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RnD & Cat fixes (#1913)
changes: bugfix: "Fixed an issue where some objects could not be deconstructed with RnD." bugfix: "Helmet lights now actually display the powered-on sprite." bugfix: "Cats on heads no longer magically turn invisible." bugfix: "Cyborgs' portable destructive analyzer can no longer steal intercoms or the captain's safe." imageadd: "Duffle (duffel?) bags now have in-hand sprites." Fixes #1158 Fixes #1662
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@@ -373,7 +373,7 @@
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icon = 'icons/obj/vaurca_items.dmi'
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icon_state = "thermaldrill"
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item_state = "thermaldrill"
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origin_tech = "combat=6;phorontech=8,"
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origin_tech = list(TECH_COMBAT = 6, TECH_PHORON = 8)
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fire_sound = 'sound/magic/lightningbolt.ogg'
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slot_flags = SLOT_BACK
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w_class = 4
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@@ -77,7 +77,7 @@
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magazine_type = /obj/item/ammo_magazine/t40
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allowed_magazines = list(/obj/item/ammo_magazine/t40)
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caliber = "10mm"
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origin_tech = "combat=3;materials=2"
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origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 2)
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fire_sound = 'sound/weapons/Gunshot_light.ogg'
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load_method = MAGAZINE
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sel_mode = 1
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