Removes slowdown due to shoes. (#8025)

Apparently some people like to run around with their toes out, or without shoes to show off cyberlimbs if they're synthetic. Currently this means they take a 1 point slowdown.

This change removes that slowdown.

This change will require a config change in game_options.txt -- HUMAN_DELAY 1 to 0 to preserve the current speeds of human mobs, as shoes won't be granting a speed boost any longer.
This commit is contained in:
mikomyazaki
2020-01-23 18:02:16 -03:00
committed by Alberyk
parent 63bf0030f6
commit 2047658b85
7 changed files with 11 additions and 8 deletions
-1
View File
@@ -625,7 +625,6 @@
var/shoes_under_pants = 0
permeability_coefficient = 0.50
slowdown = SHOES_SLOWDOWN
force = 0
var/overshoes = 0
species_restricted = list("exclude","Unathi","Tajara","Vox","Vaurca","Vaurca Breeder","Vaurca Warform")
+1 -1
View File
@@ -5,7 +5,7 @@
item_state = "galoshes"
permeability_coefficient = 0.05
item_flags = NOSLIP
slowdown = SHOES_SLOWDOWN+1
slowdown = 1
species_restricted = null
drop_sound = 'sound/items/drop/rubber.ogg'
+1 -1
View File
@@ -15,7 +15,7 @@
drop_sound = 'sound/items/drop/metalboots.ogg'
/obj/item/clothing/shoes/magboots/proc/set_slowdown()
slowdown = shoes? max(SHOES_SLOWDOWN, shoes.slowdown): SHOES_SLOWDOWN //So you can't put on magboots to make you walk faster.
slowdown = shoes? max(0, shoes.slowdown): 0 //So you can't put on magboots to make you walk faster.
if (magpulse)
slowdown += 3
+2 -2
View File
@@ -71,7 +71,7 @@
name = "clown shoes"
icon_state = "clown"
item_state = "clown_shoes"
slowdown = SHOES_SLOWDOWN+1
slowdown = 1
var/footstep = 1 //used for squeeks whilst walking
species_restricted = null
@@ -152,7 +152,7 @@
icon_state = "flippers"
item_state = "flippers"
item_flags = NOSLIP
slowdown = SHOES_SLOWDOWN+1
slowdown = 1
/obj/item/clothing/shoes/footwraps
name = "cloth footwraps"