Nerfs most armor across the board, shuffles guns values around. (#11467)

This commit is contained in:
Matt Atlas
2021-03-25 16:02:40 +01:00
committed by GitHub
parent 936029a852
commit 1e1c25baa5
26 changed files with 300 additions and 241 deletions
+4 -3
View File
@@ -28,6 +28,7 @@
/obj/item/projectile/beam/pistol
damage = 25
armor_penetration = 5
/obj/item/projectile/beam/pistol/scc
armor_penetration = 15
@@ -47,7 +48,7 @@
/obj/item/projectile/beam/midlaser
damage = 35
armor_penetration = 5
armor_penetration = 10
/obj/item/projectile/beam/heavylaser
name = "heavy laser"
@@ -62,8 +63,8 @@
/obj/item/projectile/beam/xray
name = "xray beam"
icon_state = "xray"
damage = 30
armor_penetration = 30
damage = 15
armor_penetration = 35
muzzle_type = /obj/effect/projectile/muzzle/xray
tracer_type = /obj/effect/projectile/tracer/xray
@@ -122,6 +122,7 @@
/obj/item/projectile/bullet/pistol
damage = 25
armor_penetration = 10
/obj/item/projectile/bullet/pistol/medium
damage = 30
@@ -202,11 +203,11 @@
penetrating = TRUE
/obj/item/projectile/bullet/rifle/a762
damage = 45
damage = 40
armor_penetration = 20
/obj/item/projectile/bullet/rifle/a556
damage = 45
damage = 40
armor_penetration = 15
/obj/item/projectile/bullet/rifle/a556/ap