18:43 +00:00
committed by GitHub
co-authored by Matt Atlas DreamySkrell <>
parent e1f5de6298
commit 1da20ad33f
194 changed files with 242505 additions and 1904 deletions
@@ -6795,7 +6795,7 @@
name = "Pulque"
description = "A traditional Mictlanian drink made from fermented sap of maguey."
strength = 15
color = "f1f1f1"
color = "#f1f1f1"
taste_description = "yeast"
glass_icon_state = "pulque"
+1 -1
View File
@@ -181,7 +181,7 @@
return ..()
/obj/structure/reagent_dispensers/fueltank/attack_ghost(mob/user as mob)
/obj/structure/reagent_dispensers/fueltank/attack_ghost(mob/user)
if(user.client && user.client.inquisitive_ghost)
examine()
if(!user.client.holder)