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Adds a unit test to check for any missing initial icon states (#8332)
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@@ -99,14 +99,14 @@
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desc = "Uncomfortably gritty for a hologram."
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base_desc = "Uncomfortably gritty for a hologram."
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icon = 'icons/misc/beach.dmi'
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icon_state = "sand"
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base_icon_state = "sand"
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base_icon = 'icons/misc/beach.dmi'
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initial_flooring = null
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footstep_sound = "sand"
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/turf/simulated/floor/holofloor/beach/sand
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name = "sand"
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icon_state = "desert"
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base_icon_state = "desert"
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/turf/simulated/floor/holofloor/beach/coastline
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name = "coastline"
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@@ -244,6 +244,7 @@
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/obj/item/holo/esword
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desc = "May the force be within you. Sorta."
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icon = 'icons/obj/weapons.dmi'
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icon_state = "sword0"
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force = 3.0
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throw_speed = 1
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