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Tweaks ear equipping restrictions and add food renaming limit (#7281)
-makes so that any hat won't stop you from equipping stuff in your ear -fixes #7279 -fixes a custom item sprite -fixes mousedrop not unequipping clothing properly
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@@ -334,7 +334,7 @@ This saves us from having to call add_fingerprint() any time something is put in
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covering = src.wear_suit
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if(slot_l_ear, slot_r_ear)
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covering = src.head
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check_flags = HEAD
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check_flags = FACE //this is to stop regular hats from stopping you from changing your ears stuff, but this should work for closed ones, like space helmets
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if(covering && (covering.body_parts_covered & (I.body_parts_covered|check_flags)))
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to_chat(user, "<span class='warning'>\The [covering] is in the way.</span>")
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