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Some Mob Define Cleanup (#22536)
Just removing a few ancient 2008-era vars that were on every mob globally, but were completely unused in the modern code. I thought about removing the Mutations too, but since the Hulk mutation is actually used by a tiny handful of things, I would probably have to do that in a separate PR by turning the Hulk code into an Element instead.
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@@ -22,14 +22,10 @@
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if (mind)
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mind.handle_mob_deletion(src)
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for(var/infection in viruses)
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qdel(infection)
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for(var/cc in client_colors)
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qdel(cc)
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client_colors = null
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viruses.Cut()
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item_verbs = null
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//Added this to prevent nonliving mobs from ghostising
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