All hardsuits remove Offworlder slowdown (#21091)

Currently, picking the exostellar skeleton as an offworlder means you
can't use a hardsuit since only the ESS removes the slowdown. This fixes
that by extending that property to all other hardsuits with the logic
that if they're strong enough to splint a miner's leg and let let them
walk around, they're strong enough to help noodleman with their back
pain.
This commit is contained in:
CometBlaze
2025-08-05 21:53:21 +00:00
committed by GitHub
parent 666f35684d
commit 1f33c8add5
2 changed files with 60 additions and 2 deletions
@@ -74,8 +74,8 @@
if((l_leg.status & ORGAN_ROBOT) && (r_leg.status & ORGAN_ROBOT))
return
if(istype(H.back, /obj/item/rig/light/offworlder))
var/obj/item/rig/light/offworlder/rig = H.back
if(istype(H.back, /obj/item/rig))
var/obj/item/rig/rig = H.back
if(!rig.offline)
return