Ghetto diagnostics!

Grab + click with help intent to inspect the bodypart. You'll learn what injuries there are without stripping the guy. After delay, you also learn if there's a fracture here.
Also surgical incisions are now visible on examine because goddamnit.
This commit is contained in:
Chinsky
2015-05-18 06:34:31 +03:00
parent f016d51f38
commit 26e5630e23
3 changed files with 82 additions and 73 deletions

View File

@@ -175,7 +175,7 @@
var/can_cut = (prob(brute*2) || sharp) && !(status & ORGAN_ROBOT)
// If the limbs can break, make sure we don't exceed the maximum damage a limb can take before breaking
// Non-vital organs are limited to max_damage. You can't kill someone by bludeonging their arm all the way to 200 -- you can
// Non-vital organs are limited to max_damage. You can't kill someone by bludeonging their arm all the way to 200 -- you can
// push them faster into paincrit though, as the additional damage is converted into shock.
if(vital || (brute_dam + burn_dam + brute + burn) < max_damage || !config.limbs_can_break)
if(brute)
@@ -931,6 +931,58 @@ Note that amputating the affected organ does in fact remove the infection from t
"\red You hear a sickening sizzle.")
disfigured = 1
/obj/item/organ/external/proc/get_wounds_desc()
. = ""
if(status & ORGAN_ROBOT)
if(brute_dam)
switch(brute_dam)
if(0 to 20)
. += " some dents"
if(21 to INFINITY)
. += pick(" a lot of dents"," severe denting")
if(brute_dam && burn_dam)
. += " and"
if(burn_dam)
switch(burn_dam)
if(0 to 20)
. += " some burns"
if(21 to INFINITY)
. += pick(" a lot of burns"," severe melting")
return
var/list/wound_descriptors = list()
if(open > 1)
wound_descriptors["an open incision"] = 1
else if (open)
wound_descriptors["an incision"] = 1
for(var/datum/wound/W in wounds)
if(W.internal && !open) continue // can't see internal wounds
var/this_wound_desc = W.desc
if(W.damage_type == BURN && W.salved) this_wound_desc = "salved [this_wound_desc]"
if(W.bleeding()) this_wound_desc = "bleeding [this_wound_desc]"
else if(W.bandaged) this_wound_desc = "bandaged [this_wound_desc]"
if(W.germ_level > 600) this_wound_desc = "badly infected [this_wound_desc]"
else if(W.germ_level > 330) this_wound_desc = "lightly infected [this_wound_desc]"
if(wound_descriptors[this_wound_desc])
wound_descriptors[this_wound_desc] += W.amount
else
wound_descriptors[this_wound_desc] = W.amount
if(wound_descriptors.len)
var/list/flavor_text = list()
var/list/no_exclude = list("gaping wound", "big gaping wound", "massive wound", "large bruise",\
"huge bruise", "massive bruise", "severe burn", "large burn", "deep burn", "carbonised area")
for(var/wound in wound_descriptors)
switch(wound_descriptors[wound])
if(1)
flavor_text += "[prob(10) && !(wound in no_exclude) ? "what might be " : ""]a [wound]"
if(2)
flavor_text += "[prob(10) && !(wound in no_exclude) ? "what might be " : ""]a pair of [wound]s"
if(3 to 5)
flavor_text += "several [wound]s"
if(6 to INFINITY)
flavor_text += "a ton of [wound]\s"
return english_list(flavor_text)
/****************************************************
ORGAN DEFINES
****************************************************/