diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index 8f28c4b4e93..14f8f93e56f 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -6,7 +6,6 @@ use_power = 2 idle_power_usage = 5 active_power_usage = 10 - power_channel = ENVIRON layer = 5 var/list/network = list("SS13") @@ -54,36 +53,20 @@ ASSERT(src.network.len > 0) ..() -/obj/machinery/camera/power_change() - var/old = stat - ..() - if (old != stat) - update_icon() - if (stat & NOPOWER) - kick_viewers() - -/obj/machinery/camera/update_icon() - if (!status || (stat & NOPOWER)) - icon_state = "[initial(icon_state)]1" - else if (stat & EMPED) - icon_state = "[initial(icon_state)]emp" - else - icon_state = initial(icon_state) - /obj/machinery/camera/emp_act(severity) if(!isEmpProof()) if(prob(100/severity)) + icon_state = "[initial(icon_state)]emp" var/list/previous_network = network network = list() cameranet.removeCamera(src) stat |= EMPED - update_icon() SetLuminosity(0) triggerCameraAlarm() spawn(900) network = previous_network + icon_state = initial(icon_state) stat &= ~EMPED - update_icon() cancelCameraAlarm() if(can_use()) cameranet.addCamera(src) @@ -111,7 +94,7 @@ status = 0 visible_message("\The [user] slashes at [src]!") playsound(src.loc, 'sound/weapons/slash.ogg', 100, 1) - update_icon() + icon_state = "[initial(icon_state)]1" add_hiddenprint(user) deactivate(user,0) @@ -194,12 +177,13 @@ if (!(src.status)) visible_message("\red [user] has deactivated [src]!") playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1) + icon_state = "[initial(icon_state)]1" add_hiddenprint(user) else visible_message("\red [user] has reactivated [src]!") playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1) + icon_state = initial(icon_state) add_hiddenprint(user) - update_icon() // now disconnect anyone using the camera //Apparently, this will disconnect anyone even if the camera was re-activated. //I guess that doesn't matter since they can't use it anyway? @@ -229,7 +213,7 @@ /obj/machinery/camera/proc/can_use() if(!status) return 0 - if(stat & (EMPED|NOPOWER)) + if(stat & EMPED) return 0 return 1