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Exosuit Nuclear Power Cores (#18268)
* Added power cores, a type of large battery cell that get used by exosuits. The nuclear and phoron variants are self-charging. * Combat mechs now start with nuclear power cores, allowing them to sustain themselves indefinitely, so long as they stay out of the action for a bit. * Removed basic power cells from the mechfab, replaced with the mech powercores. * Mech cell statuses now instantly update as soon as the cell charges or discharges. * Added a stack of 10 uranium to the machinist's workshop, which can print two nuclear power cores.
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@@ -1,5 +1,5 @@
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/datum/design/item/powercell
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build_type = PROTOLATHE | MECHFAB
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build_type = PROTOLATHE
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category = "Misc" // For the mechfab
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p_category = "Power Cell Designs"
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@@ -48,3 +48,22 @@
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req_tech = list(TECH_POWER = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 150, MATERIAL_GLASS = 10)
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build_path = /obj/item/cell/device/high
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/datum/design/item/powercell/mecha
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name = "Power Core"
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build_type = MECHFAB
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req_tech = list(TECH_POWER = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 20000, MATERIAL_GLASS = 10000)
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build_path = /obj/item/cell/mecha
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/datum/design/item/powercell/mecha/nuclear
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name = "Nuclear Power Core"
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req_tech = list(TECH_POWER = 3, TECH_MATERIAL = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 20000, MATERIAL_GLASS = 10000, MATERIAL_URANIUM = 10000)
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build_path = /obj/item/cell/mecha/nuclear
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/datum/design/item/powercell/mecha/phoron
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name = "Phoron Power Core"
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req_tech = list(TECH_POWER = 5, TECH_MATERIAL = 5)
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materials = list(DEFAULT_WALL_MATERIAL = 20000, MATERIAL_GLASS = 10000, MATERIAL_PHORON = 5000)
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build_path = /obj/item/cell/mecha/phoron
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