This commit is contained in:
Wowzewow (Wezzy)
2022-07-10 18:31:18 +02:00
committed by GitHub
parent 070d1d1e8b
commit 2bec6f1762
33 changed files with 189 additions and 102 deletions
@@ -60,6 +60,7 @@
desc = "A backpack that opens into a localized pocket of Blue Space."
origin_tech = list(TECH_BLUESPACE = 4)
icon_state = "holdingpack"
item_state = "holdingpack"
max_w_class = ITEMSIZE_LARGE
max_storage_space = 56
storage_cost = 29
@@ -92,46 +93,57 @@
desc = "It's useful for both carrying extra gear and proudly declaring your insanity."
desc_cult = null
icon_state = "cultpack"
item_state = "cultpack"
/obj/item/storage/backpack/medic
name = "medical backpack"
desc = "It's a backpack especially designed for use in a sterile environment."
icon_state = "medicalpack"
item_state = "medicalpack"
/obj/item/storage/backpack/security
name = "security backpack"
desc = "It's a very robust backpack."
icon_state = "securitypack"
item_state = "securitypack"
/obj/item/storage/backpack/captain
name = "captain's backpack"
desc = "It's a special backpack made exclusively for officers."
icon_state = "captainpack"
item_state = "captainpack"
empty_delay = 0.8 SECOND
/obj/item/storage/backpack/industrial
name = "industrial backpack"
desc = "It's a tough backpack for the daily grind of station life."
icon_state = "engiepack"
item_state = "engiepack"
empty_delay = 0.8 SECOND
/obj/item/storage/backpack/toxins
name = "laboratory backpack"
desc = "It's a light backpack modeled for use in laboratories and other scientific institutions."
icon_state = "toxpack"
item_state = "toxpack"
/obj/item/storage/backpack/hydroponics
name = "herbalist's backpack"
desc = "It's a green backpack with many pockets to store plants and tools in."
icon_state = "hydpack"
item_state = "hydpack"
/obj/item/storage/backpack/pharmacy
name = "pharmacy backpack"
desc = "It's an orange backpack which was designed to hold beakers, pill bottles and bottles."
icon_state = "chempack"
item_state = "chempack"
/obj/item/storage/backpack/syndie
name = "syndicate rucksack"
desc = "The latest in carbon fiber and red satin combat rucksack technology. Comfortable and tough!"
icon_state = "syndiepack"
item_state = "syndiepack"
empty_delay = 0.8 SECOND
/*
@@ -158,52 +170,61 @@
max_storage_space = 32
allow_quick_empty = FALSE // Pouches 'n shit.
/obj/item/storage/backpack/satchel_norm
/obj/item/storage/backpack/satchel/norm
name = "satchel"
desc = "A trendy looking satchel."
icon_state = "satchel-norm"
item_state = "satchel-norm"
/obj/item/storage/backpack/satchel_eng
/obj/item/storage/backpack/satchel/eng
name = "industrial satchel"
desc = "A tough satchel with extra pockets."
icon_state = "satchel-eng"
item_state = "satchel-eng"
empty_delay = 0.8 SECOND
/obj/item/storage/backpack/satchel_med
/obj/item/storage/backpack/satchel/med
name = "medical satchel"
desc = "A sterile satchel used in medical departments."
icon_state = "satchel-med"
item_state = "satchel-med"
/obj/item/storage/backpack/satchel_pharm
/obj/item/storage/backpack/satchel/pharm
name = "pharmacist satchel"
desc = "A sterile satchel with pharmacist colours."
icon_state = "satchel-chem"
item_state = "satchel-chem"
/obj/item/storage/backpack/satchel_tox
/obj/item/storage/backpack/satchel/tox
name = "scientist satchel"
desc = "Useful for holding research materials."
icon_state = "satchel-tox"
item_state = "satchel-tox"
/obj/item/storage/backpack/satchel_sec
/obj/item/storage/backpack/satchel/sec
name = "security satchel"
desc = "A robust satchel for security related needs."
icon_state = "satchel-sec"
item_state = "satchel-sec"
/obj/item/storage/backpack/satchel_hyd
/obj/item/storage/backpack/satchel/hyd
name = "hydroponics satchel"
desc = "A green satchel for plant related work."
icon_state = "satchel-hyd"
item_state = "satchel-hyd"
/obj/item/storage/backpack/satchel_cap
/obj/item/storage/backpack/satchel/cap
name = "captain's satchel"
desc = "An exclusive satchel for officers."
icon_state = "satchel-cap"
item_state = "satchel-cap"
empty_delay = 0.8 SECOND
/obj/item/storage/backpack/satchel_syndie
/obj/item/storage/backpack/satchel/syndie
name = "syndicate satchel"
desc = "A satchel in the new age style of a multi-corperate terrorist organisation."
icon_state = "satchel-syndie"
item_state = "satchel-syndie"
empty_delay = 0.8 SECOND
//ERT backpacks.
@@ -211,6 +232,7 @@
name = "emergency response team backpack"
desc = "A spacious backpack with lots of pockets, used by members of the Emergency Response Team."
icon_state = "ert_commander"
item_state = "ert_commander"
empty_delay = 0.8 SECOND
//Commander
@@ -223,18 +245,21 @@
name = "emergency response team security backpack"
desc = "A spacious backpack with lots of pockets, worn by security members of an Emergency Response Team."
icon_state = "ert_security"
item_state = "ert_security"
//Engineering
/obj/item/storage/backpack/ert/engineer
name = "emergency response team engineer backpack"
desc = "A spacious backpack with lots of pockets, worn by engineering members of an Emergency Response Team."
icon_state = "ert_engineering"
item_state = "ert_engineering"
//Medical
/obj/item/storage/backpack/ert/medical
name = "emergency response team medical backpack"
desc = "A spacious backpack with lots of pockets, worn by medical members of an Emergency Response Team."
icon_state = "ert_medical"
item_state = "ert_medical"
// Duffel Bags
@@ -242,6 +267,7 @@
name = "duffel bag"
desc = "A spacious duffel bag."
icon_state = "duffel-norm"
item_state = "duffel-norm"
slowdown = 1
max_storage_space = 38
@@ -249,43 +275,51 @@
name = "captain's duffel bag"
desc = "A rare and special duffel bag for only the most air-headed of SCC personnel."
icon_state = "duffel-captain"
item_state = "duffel-captain"
empty_delay = 0.8 SECOND
/obj/item/storage/backpack/duffel/hyd
name = "botanist's duffel bag"
desc = "A specially designed duffel bag for containing plant matter, regardless of how questionable it may be."
icon_state = "duffel-hydroponics"
item_state = "duffel-hydroponics"
/obj/item/storage/backpack/duffel/med
name = "medical duffel bag"
desc = "A sterilized duffel bag for the young, upcoming lesbayan."
icon_state = "duffel-medical"
item_state = "duffel-medical"
/obj/item/storage/backpack/duffel/eng
name = "industrial duffel bag"
desc = "A rough and tumble duffel bag for the hard working wrench-monkey of tomorrow."
icon_state = "duffel-engineering"
item_state = "duffel-engineering"
empty_delay = 0.8 SECOND
/obj/item/storage/backpack/duffel/tox
name = "scientist's duffel bag"
desc = "Handy when it comes to storing volatile materials of the anomalous persuasion."
icon_state = "duffel-toxins"
item_state = "duffel-toxins"
/obj/item/storage/backpack/duffel/sec
name = "security duffel bag"
desc = "A grey and blue duffel bag for the boys in colour, with room for all the batons and flashbangs you could ever need."
icon_state = "duffel-security"
item_state = "duffel-security"
/obj/item/storage/backpack/duffel/pharm
name = "pharmacy duffel bag"
desc = "Spice up the love life a little."
icon_state = "duffel-chemistry"
item_state = "duffel-chemistry"
/obj/item/storage/backpack/duffel/syndie
name = "syndicate duffel bag"
desc = "A snazzy black and red duffel bag, perfect for smuggling C4 and Parapens. It seems to be made of a lighter material."
icon_state = "duffel-syndie"
item_state = "duffel-syndie"
slowdown = 0
empty_delay = 0.8 SECOND
@@ -298,52 +332,62 @@
desc = "A sturdy backpack worn over one shoulder."
icon = 'icons/obj/storage/courierbag.dmi'
icon_state = "courierbag"
item_state = "courierbag"
/obj/item/storage/backpack/messenger/pharm
name = "pharmacy messenger bag"
desc = "A serile backpack worn over one shoulder. This one is in pharmacy colors."
icon_state = "courierbagchem"
item_state = "courierbagchem"
/obj/item/storage/backpack/messenger/med
name = "medical messenger bag"
desc = "A sterile backpack worn over one shoulder used in medical departments."
icon_state = "courierbagmed"
item_state = "courierbagmed"
/obj/item/storage/backpack/messenger/tox
name = "research messenger bag"
desc = "A backpack worn over one shoulder. Useful for holding science materials."
icon_state = "courierbagtox"
item_state = "courierbagtox"
/obj/item/storage/backpack/messenger/com
name = "captain's messenger bag"
desc = "A special backpack worn over one shoulder. This one is made specifically for command officers."
icon_state = "courierbagcom"
item_state = "courierbagcom"
empty_delay = 0.8 SECOND
/obj/item/storage/backpack/messenger/engi
name = "engineering messenger bag"
desc = "A strong backpack worn over one shoulder. This one is designed for industrial work."
icon_state = "courierbagengi"
item_state = "courierbagengi"
empty_delay = 0.8 SECOND
/obj/item/storage/backpack/messenger/hyd
name = "hydroponics messenger bag"
desc = "A backpack worn over one shoulder. This one is designed for plant-related work."
icon_state = "courierbaghyd"
item_state = "courierbaghyd"
/obj/item/storage/backpack/messenger/sec
name = "security messenger bag"
desc = "A tactical backpack worn over one shoulder. This one is in security colors."
icon_state = "courierbagsec"
item_state = "courierbagsec"
/obj/item/storage/backpack/messenger/syndie
name = "syndicate messenger bag"
desc = "A sturdy backpack worn over one shoulder. This one is in red and black menacing colors."
icon_state = "courierbagsyndie"
item_state = "courierbagsyndie"
/obj/item/storage/backpack/legion
name = "military rucksack"
desc = "A sturdy backpack with the emblems and markings of the Tau Ceti Foreign Legion."
icon_state = "legion_bag"
item_state = "legion_bag"
empty_delay = 0.8 SECOND
/obj/item/storage/backpack/typec
@@ -352,6 +396,7 @@
desc = "The wings of a CB Caste Vaurca. They are far too small at this stage to permit sustained periods of flight in most situations."
icon_state = "wings"
item_state = "wings"
contained_sprite = FALSE
w_class = ITEMSIZE_HUGE
slot_flags = SLOT_BACK
max_storage_space = 12
@@ -395,6 +440,7 @@
name = "idris service backpack"
desc = "The infamously Idris Service Standard refers to this monstrous, self-stabilizing back-mounted utensil and service item holder, not anything professional."
icon_state = "idris_backpack"
item_state = "idris_backpack"
storage_slots = 6
max_w_class = ITEMSIZE_LARGE
can_hold = list(
+9 -9
View File
@@ -434,15 +434,15 @@
/obj/item/storage/backpack/cloak = 2,
/obj/item/storage/backpack/syndie = 1,
/obj/item/storage/backpack/satchel = 3,
/obj/item/storage/backpack/satchel_norm = 3,
/obj/item/storage/backpack/satchel_eng = 3,
/obj/item/storage/backpack/satchel_med = 3,
/obj/item/storage/backpack/satchel_pharm = 3,
/obj/item/storage/backpack/satchel_tox = 3,
/obj/item/storage/backpack/satchel_sec = 3,
/obj/item/storage/backpack/satchel_hyd = 3,
/obj/item/storage/backpack/satchel_cap = 1,
/obj/item/storage/backpack/satchel_syndie = 1,
/obj/item/storage/backpack/satchel/norm = 3,
/obj/item/storage/backpack/satchel/eng = 3,
/obj/item/storage/backpack/satchel/med = 3,
/obj/item/storage/backpack/satchel/pharm = 3,
/obj/item/storage/backpack/satchel/tox = 3,
/obj/item/storage/backpack/satchel/sec = 3,
/obj/item/storage/backpack/satchel/hyd = 3,
/obj/item/storage/backpack/satchel/cap = 1,
/obj/item/storage/backpack/satchel/syndie = 1,
/obj/item/storage/backpack/ert = 1,
/obj/item/storage/backpack/ert/security = 1,
/obj/item/storage/backpack/ert/engineer = 1,
@@ -7,7 +7,7 @@
if(prob(50))
new /obj/item/storage/backpack/industrial(src)
else
new /obj/item/storage/backpack/satchel_eng(src)
new /obj/item/storage/backpack/satchel/eng(src)
new /obj/item/storage/backpack/duffel/eng(src)
new /obj/item/clothing/accessory/storage/brown_vest(src)
new /obj/item/blueprints(src)
@@ -40,7 +40,7 @@
/obj/structure/closet/secure_closet/engineering_chief2/fill()
new /obj/item/storage/backpack/industrial(src)
new /obj/item/storage/backpack/satchel_eng(src)
new /obj/item/storage/backpack/satchel/eng(src)
new /obj/item/clothing/accessory/storage/brown_vest(src)
new /obj/item/clothing/accessory/storage/webbing(src)
new /obj/item/clothing/under/rank/chief_engineer(src)
@@ -96,7 +96,7 @@
if(prob(50))
new /obj/item/storage/backpack/industrial(src)
else
new /obj/item/storage/backpack/satchel_eng(src)
new /obj/item/storage/backpack/satchel/eng(src)
new /obj/item/storage/backpack/duffel/eng(src)
new /obj/item/clothing/accessory/storage/brown_vest(src)
new /obj/item/storage/toolbox/mechanical(src)
@@ -117,7 +117,7 @@
if(prob(50))
new /obj/item/storage/backpack/industrial(src)
else
new /obj/item/storage/backpack/satchel_eng(src)
new /obj/item/storage/backpack/satchel/eng(src)
new /obj/item/storage/backpack/duffel/eng(src)
new /obj/item/clothing/accessory/storage/brown_vest(src)
new /obj/item/clothing/suit/fire/atmos(src)
@@ -39,7 +39,7 @@
if(prob(50))
new /obj/item/storage/backpack/medic(src)
else
new /obj/item/storage/backpack/satchel_med(src)
new /obj/item/storage/backpack/satchel/med(src)
new /obj/item/storage/backpack/duffel/med(src)
new /obj/item/clothing/head/nursehat (src)
switch(pick("blue", "green", "purple"))
@@ -81,7 +81,7 @@
/obj/structure/closet/secure_closet/medical_fr/fill()
..()
new /obj/item/storage/backpack/satchel_med(src)
new /obj/item/storage/backpack/satchel/med(src)
new /obj/item/storage/backpack/duffel/med(src)
new /obj/item/clothing/head/hardhat/first_responder(src)
new /obj/item/device/radio/headset/headset_med(src)
@@ -118,7 +118,7 @@
if(prob(50))
new /obj/item/storage/backpack/medic(src)
else
new /obj/item/storage/backpack/satchel_med(src)
new /obj/item/storage/backpack/satchel/med(src)
new /obj/item/storage/backpack/duffel/med(src)
new /obj/item/clothing/suit/bio_suit/cmo(src)
new /obj/item/clothing/head/bio_hood/cmo(src)
@@ -145,7 +145,7 @@
/obj/structure/closet/secure_closet/CMO2/fill()
new /obj/item/storage/backpack/medic(src)
new /obj/item/storage/backpack/satchel_med(src)
new /obj/item/storage/backpack/satchel/med(src)
new /obj/item/clothing/under/rank/medical/surgeon/pmc(src)
new /obj/item/clothing/head/surgery/pmc(src)
new /obj/item/clothing/under/rank/medical/surgeon/idris(src)
@@ -8,7 +8,7 @@
if(prob(50))
new /obj/item/storage/backpack(src)
else
new /obj/item/storage/backpack/satchel_norm(src)
new /obj/item/storage/backpack/satchel/norm(src)
new /obj/item/device/radio/headset(src)
new /obj/item/device/radio/headset/alt(src)
@@ -8,7 +8,7 @@
if(prob(50))
new /obj/item/storage/backpack/captain(src)
else
new /obj/item/storage/backpack/satchel_cap(src)
new /obj/item/storage/backpack/satchel/cap(src)
new /obj/item/storage/backpack/duffel/cap(src)
// Armor
new /obj/item/clothing/head/helmet(src)
@@ -33,7 +33,7 @@
/obj/structure/closet/secure_closet/captains2/fill()
new /obj/item/storage/backpack/captain(src)
new /obj/item/storage/backpack/satchel_cap(src)
new /obj/item/storage/backpack/satchel/cap(src)
new /obj/item/clothing/suit/captunic(src)
new /obj/item/clothing/suit/captunic/capjacket(src)
new /obj/item/clothing/head/caphat(src)
@@ -103,7 +103,7 @@
if(prob(50))
new /obj/item/storage/backpack/security(src)
else
new /obj/item/storage/backpack/satchel_sec(src)
new /obj/item/storage/backpack/satchel/sec(src)
new /obj/item/storage/backpack/duffel/sec(src)
new /obj/item/clothing/suit/armor/carrier/hos(src)
new /obj/item/clothing/accessory/leg_guard(src)
@@ -143,7 +143,7 @@
if(prob(50))
new /obj/item/storage/backpack/security(src)
else
new /obj/item/storage/backpack/satchel_sec(src)
new /obj/item/storage/backpack/satchel/sec(src)
new /obj/item/storage/backpack/duffel/sec(src)
new /obj/item/clothing/suit/armor/carrier/hos(src)
new /obj/item/clothing/accessory/leg_guard(src)
@@ -174,7 +174,7 @@
if(prob(50))
new /obj/item/storage/backpack/security(src)
else
new /obj/item/storage/backpack/satchel_sec(src)
new /obj/item/storage/backpack/satchel/sec(src)
new /obj/item/storage/backpack/duffel/sec(src)
new /obj/item/clothing/suit/armor/carrier/officer(src)
new /obj/item/clothing/accessory/arm_guard(src)
@@ -209,7 +209,7 @@
if(prob(50))
new /obj/item/storage/backpack/security(src)
else
new /obj/item/storage/backpack/satchel_sec(src)
new /obj/item/storage/backpack/satchel/sec(src)
new /obj/item/storage/backpack/duffel/sec(src)
new /obj/item/clothing/head/beret/security(src)
new /obj/item/clothing/head/softcap/security(src)
@@ -238,7 +238,7 @@
if(prob(50))
new /obj/item/storage/backpack/security(src)
else
new /obj/item/storage/backpack/satchel_sec(src)
new /obj/item/storage/backpack/satchel/sec(src)
new /obj/item/storage/backpack/duffel/sec(src)
new /obj/item/clothing/suit/armor/carrier/officer(src)
new /obj/item/clothing/accessory/arm_guard(src)
@@ -357,4 +357,4 @@
new /obj/item/device/radio/headset/headset_com(src)
new /obj/item/device/radio/headset/headset_com/alt(src)
new /obj/item/device/radio/off(src)
new /obj/item/device/gps(src)
new /obj/item/device/gps(src)
@@ -86,7 +86,7 @@
if(prob(50))
new /obj/item/storage/backpack/captain(src)
else
new /obj/item/storage/backpack/satchel_cap(src)
new /obj/item/storage/backpack/satchel/cap(src)
new /obj/item/clothing/under/rank/sol/dress/officer(src)
new /obj/item/clothing/head/sol/dress/officer(src)
new /obj/item/clothing/suit/storage/vest(src)