RnD & Cat fixes (#1913)

changes:

bugfix: "Fixed an issue where some objects could not be deconstructed with RnD."
bugfix: "Helmet lights now actually display the powered-on sprite."
bugfix: "Cats on heads no longer magically turn invisible."
bugfix: "Cyborgs' portable destructive analyzer can no longer steal intercoms or the captain's safe."
imageadd: "Duffle (duffel?) bags now have in-hand sprites."
Fixes #1158 
Fixes #1662
This commit is contained in:
Lohikar
2017-03-12 12:18:58 +02:00
committed by skull132
parent 7cc68feeb4
commit 263bb7ab8d
21 changed files with 64 additions and 26 deletions
@@ -373,7 +373,7 @@
icon = 'icons/obj/vaurca_items.dmi'
icon_state = "thermaldrill"
item_state = "thermaldrill"
origin_tech = "combat=6;phorontech=8,"
origin_tech = list(TECH_COMBAT = 6, TECH_PHORON = 8)
fire_sound = 'sound/magic/lightningbolt.ogg'
slot_flags = SLOT_BACK
w_class = 4
@@ -77,7 +77,7 @@
magazine_type = /obj/item/ammo_magazine/t40
allowed_magazines = list(/obj/item/ammo_magazine/t40)
caliber = "10mm"
origin_tech = "combat=3;materials=2"
origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 2)
fire_sound = 'sound/weapons/Gunshot_light.ogg'
load_method = MAGAZINE
sel_mode = 1