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Point Verdant Delivery Points + Long Range Holopad in Cells + Konyang Police Fax + Police Speedloader fix + L + Ratio (#18531)
* Point Verdant Deliveries * Holopad Police * Refactor code * Variables applied * Spawn Limits * nicer * Fix bug (hopefully) * Document * Maptweaks + bugfix * spell * typo * Bugfix * no spaces * Extra Document * oops --------- Co-authored-by: Ben10083 <Ben10083@users.noreply.github.com>
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@@ -108,15 +108,18 @@
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var/caliber = "357"
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var/max_ammo = 7
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var/ammo_type = /obj/item/ammo_casing //ammo type that is initially loaded
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/// Ammo type that is initially loaded
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var/ammo_type = /obj/item/ammo_casing
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var/initial_ammo = null
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var/multiple_sprites = 0
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var/multiple_sprites = FALSE
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//because BYOND doesn't support numbers as keys in associative lists
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var/list/icon_keys = list() //keys
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var/list/ammo_states = list() //values
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var/insert_sound = /singleton/sound_category/metal_slide_reload //sound it plays when it gets inserted into a gun.
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/// sound item plays when it is inserted into a gun.
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var/insert_sound = /singleton/sound_category/metal_slide_reload
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/// sound item plays when it is ejected from a gun.
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var/eject_sound = 'sound/weapons/magazine_eject.ogg'
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/obj/item/ammo_magazine/Initialize()
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@@ -7,7 +7,7 @@
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ammo_type = /obj/item/ammo_casing/a357
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matter = list(DEFAULT_WALL_MATERIAL = 1260)
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max_ammo = 8
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multiple_sprites = 1
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multiple_sprites = TRUE
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/obj/item/ammo_magazine/a454
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name = "speed loader (.454)"
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@@ -17,7 +17,7 @@
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ammo_type = /obj/item/ammo_casing/a454
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matter = list(DEFAULT_WALL_MATERIAL = 1260)
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max_ammo = 7
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multiple_sprites = 1
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multiple_sprites = TRUE
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/obj/item/ammo_magazine/c38
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name = "speed loader (.38)"
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@@ -27,7 +27,7 @@
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matter = list(DEFAULT_WALL_MATERIAL = 360)
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ammo_type = /obj/item/ammo_casing/c38
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max_ammo = 6
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multiple_sprites = 1
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multiple_sprites = TRUE
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/obj/item/ammo_magazine/c38/rubber
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name = "speed loader (.38 rubber)"
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@@ -43,6 +43,8 @@
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icon_state = "a454"
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caliber = ".45"
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ammo_type = /obj/item/ammo_casing/c45/revolver
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max_ammo = 6
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multiple_sprites = TRUE
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// End of Revolvos //
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