Spills Are Messy (#9136)

This commit is contained in:
Geeves
2020-07-09 11:16:16 +02:00
committed by GitHub
parent b158ab9f1d
commit 24844dd026
4 changed files with 63 additions and 48 deletions
@@ -2,9 +2,8 @@
name = "clutter"
desc = "Someone should clean that up."
gender = PLURAL
density = 0
anchored = 1
layer = 2
density = FALSE
anchored = TRUE
icon = 'icons/obj/trash.dmi'
icon_state = "shards"
@@ -14,9 +13,9 @@
gender = PLURAL
icon = 'icons/obj/trash.dmi'
icon_state = "ash"
anchored = 1
anchored = TRUE
/obj/effect/decal/cleanable/ash/attack_hand(mob/user as mob)
/obj/effect/decal/cleanable/ash/attack_hand(mob/user)
to_chat(user, "<span class='notice'>[src] sifts through your fingers.</span>")
var/turf/simulated/floor/F = get_turf(src)
if (istype(F))
@@ -27,9 +26,8 @@
name = "dirt"
desc = "Someone should clean that up."
gender = PLURAL
density = 0
anchored = 1
layer = 2
density = FALSE
anchored = TRUE
icon = 'icons/effects/effects.dmi'
icon_state = "dirt"
mouse_opacity = 0
@@ -38,9 +36,8 @@
name = "flour"
desc = "It's still good. Four second rule!"
gender = PLURAL
density = 0
anchored = 1
layer = 2
density = FALSE
anchored = TRUE
icon = 'icons/effects/effects.dmi'
icon_state = "flour"
@@ -48,9 +45,8 @@
name = "glowing goo"
desc = "Jeez. I hope that's not for lunch."
gender = PLURAL
density = 0
anchored = 1
layer = 2
density = FALSE
anchored = TRUE
light_range = 2
light_power = 0.5
light_color = LIGHT_COLOR_GREEN
@@ -63,41 +59,45 @@
if (!mapload) // Round-start goo should stick around.
QDEL_IN(src, 2 MINUTES)
/obj/effect/decal/cleanable/greenglow/post_sweep(var/mob/user)
if(ishuman(user))
var/mob/living/carbon/human/H = user
H.apply_radiation(5)
/obj/effect/decal/cleanable/cobweb
name = "cobweb"
desc = "Somebody should remove that."
density = 0
anchored = 1
layer = 3
density = FALSE
anchored = TRUE
layer = ABOVE_MOB_LAYER
icon = 'icons/effects/effects.dmi'
icon_state = "cobweb1"
/obj/effect/decal/cleanable/molten_item
name = "gooey grey mass"
desc = "It looks like a melted... something."
density = 0
anchored = 1
layer = 3
icon = 'icons/obj/chemical.dmi'
icon_state = "molten"
/obj/effect/decal/cleanable/cobweb2
name = "cobweb"
desc = "Somebody should remove that."
density = 0
anchored = 1
layer = 3
density = FALSE
anchored = TRUE
layer = ABOVE_MOB_LAYER
icon = 'icons/effects/effects.dmi'
icon_state = "cobweb2"
/obj/effect/decal/cleanable/molten_item
name = "gooey grey mass"
desc = "It looks like a melted... something."
density = FALSE
anchored = TRUE
layer = 3
icon = 'icons/obj/chemical.dmi'
icon_state = "molten"
//Vomit (sorry)
/obj/effect/decal/cleanable/vomit
name = "vomit"
desc = "Gosh, how unpleasant."
gender = PLURAL
density = 0
anchored = 1
layer = 2
density = FALSE
anchored = TRUE
icon = 'icons/effects/blood.dmi'
icon_state = "vomit_1"
random_icon_states = list("vomit_1", "vomit_2", "vomit_3", "vomit_4")
@@ -110,36 +110,32 @@
/obj/effect/decal/cleanable/tomato_smudge
name = "tomato smudge"
desc = "It's red."
density = 0
anchored = 1
layer = 2
density = FALSE
anchored = TRUE
icon = 'icons/effects/tomatodecal.dmi'
random_icon_states = list("tomato_floor1", "tomato_floor2", "tomato_floor3")
/obj/effect/decal/cleanable/egg_smudge
name = "smashed egg"
desc = "Seems like this one won't hatch."
density = 0
anchored = 1
layer = 2
density = FALSE
anchored = TRUE
icon = 'icons/effects/tomatodecal.dmi'
random_icon_states = list("smashed_egg1", "smashed_egg2", "smashed_egg3")
/obj/effect/decal/cleanable/pie_smudge //honk
name = "smashed pie"
desc = "It's pie cream from a cream pie."
density = 0
anchored = 1
layer = 2
density = FALSE
anchored = TRUE
icon = 'icons/effects/tomatodecal.dmi'
random_icon_states = list("smashed_pie")
/obj/effect/decal/cleanable/fruit_smudge
name = "smudge"
desc = "Some kind of fruit smear."
density = 0
anchored = 1
layer = 2
density = FALSE
anchored = TRUE
icon = 'icons/effects/blood.dmi'
icon_state = "mfloor1"
random_icon_states = list("mfloor1", "mfloor2", "mfloor3", "mfloor4", "mfloor5", "mfloor6", "mfloor7")
random_icon_states = list("mfloor1", "mfloor2", "mfloor3", "mfloor4", "mfloor5", "mfloor6", "mfloor7")
+14 -2
View File
@@ -1,6 +1,18 @@
/obj/effect/decal/cleanable
layer = ON_TURF_LAYER
layer = ABOVE_CABLE_LAYER
var/list/random_icon_states
var/swept_away
/obj/effect/decal/cleanable/attack_hand(mob/user)
if(!swept_away && layer == ABOVE_CABLE_LAYER) // have to check layer otherwise more vars need to be added to determine whether it CAN be sweeped
if((locate(/obj/machinery/atmospherics) in get_turf(src)) || (locate(/obj/machinery/hologram/holopad) in get_turf(src)))
to_chat(user, SPAN_NOTICE("You brush \the [src] away with your hand."))
layer = LOWER_ON_TURF_LAYER
swept_away = TRUE
post_sweep(user)
/obj/effect/decal/cleanable/proc/post_sweep(var/mob/user)
return
/obj/effect/decal/cleanable/clean_blood(var/ignore = 0)
if(!ignore)
@@ -13,4 +25,4 @@
icon_state = pick(src.random_icon_states)
. = ..()
if (!mapload && ROUND_IS_STARTED)
SSfeedback.IncrementSimpleStat("messes_made")
SSfeedback.IncrementSimpleStat("messes_made")