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Queue starlight, optimize exoplanet gen, fix ruin generation (#14524)
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@@ -76,6 +76,11 @@ var/datum/controller/subsystem/lighting/SSlighting
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for (var/zlevel = 1 to world.maxz)
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for (thing in Z_ALL_TURFS(zlevel))
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T = thing
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if(config.starlight)
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var/turf/space/S = T
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if(istype(S) && S.use_starlight)
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S.update_starlight()
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if (!T.dynamic_lighting)
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continue
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