Blood and tracks improvements (#5278)

-ports a fix from eris that stops people from creating tracks when walking over open spaces, and allows blood and etc to fall down if someone is bleeding while floating on an open space
-ports species based tracks from baystation, adding paw and talon-like tracks when walking barefoot
-fixes the green glow mess not going away after some time, like it should
This commit is contained in:
Alberyk
2018-09-16 17:01:13 +03:00
committed by Erki
parent 0feedab118
commit 2b30d47bd0
12 changed files with 73 additions and 12 deletions
+3
View File
@@ -221,3 +221,6 @@
//Most things use is_plating to test if there is a cover tile on top (like regular floors)
/turf/simulated/open/is_plating()
return TRUE
/turf/simulated/open/AddTracks(var/list/DNA, var/comingdir, var/goingdir, var/bloodcolor="#A10808")
return