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Adds Golden Deep loadout items. (#18767)
Adds 19 new Golden Deep loadout items by Noble Row.   --------- Signed-off-by: TheStryker <thestryker289@gmail.com> Co-authored-by: Ben <91219575+Ben10083@users.noreply.github.com> Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com> Co-authored-by: Geeves <ggrobler447@gmail.com>
This commit is contained in:
co-authored by
Ben
SleepyGemmy
Geeves
parent
71a1073205
commit
1fbc17a065
@@ -185,3 +185,113 @@
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sort_category = "Xenowear - IPC"
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cost = 1
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whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
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/datum/gear/suit/goldendeep
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display_name = "eccentric coat"
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description = "A colorable coat worn by members of Golden Deep who feel particularly like a boss fight."
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path = /obj/item/clothing/suit/storage/goldendeep
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whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
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sort_category = "Xenowear - IPC"
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
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/datum/gear/accessory/goldendeep
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display_name = "golden deep shirt selection"
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description = "A selection of shirts and other tops worn by members of the Golden Deep."
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path = /obj/item/clothing/accessory/goldendeep
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whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
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sort_category = "Xenowear - IPC"
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
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/datum/gear/accessory/goldendeep/New()
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..()
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var/list/goldendeepshirt = list()
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goldendeepshirt["golden deep fine shirt"] = /obj/item/clothing/accessory/goldendeep
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goldendeepshirt["golden deep pompous shirt"] = /obj/item/clothing/accessory/goldendeep/pompous
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goldendeepshirt["golden deep cloth wrapped uniform"] = /obj/item/clothing/accessory/goldendeep/clothwrappeduniform
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gear_tweaks += new /datum/gear_tweak/path(goldendeepshirt)
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/datum/gear/accessory/goldendeepouter
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display_name = "golden deep outer layer selection"
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description = "A selection of tops suited for use as outer layers worn by members of the Golden Deep."
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path = /obj/item/clothing/accessory/goldendeep/gambeson
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whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
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sort_category = "Xenowear - IPC"
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
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/datum/gear/accessory/goldendeepouter/New()
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..()
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var/list/goldendeepouter = list()
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goldendeepouter["golden deep quilted gambeson"] = /obj/item/clothing/accessory/goldendeep/gambeson
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goldendeepouter["golden deep tabbard"] = /obj/item/clothing/accessory/goldendeep/tabbard
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goldendeepouter["golden deep pullover"] = /obj/item/clothing/accessory/goldendeep/pullover
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goldendeepouter["golden deep rain garb"] = /obj/item/clothing/accessory/goldendeep/raingarb
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gear_tweaks += new /datum/gear_tweak/path(goldendeepouter)
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/datum/gear/accessory/goldendeepcloak
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display_name = "golden deep cloak selection"
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description = "A selection of cloaks and capes worn by members of the Golden Deep."
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path = /obj/item/clothing/accessory/poncho/goldendeep
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whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
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sort_category = "Xenowear - IPC"
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
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/datum/gear/accessory/goldendeepcloak/New()
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..()
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var/list/goldendeepcloak = list()
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goldendeepcloak["golden deep cape"] = /obj/item/clothing/accessory/poncho/goldendeep
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goldendeepcloak["golden deep flowing cloak"] = /obj/item/clothing/accessory/poncho/goldendeep/flowingcloak
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goldendeepcloak["golden deep elegant cloak"] = /obj/item/clothing/accessory/poncho/goldendeep/elegantcloak
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goldendeepcloak["golden deep fur wrap"] = /obj/item/clothing/accessory/poncho/goldendeep/furwrap
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goldendeepcloak["golden deep desert adornment"] = /obj/item/clothing/accessory/poncho/goldendeep/desertadornment
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gear_tweaks += new /datum/gear_tweak/path(goldendeepcloak)
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/datum/gear/head/goldendeep
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display_name = "golden deep headgear selection"
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description = "A selection of hats and other headgear worn by members of the Golden Deep."
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path = /obj/item/clothing/head/goldendeep
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
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whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
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sort_category = "Xenowear - IPC"
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/datum/gear/head/goldendeep/New()
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..()
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var/list/goldendeephat = list()
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goldendeephat["golden deep furred crown"] = /obj/item/clothing/head/goldendeep
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goldendeephat["golden deep cowl"] = /obj/item/clothing/head/goldendeep/cowl
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goldendeephat["golden deep cube hood"] = /obj/item/clothing/head/goldendeep/cubehood
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gear_tweaks += new /datum/gear_tweak/path(goldendeephat)
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/datum/gear/head/goldendeepchainjewelry
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display_name = "golden deep chain jewelry"
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path = /obj/item/clothing/head/goldendeep/chainjewelry
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION
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whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
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sort_category = "Xenowear - IPC"
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/datum/gear/head/goldendeepchainjewelry/New()
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..()
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var/list/chainjewelry = list()
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chainjewelry["golden deep chain jewelry"] = /obj/item/clothing/head/goldendeep/chainjewelry
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chainjewelry["golden deep chain jewelry (baseline)"] = /obj/item/clothing/head/goldendeep/chainjewelry/baseline
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gear_tweaks += new /datum/gear_tweak/path(chainjewelry)
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/datum/gear/accessory/webbing/goldendeep
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display_name = "golden deep thesian webbing"
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path = /obj/item/clothing/accessory/storage/goldendeep
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION | GEAR_HAS_ACCENT_COLOR_SELECTION
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whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
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sort_category = "Xenowear - IPC"
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/datum/gear/goldendeep
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display_name = "golden deep sacred icon"
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path = /obj/item/storage/backpack/goldendeep
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION
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whitelisted = list(SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
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sort_category = "Xenowear - IPC"
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/datum/gear/goldendeep/New()
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..()
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var/list/sacredicon = list()
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sacredicon["golden deep sacred icon"] = /obj/item/storage/backpack/goldendeep
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sacredicon["golden deep sacred icon (baseline)"] = /obj/item/storage/backpack/goldendeep/baseline
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gear_tweaks += new /datum/gear_tweak/path(sacredicon)
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@@ -55,3 +55,174 @@
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item_state = "goldendeep_skirtsuit"
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icon = 'icons/clothing/under/uniforms/goldendeep_skirtsuit.dmi'
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contained_sprite = TRUE
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//colorable items go under here
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//shirts
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/obj/item/clothing/accessory/goldendeep
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name = "fine shirt"
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desc = "An expertly tailored shirt often found for formal events or doing good business."
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icon_state = "fine_shirt"
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item_state = "fine_shirt"
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icon = 'icons/clothing/under/shirts/fine_shirt.dmi'
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contained_sprite = TRUE
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has_accents = TRUE
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/obj/item/clothing/accessory/goldendeep/pompous
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name = "pompous shirt"
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desc = "Poofy and ostentatious, this shirt of fine fabric screams wealth."
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icon_state = "pompous_shirt"
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item_state = "pompous_shirt"
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icon = 'icons/clothing/under/shirts/pompous_shirt.dmi'
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/obj/item/clothing/accessory/goldendeep/gambeson
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name = "quilted gambeson"
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desc = " Intricately woven fibers resemble armor of old, but now are reinforced for the wear and tear caused by moving metal joints."
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icon_state = "quilted_gambeson"
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item_state = "quilted_gambeson"
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icon = 'icons/clothing/under/shirts/quilted_gambeson.dmi'
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/obj/item/clothing/accessory/goldendeep/tabbard
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name = "valiant tabbard"
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desc = " Tabbards of Pactolous represent businesses and merchants, if not an individual's own organization."
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icon_state = "valiant_tabbard"
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item_state = "valiant_tabbard"
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icon = 'icons/clothing/under/shirts/valiant_tabbard.dmi'
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/obj/item/clothing/accessory/goldendeep/clothwrappeduniform
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name = "cloth wrapped uniform"
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desc = "Casual and resilient, these intricate wraps protect one against the acid rains of Pactolous while keeping their style."
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icon_state = "cloth_wrapped_uniform"
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item_state = "cloth_wrapped_uniform"
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icon = 'icons/clothing/under/shirts/cloth_wrapped_uniform.dmi'
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/obj/item/clothing/accessory/goldendeep/pullover
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name = "armored pullover"
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desc = " A statement piece with leather or jeweled adornment make anyone stand out wearing this strange garb."
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icon_state = "armored_pullover"
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item_state = "armored_pullover"
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icon = 'icons/clothing/under/shirts/armored_pullover.dmi'
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/obj/item/clothing/accessory/goldendeep/raingarb
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name = "pactolus rain garb"
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desc = "Surprisingly sturdy for its patchwork appearance, pieces like this have been protecting workers from Pactolus' radioactive rains for years."
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icon_state = "pactolus_raingarb"
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item_state = "pactolus_raingarb"
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icon = 'icons/clothing/under/shirts/pactolus_raingarb.dmi'
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//suits
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/obj/item/clothing/suit/storage/goldendeep
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name = "eccentric coat"
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desc = "This coat is long with reinforcement to make someone look like an angel of old, or a clown."
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icon_state = "eccentric_coat"
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item_state = "eccentric_coat"
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icon = 'icons/clothing/suits/coats/eccentric_coat.dmi'
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contained_sprite = TRUE
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has_accents = TRUE
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//cloaks
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/obj/item/clothing/accessory/poncho/goldendeep
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name = "golden deep cape"
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desc = "Viewed as ostentatious by outsiders (and perhaps insiders, for that matter) capes nonetheless remain as a means of quickly broadcasting one's status (or pretentions of status)."
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icon_state = "golden_cape"
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item_state = "golden_cape"
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icon = 'icons/clothing/suits/capes/golden_cape.dmi'
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contained_sprite = TRUE
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icon_override = null
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/obj/item/clothing/accessory/poncho/goldendeep/flowingcloak
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name = "flowing cloak"
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desc = "A long and flowing cloak used by members of Golden Deep evocative of trenchcoats. Curiously, many investigatorial synthetics within the collective favor these cloaks."
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icon_state = "flowing_cloak"
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item_state = "flowing_cloak"
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icon = 'icons/clothing/suits/capes/flowing_cloak.dmi'
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has_accents = TRUE
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/obj/item/clothing/accessory/poncho/goldendeep/elegantcloak
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name = "elegant cloak"
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desc = "Billowing fabric for all classes with a regal clasp that hints at its original merchant designers."
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icon_state = "elegant_cloak"
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item_state = "elegant_cloak"
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icon = 'icons/clothing/suits/capes/elegant_cloak.dmi'
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has_accents = TRUE
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/obj/item/clothing/accessory/poncho/goldendeep/furwrap
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name = "fur wrap"
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desc = "The fur of an animal, soft and fluffy, now repurposed as a decorative neck wrap."
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icon_state = "fur_wrap"
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item_state = "fur_wrap"
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icon = 'icons/clothing/suits/capes/fur_wrap.dmi'
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/obj/item/clothing/accessory/poncho/goldendeep/desertadornment
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name = "desert adornment"
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desc = "Lightweight and soft, this sleeveless coat feels like it's hardly anything at all, but it keeps the sun from bearing down on the wearer."
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icon_state = "desert_adornment"
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item_state = "desert_adornment"
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icon = 'icons/clothing/suits/capes/desert_adornment.dmi'
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//head slot
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/obj/item/clothing/head/goldendeep
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name = "furred crown"
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desc = "Like a true monarch, has a metal rim capped with a cloth top piece. Peaked in a ornate point."
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icon_state = "furred_crown"
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item_state = "furred_crown"
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icon = 'icons/clothing/head/furred_crown.dmi'
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contained_sprite = TRUE
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has_accents = TRUE
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/obj/item/clothing/head/goldendeep/cowl
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name = "cowl"
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desc = "A cloth hood with special fabric rated for the acid rain of Pactolous."
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icon_state = "cowl"
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item_state = "cowl"
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icon = 'icons/clothing/head/cowl.dmi'
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body_parts_covered = 0
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slot_flags = SLOT_EARS | SLOT_HEAD
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/obj/item/clothing/head/goldendeep/cubehood
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name = "cube hood"
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desc = "Ornate and with subtle religious undertones, would make any wearer loom like a revered parent."
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icon_state = "cube_hood"
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item_state = "cube_hood"
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icon = 'icons/clothing/head/cube_hood.dmi'
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body_parts_covered = 0
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slot_flags = SLOT_EARS | SLOT_HEAD
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/obj/item/clothing/head/goldendeep/chainjewelry
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name = "chain jewelry"
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desc = "Jingling and dancing with movement. This chain is of metals or jewels that flaunt the wealth of the wearer. Or some facsimile of it."
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icon_state = "chain_jewelry"
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item_state = "chain_jewelry"
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icon = 'icons/clothing/head/chain_jewelry.dmi'
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slot_flags = SLOT_EARS | SLOT_HEAD | SLOT_MASK
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/obj/item/clothing/head/goldendeep/chainjewelry/baseline
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icon_state = "chain_jewelry_baseline"
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item_state = "chain_jewelry_baseline"
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//accessories
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/obj/item/clothing/accessory/storage/goldendeep
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name = "thesian webbing"
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desc = "For the hard working Thesian of the Golden Deep. Able to carry tools and withstand the rigors of work within the collective."
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icon_state = "thesian_webbing"
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item_state = "thesian_webbing"
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icon = 'icons/clothing/accessories/thesian_webbing.dmi'
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contained_sprite = TRUE
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has_accents = TRUE
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//backpack
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/obj/item/storage/backpack/goldendeep
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name = "sacred icon"
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desc = "A floating and imposing symbol with very discrete anti gravity emitters capable of rendering viewers blinded by its majesty, paralyzed, or dumbstruck."
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icon = 'icons/clothing/backpacks/sacred_icon.dmi'
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icon_state = "sacred_icon"
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item_state = "sacred_icon"
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contained_sprite = TRUE
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/obj/item/storage/backpack/goldendeep/baseline
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icon_state = "sacred_icon_baseline"
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item_state = "sacred_icon_baseline"
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