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Cremation animation + refactors and improvements (#10885)
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@@ -390,7 +390,7 @@
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reagents.trans_to_mob(user, m_bitesize, CHEM_INGEST)
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bitecount++
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animate_shake()
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shake_animation()
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playsound(loc, pick('sound/effects/creatures/nibble1.ogg','sound/effects/creatures/nibble2.ogg'), 30, 1)
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on_consume(user, user) //mob is both user and target for on_consume since it is feeding itself in this instance
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