Description Consolidation (#9038)

I moved the desc_info to their parent thingies, because alt clicking the type and being sent to the description.dm was infuriating.
This commit is contained in:
Geeves
2020-06-10 09:03:44 +03:00
committed by GitHub
parent ced8c44d51
commit 1f213e48c0
62 changed files with 318 additions and 523 deletions
+3 -2
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@@ -1,8 +1,9 @@
// Stacked resources. They use a material datum for a lot of inherited values.
/obj/item/stack/material
force = 5.0
desc_info = "Use in your hand to bring up the recipe menu. If you have enough sheets, click on something on the list to build it."
force = 5
throwforce = 5
w_class = 3.0
w_class = ITEMSIZE_NORMAL
throw_speed = 3
throw_range = 3
max_amount = 50
+4
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@@ -29,10 +29,14 @@
default_type = MATERIAL_WOOD
/obj/item/stack/material/cyborg/glass
desc_info = "Use in your hand to build a window. Can be upgraded to reinforced glass by adding metal rods, which are made from metal sheets.<br>\
As a synthetic, you can acquire more sheets of glass by recharging."
icon_state = "sheet-glass"
default_type = MATERIAL_GLASS
/obj/item/stack/material/cyborg/glass/reinforced
desc_info = "Use in your hand to build a window. Reinforced glass is much stronger against damage.<br>\
As a synthetic, you can gain more reinforced glass by recharging."
icon_state = "sheet-rglass"
default_type = MATERIAL_GLASS_REINFORCED
charge_costs = list(500, 1000)