diff --git a/code/game/objects/items/weapons/material/material_weapons.dm b/code/game/objects/items/weapons/material/material_weapons.dm index aa5094d2449..bf5d43c0742 100644 --- a/code/game/objects/items/weapons/material/material_weapons.dm +++ b/code/game/objects/items/weapons/material/material_weapons.dm @@ -14,13 +14,13 @@ var/use_material_name = TRUE // Does the finished item put the material name in front of it? var/use_material_sound = TRUE var/use_material_shatter = TRUE // If it has a custom shatter message. - var/applies_material_colour = 1 + var/applies_material_colour = TRUE var/unbreakable var/force_divisor = 0.5 var/thrown_force_divisor = 0.5 var/default_material = DEFAULT_WALL_MATERIAL var/material/material - var/drops_debris = 1 + var/drops_debris = TRUE /obj/item/material/Initialize(var/newloc, var/material_key) . = ..() diff --git a/code/game/objects/items/weapons/material/shards.dm b/code/game/objects/items/weapons/material/shards.dm index a4353e3ebe0..b795715160a 100644 --- a/code/game/objects/items/weapons/material/shards.dm +++ b/code/game/objects/items/weapons/material/shards.dm @@ -16,7 +16,7 @@ attack_verb = list("stabbed", "slashed", "sliced", "cut") default_material = "glass" unbreakable = 1 //It's already broken. - drops_debris = 0 + drops_debris = FALSE drop_sound = 'sound/effects/glass_step.ogg' /obj/item/material/shard/set_material(var/new_material) diff --git a/code/game/objects/items/weapons/material/swords.dm b/code/game/objects/items/weapons/material/swords.dm index 0f628f72fb3..6981142b609 100644 --- a/code/game/objects/items/weapons/material/swords.dm +++ b/code/game/objects/items/weapons/material/swords.dm @@ -143,6 +143,10 @@ icon_state = "amohdan_sword" item_state = "amohdan_sword" slot_flags = SLOT_BELT + use_material_name = FALSE + applies_material_colour = FALSE + unbreakable = TRUE //amohdan steel is the finest in the spur + // improvised sword /obj/item/material/sword/improvised_sword diff --git a/html/changelogs/omicega-fdokpsifoidsjkfijorftrew990.yml b/html/changelogs/omicega-fdokpsifoidsjkfijorftrew990.yml new file mode 100644 index 00000000000..d33196dd62f --- /dev/null +++ b/html/changelogs/omicega-fdokpsifoidsjkfijorftrew990.yml @@ -0,0 +1,13 @@ +# Your name. +author: Omicega + +# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. +delete-after: True + +# Any changes you've made. See valid prefix list above. +# INDENT WITH TWO SPACES. NOT TABS. SPACES. +# SCREW THIS UP AND IT WON'T WORK. +# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. +# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. +changes: + - tweak: "The Amohdan blade is now unbreakable and uses its proper naming convention and base sprite."