You can now damage walls and girders with weapons + misc tweaks. (#8006)

You can now destroy girders and walls with powerful items. It might take some time, though, and you'll probably be better off deconstructing it unless your weapon is strong.
Two-handed weapons no longer have that awkward Wielded sticking in front of the name when you wield them.
Girders now report their damage status on examine.
This commit is contained in:
Matt Atlas
2020-01-24 19:36:06 -03:00
committed by Alberyk
parent 982c5e808e
commit 21faef9c11
6 changed files with 121 additions and 23 deletions
-1
View File
@@ -88,7 +88,6 @@
wielded = 1
force = force_wielded
digspeed = digspeed_wielded
name = "[name] (Wielded)"
update_icon()
/obj/item/pickaxe/update_icon()