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synced 2026-08-23 04:51:32 +01:00
More reworking of DB handling
sqllogging depracted in favour of config.sql_enabled. Database loading is done through /hook/startup/proc/load_databases, with initialize_database_object() being a generalized proc to read any generic database config file. (TODO: config examples in relaiton to last remark.)
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@@ -277,7 +277,7 @@ var/list/gamemode_cache = list()
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config.log_access = 1
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if ("sql_enabled")
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config.sql_enabled = text2num(value)
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config.sql_enabled = 1
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if ("log_say")
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config.log_say = 1
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@@ -737,46 +737,6 @@ var/list/gamemode_cache = list()
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else
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log_misc("Unknown setting in configuration: '[name]'")
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/datum/configuration/proc/loadsql(filename) // -- TLE
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var/list/Lines = file2list(filename)
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for(var/t in Lines)
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if(!t) continue
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t = trim(t)
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if (length(t) == 0)
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continue
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else if (copytext(t, 1, 2) == "#")
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continue
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var/pos = findtext(t, " ")
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var/name = null
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var/value = null
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if (pos)
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name = lowertext(copytext(t, 1, pos))
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value = copytext(t, pos + 1)
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else
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name = lowertext(t)
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if (!name)
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continue
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switch (name)
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if ("address")
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sqladdress = value
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if ("port")
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sqlport = value
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if ("database")
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sqldb = value
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if ("login")
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sqllogin = value
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if ("password")
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sqlpass = value
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if ("enable_stat_tracking")
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sqllogging = 1
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else
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log_misc("Unknown setting in configuration: '[name]'")
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/datum/configuration/proc/pick_mode(mode_name)
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// I wish I didn't have to instance the game modes in order to look up
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// their information, but it is the only way (at least that I know of).
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