diff --git a/html/changelog.html b/html/changelog.html
index 6c9030ba798..f0fb73388e5 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -53,6 +53,14 @@
Apprentices are now given additional spells at the bottom of their spellbook, depending on which type of wizard their master is.
Bought artifacts now appear in your hands, if you have any free.
The Return to Master spell has received numerous bugfixes and should now work as expected, most of the time.
+ Posibrains are now in the ghost spawner menu. Activating them is now a one-and-done deal, as they remain open in the ghost spawner until someone disables it or someone spawns in.
+ Syndicate Cyborgs have been added to the ghost spawner menu, and will remain in a boot-up state until someone spawns into it.
+ Syndicate Cyborg eye overlays have been fixed.
+ Wizard Familiars have been added to the ghost spawner menu, same as above.
+ Mining Drones have been added to the ghost spawner menu, one swipe is all you need, until someone joins in as them.
+ The agent ID card now makes you invisible to the AI when electronic warfare is enabled.
+ The price of the agent ID card have been upped to 4, from 3.
+ Agent IDs now have a charge, which lasts for a few minutes. When the charge runs out, electronic warfare is disabled.
Karolis2011 updated:
@@ -73,6 +81,7 @@
Wowzewow (Wezzy) updated:
- Adds Fit Viewport verb in OOC tab. No more fiddling around with the screen, this does it for you automatically!
+ - Improves ore redemption console sprite.
24 May 2020
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 742fb7f1d9e..c1448ca30fa 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -13258,6 +13258,20 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscadd: Bought artifacts now appear in your hands, if you have any free.
- bugfix: The Return to Master spell has received numerous bugfixes and should now
work as expected, most of the time.
+ - rscadd: Posibrains are now in the ghost spawner menu. Activating them is now a
+ one-and-done deal, as they remain open in the ghost spawner until someone disables
+ it or someone spawns in.
+ - rscadd: Syndicate Cyborgs have been added to the ghost spawner menu, and will
+ remain in a boot-up state until someone spawns into it.
+ - bugfix: Syndicate Cyborg eye overlays have been fixed.
+ - rscadd: Wizard Familiars have been added to the ghost spawner menu, same as above.
+ - rscadd: Mining Drones have been added to the ghost spawner menu, one swipe is
+ all you need, until someone joins in as them.
+ - rscadd: The agent ID card now makes you invisible to the AI when electronic warfare
+ is enabled.
+ - tweak: The price of the agent ID card have been upped to 4, from 3.
+ - tweak: Agent IDs now have a charge, which lasts for a few minutes. When the charge
+ runs out, electronic warfare is disabled.
Karolis2011:
- balance: AIs and silicons can no see unavailable buttons to electrocute doors
or bolt them.
@@ -13285,3 +13299,4 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Wowzewow (Wezzy):
- rscadd: Adds Fit Viewport verb in OOC tab. No more fiddling around with the screen,
this does it for you automatically!
+ - imageadd: Improves ore redemption console sprite.
diff --git a/html/changelogs/geeves-ai_visibility_nerf.yml b/html/changelogs/geeves-ai_visibility_nerf.yml
deleted file mode 100644
index a455406d65d..00000000000
--- a/html/changelogs/geeves-ai_visibility_nerf.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: Geeves
-
-delete-after: True
-changes:
- - rscadd: "The agent ID card now makes you invisible to the AI when electronic warfare is enabled."
- - tweak: "The price of the agent ID card have been upped to 4, from 3."
- - tweak: "Agent IDs now have a charge, which lasts for a few minutes. When the charge runs out, electronic warfare is disabled."
\ No newline at end of file
diff --git a/html/changelogs/geeves-more_ghostspawners.yml b/html/changelogs/geeves-more_ghostspawners.yml
deleted file mode 100644
index a4588b44092..00000000000
--- a/html/changelogs/geeves-more_ghostspawners.yml
+++ /dev/null
@@ -1,10 +0,0 @@
-author: Geeves
-
-delete-after: True
-
-changes:
- - rscadd: "Posibrains are now in the ghost spawner menu. Activating them is now a one-and-done deal, as they remain open in the ghost spawner until someone disables it or someone spawns in."
- - rscadd: "Syndicate Cyborgs have been added to the ghost spawner menu, and will remain in a boot-up state until someone spawns into it."
- - bugfix: "Syndicate Cyborg eye overlays have been fixed."
- - rscadd: "Wizard Familiars have been added to the ghost spawner menu, same as above."
- - rscadd: "Mining Drones have been added to the ghost spawner menu, one swipe is all you need, until someone joins in as them."
\ No newline at end of file
diff --git a/html/changelogs/wezzy_production_console.yml b/html/changelogs/wezzy_production_console.yml
deleted file mode 100644
index 154a199051e..00000000000
--- a/html/changelogs/wezzy_production_console.yml
+++ /dev/null
@@ -1,41 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-# balance
-# admin
-# backend
-# security
-# refactor
-#################################
-
-# Your name.
-author: Wowzewow (Wezzy)
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - imageadd: "Improves ore redemption console sprite."