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https://github.com/Aurorastation/Aurora.3.git
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More Merge Fixes (#1304)
* Fixes SQL saving of hex numbers * Removes completed TODO-MERGE notes * Changes one instance of Galactic Common to Ceti Basic * Renames instances of blind.layer to blind.invisibility (as is proper) * Fixes the SQL schema some more * Implements pAI saving
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@@ -84,13 +84,13 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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/datum/category_item/player_setup_item/general/body/gather_save_parameters()
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return list(":species" = pref.species,
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":hair_colour" = "#" + num2hex(pref.r_hair) + num2hex(pref.g_hair) + num2hex(pref.b_hair),
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":facial_colour" = "#" + num2hex(pref.r_facial) + num2hex(pref.g_facial) + num2hex(pref.b_facial),
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":hair_colour" = "#" + num2hex(pref.r_hair, 2) + num2hex(pref.g_hair, 2) + num2hex(pref.b_hair, 2),
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":facial_colour" = "#" + num2hex(pref.r_facial, 2) + num2hex(pref.g_facial, 2) + num2hex(pref.b_facial, 2),
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":skin_tone" = pref.s_tone,
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":skin_colour" = "#" + num2hex(pref.r_skin) + num2hex(pref.g_skin) + num2hex(pref.b_skin),
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":skin_colour" = "#" + num2hex(pref.r_skin, 2) + num2hex(pref.g_skin, 2) + num2hex(pref.b_skin, 2),
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":hair_style" = pref.h_style,
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":facial_style" = pref.f_style,
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":eyes_colour" = "#" + num2hex(pref.r_eyes) + num2hex(pref.g_eyes) + num2hex(pref.b_eyes),
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":eyes_colour" = "#" + num2hex(pref.r_eyes, 2) + num2hex(pref.g_eyes, 2) + num2hex(pref.b_eyes, 2),
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":b_type" = pref.b_type,
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":disabilities" = pref.disabilities,
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":organs_data" = list2params(pref.organ_data),
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@@ -24,7 +24,7 @@
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return list("ss13_player_preferences" = list("UI_style", "UI_style_color", "UI_style_alpha", "ooccolor", "ckey" = 1))
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/datum/category_item/player_setup_item/player_global/ui/gather_save_parameters()
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return list(":ckey" = pref.client.ckey, ":UI_style" = pref.UI_style, ":UI_style_alpha" = pref.UI_style_alpha, ":UI_style_color" = pref.UI_style_color, ":ooccolor" = pref.ooccolor)
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return list(":ckey" = pref.client.ckey, ":UI_style_alpha" = pref.UI_style_alpha, ":UI_style_color" = pref.UI_style_color, ":UI_style" = pref.UI_style, ":ooccolor" = pref.ooccolor)
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/datum/category_item/player_setup_item/player_global/ui/sanitize_preferences()
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pref.UI_style = sanitize_inlist(pref.UI_style, all_ui_styles, initial(pref.UI_style))
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@@ -14,7 +14,7 @@
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/datum/category_item/player_setup_item/player_global/language/gather_load_parameters()
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return list(":ckey" = pref.client.ckey)
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/datum/category_item/player_setup_item/player_global/ui/gather_save_query()
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/datum/category_item/player_setup_item/player_global/language/gather_save_query()
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return list("ss13_player_preferences" = list("language_prefixes", "ckey" = 1))
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/datum/category_item/player_setup_item/player_global/language/gather_save_parameters()
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@@ -4,17 +4,20 @@
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var/datum/paiCandidate/candidate
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/datum/category_item/player_setup_item/player_global/pai/New()
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..()
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candidate = new()
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/datum/category_item/player_setup_item/player_global/pai/load_preferences(var/savefile/S)
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if(!candidate)
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candidate = new()
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return
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if(!preference_mob())
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return
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candidate.savefile_load(preference_mob())
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// #TODO-MERGE: Figure out how to handle pAI saving on SQL.
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/datum/category_item/player_setup_item/player_global/pai/save_preferences(var/savefile/S)
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if(!candidate)
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return
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@@ -24,6 +27,28 @@
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candidate.savefile_save(preference_mob())
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/datum/category_item/player_setup_item/player_global/pai/gather_load_query()
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return list("ss13_player_pai" = list("vars" = list("name" = "pai/name", "description" = "pai/description", "role" = "pai/role", "comments" = "pai/comments"), "args" = list("ckey")))
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/datum/category_item/player_setup_item/player_global/pai/gather_load_parameters()
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return list(":ckey" = pref.client.ckey)
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/datum/category_item/player_setup_item/player_global/pai/gather_save_query()
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return list("ss13_player_pai" = list("name", "description", "role", "comments", "ckey" = 1))
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/datum/category_item/player_setup_item/player_global/pai/gather_save_parameters()
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if (!candidate)
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return list()
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return list(":ckey" = pref.client.ckey, ":name" = candidate.name, ":description" = candidate.description, ":role" = candidate.role, ":comments" = candidate.comments)
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/datum/category_item/player_setup_item/player_global/pai/sanitize_preferences(var/sql_load = 0)
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if (sql_load && candidate && pref.pai.len)
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candidate.name = pref.pai["name"]
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candidate.description = pref.pai["description"]
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candidate.role = pref.pai["role"]
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candidate.comments = pref.pai["comments"]
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/datum/category_item/player_setup_item/player_global/pai/content(var/mob/user)
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if(!candidate)
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candidate = new()
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@@ -148,8 +148,9 @@
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for (var/datum/category_item/player_setup_item/PI in items)
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PI.save_character(S)
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else
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if (modified && sql_role == SQL_CHARACTER)
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handle_sql_saving(SQL_CHARACTER)
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if (modified)
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// No save here, because this is only called from the menu and needs to save /everything/.
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handle_sql_saving(0)
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modified = 0
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/datum/category_group/player_setup_category/proc/load_preferences(var/savefile/S)
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@@ -157,8 +158,7 @@
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for (var/datum/category_item/player_setup_item/PI in items)
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PI.load_preferences(S)
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else
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if (sql_role == SQL_PREFERENCES)
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handle_sql_loading(SQL_PREFERENCES)
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handle_sql_loading(SQL_PREFERENCES)
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for (var/datum/category_item/player_setup_item/PI in items)
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PI.sanitize_preferences(config.sql_saves)
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@@ -171,8 +171,7 @@
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for (var/datum/category_item/player_setup_item/PI in items)
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PI.save_preferences(S)
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else
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if (sql_role == SQL_PREFERENCES)
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handle_sql_saving(SQL_PREFERENCES)
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handle_sql_saving(SQL_PREFERENCES)
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/datum/category_group/player_setup_category/proc/update_setup(var/savefile/preferences, var/savefile/character)
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for(var/datum/category_item/player_setup_item/PI in items)
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