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RnD & Cat fixes (#1913)
changes: bugfix: "Fixed an issue where some objects could not be deconstructed with RnD." bugfix: "Helmet lights now actually display the powered-on sprite." bugfix: "Cats on heads no longer magically turn invisible." bugfix: "Cyborgs' portable destructive analyzer can no longer steal intercoms or the captain's safe." imageadd: "Duffle (duffel?) bags now have in-hand sprites." Fixes #1158 Fixes #1662
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@@ -111,7 +111,7 @@
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* Parapens
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*/
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/obj/item/weapon/pen/reagent/paralysis
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origin_tech = "materials=2;syndicate=5"
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origin_tech = list(TECH_MATERIAL = 2, TECH_ILLEGAL = 5)
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/obj/item/weapon/pen/reagent/paralysis/New()
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..()
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