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Adds non-voidsuit Ceres Lance armor. (#22642)
Adds a Ceres Lance beret, armor, and new uniform in preparation for future CL events. Also modifies the Ceres Lance crate to contain these items and carry a more diverse weapon mix for merc rounds and ease of spawning during event rounds.. --------- Signed-off-by: TheStryker <thestryker289@gmail.com> Co-authored-by: Kano <89972582+kano-dot@users.noreply.github.com>
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@@ -586,18 +586,54 @@
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new /obj/item/clothing/head/helmet/space/void/lancer(src)
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new /obj/item/clothing/head/helmet/space/void/lancer(src)
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new /obj/item/clothing/head/helmet/space/void/lancer(src)
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new /obj/item/clothing/head/helmet/riot/lancer(src)
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new /obj/item/clothing/head/helmet/riot/lancer(src)
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new /obj/item/clothing/head/helmet/riot/lancer(src)
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new /obj/item/clothing/head/helmet/riot/lancer(src)
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new /obj/item/clothing/suit/space/void/lancer(src)
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new /obj/item/clothing/suit/space/void/lancer(src)
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new /obj/item/clothing/suit/space/void/lancer(src)
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new /obj/item/clothing/suit/space/void/lancer(src)
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new /obj/item/clothing/under/lance(src)
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new /obj/item/clothing/under/lance(src)
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new /obj/item/clothing/under/lance(src)
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new /obj/item/clothing/under/lance(src)
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new /obj/item/clothing/suit/armor/carrier/lance(src)
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new /obj/item/clothing/suit/armor/carrier/lance(src)
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new /obj/item/clothing/suit/armor/carrier/lance(src)
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new /obj/item/clothing/suit/armor/carrier/lance(src)
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new /obj/item/clothing/head/beret/lancer(src)
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new /obj/item/clothing/head/beret/lancer(src)
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new /obj/item/clothing/head/beret/lancer(src)
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new /obj/item/clothing/head/beret/lancer(src)
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new /obj/item/clothing/under/rank/lance(src)
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new /obj/item/clothing/under/rank/lance(src)
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new /obj/item/clothing/under/rank/lance(src)
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new /obj/item/clothing/under/rank/lance(src)
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new /obj/item/clothing/shoes/jackboots(src)
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new /obj/item/clothing/shoes/jackboots(src)
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new /obj/item/clothing/shoes/jackboots(src)
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new /obj/item/clothing/shoes/jackboots(src)
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new /obj/item/storage/belt/military(src)
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new /obj/item/storage/belt/military(src)
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new /obj/item/storage/belt/military(src)
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new /obj/item/storage/belt/military(src)
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new /obj/item/melee/baton/loaded(src)
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new /obj/item/melee/baton/loaded(src)
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new /obj/item/melee/baton/loaded(src)
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new /obj/item/melee/baton/loaded(src)
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new /obj/item/clothing/gloves/force/basic(src)
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new /obj/item/clothing/gloves/force/basic(src)
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new /obj/item/clothing/gloves/force/basic(src)
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new /obj/item/clothing/gloves/force/basic(src)
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new /obj/item/clothing/accessory/holster/hip(src)
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new /obj/item/clothing/accessory/holster/hip(src)
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new /obj/item/clothing/accessory/holster/hip(src)
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new /obj/item/clothing/accessory/holster/hip(src)
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new /obj/item/gun/projectile/automatic/c20r(src)
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new /obj/item/gun/projectile/automatic/c20r(src)
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new /obj/item/ammo_magazine/a10mm(src)
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new /obj/item/ammo_magazine/a10mm(src)
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new /obj/item/ammo_magazine/a10mm(src)
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new /obj/item/ammo_magazine/a10mm(src)
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new /obj/item/ammo_magazine/a10mm(src)
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new /obj/item/ammo_magazine/a10mm(src)
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new /obj/item/gun/energy/rifle/laser(src)
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new /obj/item/gun/energy/rifle/laser(src)
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new /obj/item/gun/energy/rifle/laser(src)
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@@ -620,8 +656,18 @@
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/obj/structure/closet/crate/gear_loadout/ceres/single/fill()
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new /obj/item/clothing/head/helmet/space/void/lancer(src)
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new /obj/item/clothing/head/helmet/riot/lancer(src)
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new /obj/item/clothing/suit/space/void/lancer(src)
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new /obj/item/clothing/under/lance(src)
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new /obj/item/clothing/suit/armor/carrier/lance(src)
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new /obj/item/clothing/head/beret/lancer(src)
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new /obj/item/clothing/shoes/jackboots(src)
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new /obj/item/storage/belt/military(src)
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new /obj/item/melee/baton/loaded(src)
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new /obj/item/gun/projectile/automatic/c20r(src)
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new /obj/item/ammo_magazine/a10mm(src)
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new /obj/item/ammo_magazine/a10mm(src)
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new /obj/item/ammo_magazine/a10mm(src)
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new /obj/item/clothing/under/rank/lance (src)
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new /obj/item/clothing/accessory/holster/hip(src)
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new /obj/item/gun/energy/rifle/laser(src)
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new /obj/item/gun/energy/repeater/pistol(src)
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