Adds Golden Deep loadout items. (#18767)

Adds 19 new Golden Deep loadout items by Noble Row.

![lisan al
gaib](https://github.com/Aurorastation/Aurora.3/assets/19821403/27579fb9-8bc7-42c7-bb72-5bb9365a4b6e)
![the
peasantry](https://github.com/Aurorastation/Aurora.3/assets/19821403/3cfeb12f-579b-485a-a480-5966ae85a782)

---------

Signed-off-by: TheStryker <thestryker289@gmail.com>
Co-authored-by: Ben <91219575+Ben10083@users.noreply.github.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
This commit is contained in:
TheStryker
2024-04-04 10:25:10 +00:00
committed by GitHub
co-authored by Ben SleepyGemmy Geeves
parent 71a1073205
commit 1fbc17a065
22 changed files with 322 additions and 0 deletions
@@ -185,3 +185,113 @@
sort_category = "Xenowear - IPC"
cost = 1
whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
/datum/gear/suit/goldendeep
display_name = "eccentric coat"
description = "A colorable coat worn by members of Golden Deep who feel particularly like a boss fight."
path = /obj/item/clothing/suit/storage/goldendeep
whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
sort_category = "Xenowear - IPC"
flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
/datum/gear/accessory/goldendeep
display_name = "golden deep shirt selection"
description = "A selection of shirts and other tops worn by members of the Golden Deep."
path = /obj/item/clothing/accessory/goldendeep
whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
sort_category = "Xenowear - IPC"
flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
/datum/gear/accessory/goldendeep/New()
..()
var/list/goldendeepshirt = list()
goldendeepshirt["golden deep fine shirt"] = /obj/item/clothing/accessory/goldendeep
goldendeepshirt["golden deep pompous shirt"] = /obj/item/clothing/accessory/goldendeep/pompous
goldendeepshirt["golden deep cloth wrapped uniform"] = /obj/item/clothing/accessory/goldendeep/clothwrappeduniform
gear_tweaks += new /datum/gear_tweak/path(goldendeepshirt)
/datum/gear/accessory/goldendeepouter
display_name = "golden deep outer layer selection"
description = "A selection of tops suited for use as outer layers worn by members of the Golden Deep."
path = /obj/item/clothing/accessory/goldendeep/gambeson
whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
sort_category = "Xenowear - IPC"
flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
/datum/gear/accessory/goldendeepouter/New()
..()
var/list/goldendeepouter = list()
goldendeepouter["golden deep quilted gambeson"] = /obj/item/clothing/accessory/goldendeep/gambeson
goldendeepouter["golden deep tabbard"] = /obj/item/clothing/accessory/goldendeep/tabbard
goldendeepouter["golden deep pullover"] = /obj/item/clothing/accessory/goldendeep/pullover
goldendeepouter["golden deep rain garb"] = /obj/item/clothing/accessory/goldendeep/raingarb
gear_tweaks += new /datum/gear_tweak/path(goldendeepouter)
/datum/gear/accessory/goldendeepcloak
display_name = "golden deep cloak selection"
description = "A selection of cloaks and capes worn by members of the Golden Deep."
path = /obj/item/clothing/accessory/poncho/goldendeep
whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
sort_category = "Xenowear - IPC"
flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
/datum/gear/accessory/goldendeepcloak/New()
..()
var/list/goldendeepcloak = list()
goldendeepcloak["golden deep cape"] = /obj/item/clothing/accessory/poncho/goldendeep
goldendeepcloak["golden deep flowing cloak"] = /obj/item/clothing/accessory/poncho/goldendeep/flowingcloak
goldendeepcloak["golden deep elegant cloak"] = /obj/item/clothing/accessory/poncho/goldendeep/elegantcloak
goldendeepcloak["golden deep fur wrap"] = /obj/item/clothing/accessory/poncho/goldendeep/furwrap
goldendeepcloak["golden deep desert adornment"] = /obj/item/clothing/accessory/poncho/goldendeep/desertadornment
gear_tweaks += new /datum/gear_tweak/path(goldendeepcloak)
/datum/gear/head/goldendeep
display_name = "golden deep headgear selection"
description = "A selection of hats and other headgear worn by members of the Golden Deep."
path = /obj/item/clothing/head/goldendeep
flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
sort_category = "Xenowear - IPC"
/datum/gear/head/goldendeep/New()
..()
var/list/goldendeephat = list()
goldendeephat["golden deep furred crown"] = /obj/item/clothing/head/goldendeep
goldendeephat["golden deep cowl"] = /obj/item/clothing/head/goldendeep/cowl
goldendeephat["golden deep cube hood"] = /obj/item/clothing/head/goldendeep/cubehood
gear_tweaks += new /datum/gear_tweak/path(goldendeephat)
/datum/gear/head/goldendeepchainjewelry
display_name = "golden deep chain jewelry"
path = /obj/item/clothing/head/goldendeep/chainjewelry
flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION
whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
sort_category = "Xenowear - IPC"
/datum/gear/head/goldendeepchainjewelry/New()
..()
var/list/chainjewelry = list()
chainjewelry["golden deep chain jewelry"] = /obj/item/clothing/head/goldendeep/chainjewelry
chainjewelry["golden deep chain jewelry (baseline)"] = /obj/item/clothing/head/goldendeep/chainjewelry/baseline
gear_tweaks += new /datum/gear_tweak/path(chainjewelry)
/datum/gear/accessory/webbing/goldendeep
display_name = "golden deep thesian webbing"
path = /obj/item/clothing/accessory/storage/goldendeep
flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
sort_category = "Xenowear - IPC"
/datum/gear/goldendeep
display_name = "golden deep sacred icon"
path = /obj/item/storage/backpack/goldendeep
flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION
whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
sort_category = "Xenowear - IPC"
/datum/gear/goldendeep/New()
..()
var/list/sacredicon = list()
sacredicon["golden deep sacred icon"] = /obj/item/storage/backpack/goldendeep
sacredicon["golden deep sacred icon (baseline)"] = /obj/item/storage/backpack/goldendeep/baseline
gear_tweaks += new /datum/gear_tweak/path(sacredicon)
@@ -55,3 +55,174 @@
item_state = "goldendeep_skirtsuit"
icon = 'icons/clothing/under/uniforms/goldendeep_skirtsuit.dmi'
contained_sprite = TRUE
//colorable items go under here
//shirts
/obj/item/clothing/accessory/goldendeep
name = "fine shirt"
desc = "An expertly tailored shirt often found for formal events or doing good business."
icon_state = "fine_shirt"
item_state = "fine_shirt"
icon = 'icons/clothing/under/shirts/fine_shirt.dmi'
contained_sprite = TRUE
has_accents = TRUE
/obj/item/clothing/accessory/goldendeep/pompous
name = "pompous shirt"
desc = "Poofy and ostentatious, this shirt of fine fabric screams wealth."
icon_state = "pompous_shirt"
item_state = "pompous_shirt"
icon = 'icons/clothing/under/shirts/pompous_shirt.dmi'
/obj/item/clothing/accessory/goldendeep/gambeson
name = "quilted gambeson"
desc = " Intricately woven fibers resemble armor of old, but now are reinforced for the wear and tear caused by moving metal joints."
icon_state = "quilted_gambeson"
item_state = "quilted_gambeson"
icon = 'icons/clothing/under/shirts/quilted_gambeson.dmi'
/obj/item/clothing/accessory/goldendeep/tabbard
name = "valiant tabbard"
desc = " Tabbards of Pactolous represent businesses and merchants, if not an individual's own organization."
icon_state = "valiant_tabbard"
item_state = "valiant_tabbard"
icon = 'icons/clothing/under/shirts/valiant_tabbard.dmi'
/obj/item/clothing/accessory/goldendeep/clothwrappeduniform
name = "cloth wrapped uniform"
desc = "Casual and resilient, these intricate wraps protect one against the acid rains of Pactolous while keeping their style."
icon_state = "cloth_wrapped_uniform"
item_state = "cloth_wrapped_uniform"
icon = 'icons/clothing/under/shirts/cloth_wrapped_uniform.dmi'
/obj/item/clothing/accessory/goldendeep/pullover
name = "armored pullover"
desc = " A statement piece with leather or jeweled adornment make anyone stand out wearing this strange garb."
icon_state = "armored_pullover"
item_state = "armored_pullover"
icon = 'icons/clothing/under/shirts/armored_pullover.dmi'
/obj/item/clothing/accessory/goldendeep/raingarb
name = "pactolus rain garb"
desc = "Surprisingly sturdy for its patchwork appearance, pieces like this have been protecting workers from Pactolus' radioactive rains for years."
icon_state = "pactolus_raingarb"
item_state = "pactolus_raingarb"
icon = 'icons/clothing/under/shirts/pactolus_raingarb.dmi'
//suits
/obj/item/clothing/suit/storage/goldendeep
name = "eccentric coat"
desc = "This coat is long with reinforcement to make someone look like an angel of old, or a clown."
icon_state = "eccentric_coat"
item_state = "eccentric_coat"
icon = 'icons/clothing/suits/coats/eccentric_coat.dmi'
contained_sprite = TRUE
has_accents = TRUE
//cloaks
/obj/item/clothing/accessory/poncho/goldendeep
name = "golden deep cape"
desc = "Viewed as ostentatious by outsiders (and perhaps insiders, for that matter) capes nonetheless remain as a means of quickly broadcasting one's status (or pretentions of status)."
icon_state = "golden_cape"
item_state = "golden_cape"
icon = 'icons/clothing/suits/capes/golden_cape.dmi'
contained_sprite = TRUE
icon_override = null
/obj/item/clothing/accessory/poncho/goldendeep/flowingcloak
name = "flowing cloak"
desc = "A long and flowing cloak used by members of Golden Deep evocative of trenchcoats. Curiously, many investigatorial synthetics within the collective favor these cloaks."
icon_state = "flowing_cloak"
item_state = "flowing_cloak"
icon = 'icons/clothing/suits/capes/flowing_cloak.dmi'
has_accents = TRUE
/obj/item/clothing/accessory/poncho/goldendeep/elegantcloak
name = "elegant cloak"
desc = "Billowing fabric for all classes with a regal clasp that hints at its original merchant designers."
icon_state = "elegant_cloak"
item_state = "elegant_cloak"
icon = 'icons/clothing/suits/capes/elegant_cloak.dmi'
has_accents = TRUE
/obj/item/clothing/accessory/poncho/goldendeep/furwrap
name = "fur wrap"
desc = "The fur of an animal, soft and fluffy, now repurposed as a decorative neck wrap."
icon_state = "fur_wrap"
item_state = "fur_wrap"
icon = 'icons/clothing/suits/capes/fur_wrap.dmi'
/obj/item/clothing/accessory/poncho/goldendeep/desertadornment
name = "desert adornment"
desc = "Lightweight and soft, this sleeveless coat feels like it's hardly anything at all, but it keeps the sun from bearing down on the wearer."
icon_state = "desert_adornment"
item_state = "desert_adornment"
icon = 'icons/clothing/suits/capes/desert_adornment.dmi'
//head slot
/obj/item/clothing/head/goldendeep
name = "furred crown"
desc = "Like a true monarch, has a metal rim capped with a cloth top piece. Peaked in a ornate point."
icon_state = "furred_crown"
item_state = "furred_crown"
icon = 'icons/clothing/head/furred_crown.dmi'
contained_sprite = TRUE
has_accents = TRUE
/obj/item/clothing/head/goldendeep/cowl
name = "cowl"
desc = "A cloth hood with special fabric rated for the acid rain of Pactolous."
icon_state = "cowl"
item_state = "cowl"
icon = 'icons/clothing/head/cowl.dmi'
body_parts_covered = 0
slot_flags = SLOT_EARS | SLOT_HEAD
/obj/item/clothing/head/goldendeep/cubehood
name = "cube hood"
desc = "Ornate and with subtle religious undertones, would make any wearer loom like a revered parent."
icon_state = "cube_hood"
item_state = "cube_hood"
icon = 'icons/clothing/head/cube_hood.dmi'
body_parts_covered = 0
slot_flags = SLOT_EARS | SLOT_HEAD
/obj/item/clothing/head/goldendeep/chainjewelry
name = "chain jewelry"
desc = "Jingling and dancing with movement. This chain is of metals or jewels that flaunt the wealth of the wearer. Or some facsimile of it."
icon_state = "chain_jewelry"
item_state = "chain_jewelry"
icon = 'icons/clothing/head/chain_jewelry.dmi'
slot_flags = SLOT_EARS | SLOT_HEAD | SLOT_MASK
/obj/item/clothing/head/goldendeep/chainjewelry/baseline
icon_state = "chain_jewelry_baseline"
item_state = "chain_jewelry_baseline"
//accessories
/obj/item/clothing/accessory/storage/goldendeep
name = "thesian webbing"
desc = "For the hard working Thesian of the Golden Deep. Able to carry tools and withstand the rigors of work within the collective."
icon_state = "thesian_webbing"
item_state = "thesian_webbing"
icon = 'icons/clothing/accessories/thesian_webbing.dmi'
contained_sprite = TRUE
has_accents = TRUE
//backpack
/obj/item/storage/backpack/goldendeep
name = "sacred icon"
desc = "A floating and imposing symbol with very discrete anti gravity emitters capable of rendering viewers blinded by its majesty, paralyzed, or dumbstruck."
icon = 'icons/clothing/backpacks/sacred_icon.dmi'
icon_state = "sacred_icon"
item_state = "sacred_icon"
contained_sprite = TRUE
/obj/item/storage/backpack/goldendeep/baseline
icon_state = "sacred_icon_baseline"
item_state = "sacred_icon_baseline"