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Merge branch 'master' into development
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@@ -318,16 +318,16 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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// Includes normal radio uplink, multitool uplink,
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// implant uplink (not the implant tool) and a preset headset uplink.
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/obj/item/device/radio/uplink/New()
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hidden_uplink = new(src)
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/obj/item/device/radio/uplink/New(var/loc, var/mind)
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hidden_uplink = new(src, mind)
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icon_state = "radio"
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/obj/item/device/radio/uplink/attack_self(mob/user as mob)
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if(hidden_uplink)
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hidden_uplink.trigger(user)
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/obj/item/device/multitool/uplink/New()
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hidden_uplink = new(src)
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/obj/item/device/multitool/uplink/New(var/loc, var/mind)
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hidden_uplink = new(src, mind)
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/obj/item/device/multitool/uplink/attack_self(mob/user as mob)
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if(hidden_uplink)
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@@ -336,9 +336,9 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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/obj/item/device/radio/headset/uplink
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traitor_frequency = 1445
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/obj/item/device/radio/headset/uplink/New()
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/obj/item/device/radio/headset/uplink/New(var/loc, var/mind)
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..()
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hidden_uplink = new(src)
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hidden_uplink = new(src, mind)
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hidden_uplink.uses = DEFAULT_TELECRYSTAL_AMOUNT
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/*
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@@ -353,9 +353,9 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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flags = CONDUCT
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w_class = 2
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/obj/item/device/contract_uplink/New()
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/obj/item/device/contract_uplink/New(var/loc, var/mind)
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..()
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hidden_uplink = new(src)
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hidden_uplink = new(src, mind)
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hidden_uplink.uses = 0
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hidden_uplink.nanoui_menu = 3
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@@ -397,9 +397,9 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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flags = CONDUCT
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w_class = 2
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/obj/item/device/ninja_uplink/New()
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/obj/item/device/ninja_uplink/New(var/loc, var/mind)
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..()
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hidden_uplink = new(src)
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hidden_uplink = new(src, mind)
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hidden_uplink.uses = DEFAULT_TELECRYSTAL_AMOUNT
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hidden_uplink.nanoui_menu = 1
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@@ -230,7 +230,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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if(istype(W, /obj/item/weapon/melee/energy/sword))
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var/obj/item/weapon/melee/energy/sword/S = W
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if(S.active)
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light("<span class='warning'>[user] swings their [W], barely missing their nose. They light their [name] in the process.</span>")
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light("<span class='warning'>[user] swings their [W], barely missing themselves. They light their [name] in the process.</span>")
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return
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