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https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-03 22:12:38 +00:00
Fixed a run time error caused by a light in wizard lair.
Added a fix for monkey how back layer, now I still don't have to copy/paste the back sprites! YAY FOR LAZY CODER.swf git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1326 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -377,7 +377,7 @@
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if (src.wear_mask)
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if (istype(src.wear_mask, /obj/item/clothing/mask))
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var/t1 = src.wear_mask.icon_state
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src.overlays += image("icon" = 'monkey.dmi', "icon_state" = text("[][]", t1, (!( src.lying ) ? null : "2")), "layer" = MOB_LAYER)
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src.overlays += image("icon" = 'monkey.dmi', "icon_state" = text("[][]", t1, (!( src.lying ) ? null : "2")), "layer" = src.layer)
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src.wear_mask.screen_loc = ui_mask
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if (src.r_hand)
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@@ -391,8 +391,8 @@
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src.l_hand.screen_loc = ui_lhand
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if (src.back)
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var/t1 = src.back.icon_state //this will fix the back packs not working. Yay! Now I can delete all those monkey backpack sprites
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src.overlays += image("icon" = 'back.dmi', "icon_state" = text("[][]", t1, (!( src.lying ) ? null : "2")), "layer" = MOB_LAYER)
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var/t1 = src.back.icon_state //apparently tables make me upset and cause my dreams to shatter
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src.overlays += image("icon" = 'back.dmi', "icon_state" = text("[][]", t1, (!( src.lying ) ? null : "2")), "layer" = src.layer)
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src.back.screen_loc = ui_back
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if (src.handcuffed && src.update_icon)
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