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Description Consolidation (#9038)
I moved the desc_info to their parent thingies, because alt clicking the type and being sent to the description.dm was infuriating.
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@@ -1,8 +1,9 @@
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// Stacked resources. They use a material datum for a lot of inherited values.
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/obj/item/stack/material
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force = 5.0
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desc_info = "Use in your hand to bring up the recipe menu. If you have enough sheets, click on something on the list to build it."
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force = 5
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throwforce = 5
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w_class = 3.0
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w_class = ITEMSIZE_NORMAL
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throw_speed = 3
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throw_range = 3
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max_amount = 50
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@@ -29,10 +29,14 @@
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default_type = MATERIAL_WOOD
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/obj/item/stack/material/cyborg/glass
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desc_info = "Use in your hand to build a window. Can be upgraded to reinforced glass by adding metal rods, which are made from metal sheets.<br>\
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As a synthetic, you can acquire more sheets of glass by recharging."
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icon_state = "sheet-glass"
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default_type = MATERIAL_GLASS
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/obj/item/stack/material/cyborg/glass/reinforced
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desc_info = "Use in your hand to build a window. Reinforced glass is much stronger against damage.<br>\
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As a synthetic, you can gain more reinforced glass by recharging."
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icon_state = "sheet-rglass"
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default_type = MATERIAL_GLASS_REINFORCED
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charge_costs = list(500, 1000)
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