Adds non-voidsuit Ceres Lance armor. (#22642)

Adds a Ceres Lance beret, armor, and new uniform in preparation for
future CL events.

Also modifies the Ceres Lance crate to contain these items and carry a
more diverse weapon mix for merc rounds and ease of spawning during
event rounds..

---------

Signed-off-by: TheStryker <thestryker289@gmail.com>
Co-authored-by: Kano <89972582+kano-dot@users.noreply.github.com>
This commit is contained in:
TheStryker
2026-06-09 10:55:48 +00:00
committed by GitHub
co-authored by Kano
parent d055bc63e5
commit 2a4bd89042
11 changed files with 218 additions and 32 deletions
@@ -586,18 +586,54 @@
new /obj/item/clothing/head/helmet/space/void/lancer(src)
new /obj/item/clothing/head/helmet/space/void/lancer(src)
new /obj/item/clothing/head/helmet/space/void/lancer(src)
new /obj/item/clothing/head/helmet/riot/lancer(src)
new /obj/item/clothing/head/helmet/riot/lancer(src)
new /obj/item/clothing/head/helmet/riot/lancer(src)
new /obj/item/clothing/head/helmet/riot/lancer(src)
new /obj/item/clothing/suit/space/void/lancer(src)
new /obj/item/clothing/suit/space/void/lancer(src)
new /obj/item/clothing/suit/space/void/lancer(src)
new /obj/item/clothing/suit/space/void/lancer(src)
new /obj/item/clothing/under/lance(src)
new /obj/item/clothing/under/lance(src)
new /obj/item/clothing/under/lance(src)
new /obj/item/clothing/under/lance(src)
new /obj/item/clothing/suit/armor/carrier/lance(src)
new /obj/item/clothing/suit/armor/carrier/lance(src)
new /obj/item/clothing/suit/armor/carrier/lance(src)
new /obj/item/clothing/suit/armor/carrier/lance(src)
new /obj/item/clothing/head/beret/lancer(src)
new /obj/item/clothing/head/beret/lancer(src)
new /obj/item/clothing/head/beret/lancer(src)
new /obj/item/clothing/head/beret/lancer(src)
new /obj/item/clothing/under/rank/lance(src)
new /obj/item/clothing/under/rank/lance(src)
new /obj/item/clothing/under/rank/lance(src)
new /obj/item/clothing/under/rank/lance(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/storage/belt/military(src)
new /obj/item/storage/belt/military(src)
new /obj/item/storage/belt/military(src)
new /obj/item/storage/belt/military(src)
new /obj/item/melee/baton/loaded(src)
new /obj/item/melee/baton/loaded(src)
new /obj/item/melee/baton/loaded(src)
new /obj/item/melee/baton/loaded(src)
new /obj/item/clothing/gloves/force/basic(src)
new /obj/item/clothing/gloves/force/basic(src)
new /obj/item/clothing/gloves/force/basic(src)
new /obj/item/clothing/gloves/force/basic(src)
new /obj/item/clothing/accessory/holster/hip(src)
new /obj/item/clothing/accessory/holster/hip(src)
new /obj/item/clothing/accessory/holster/hip(src)
new /obj/item/clothing/accessory/holster/hip(src)
new /obj/item/gun/projectile/automatic/c20r(src)
new /obj/item/gun/projectile/automatic/c20r(src)
new /obj/item/ammo_magazine/a10mm(src)
new /obj/item/ammo_magazine/a10mm(src)
new /obj/item/ammo_magazine/a10mm(src)
new /obj/item/ammo_magazine/a10mm(src)
new /obj/item/ammo_magazine/a10mm(src)
new /obj/item/ammo_magazine/a10mm(src)
new /obj/item/gun/energy/rifle/laser(src)
new /obj/item/gun/energy/rifle/laser(src)
new /obj/item/gun/energy/rifle/laser(src)
@@ -620,8 +656,18 @@
/obj/structure/closet/crate/gear_loadout/ceres/single/fill()
new /obj/item/clothing/head/helmet/space/void/lancer(src)
new /obj/item/clothing/head/helmet/riot/lancer(src)
new /obj/item/clothing/suit/space/void/lancer(src)
new /obj/item/clothing/under/lance(src)
new /obj/item/clothing/suit/armor/carrier/lance(src)
new /obj/item/clothing/head/beret/lancer(src)
new /obj/item/clothing/shoes/jackboots(src)
new /obj/item/storage/belt/military(src)
new /obj/item/melee/baton/loaded(src)
new /obj/item/gun/projectile/automatic/c20r(src)
new /obj/item/ammo_magazine/a10mm(src)
new /obj/item/ammo_magazine/a10mm(src)
new /obj/item/ammo_magazine/a10mm(src)
new /obj/item/clothing/under/rank/lance (src)
new /obj/item/clothing/accessory/holster/hip(src)
new /obj/item/gun/energy/rifle/laser(src)
new /obj/item/gun/energy/repeater/pistol(src)