From 2b06ab2c88f6f44bd6ec3880645fb801c1bd28f9 Mon Sep 17 00:00:00 2001 From: LordFowl Date: Sat, 17 Mar 2018 12:15:01 -0400 Subject: [PATCH] Fixes batons mkII (#4422) Fixes a logic error in new batons, this time with 87% less dev commits. I'd put high priority but it only affects IPCs and fuck 'em. --- code/game/objects/items/weapons/stunbaton.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm index 6c7ad5958d7..9fe37ef7ebc 100644 --- a/code/game/objects/items/weapons/stunbaton.dm +++ b/code/game/objects/items/weapons/stunbaton.dm @@ -156,7 +156,8 @@ return 1 else H.visible_message("[L] has been prodded in the [affecting.name] with [src] by [user]!") - H.electrocute_act(force * 2, src, ground_zero = target_zone) + if(!sheathed) + H.electrocute_act(force * 2, src, ground_zero = target_zone) else if(!status) L.visible_message("[L] has been prodded with [src] by [user]. Luckily it was off.")