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Landmines (#3908)
Adds landmines, objects that can be deployed and will trigger a certain effect when someone walks over them. Can only be "disarmed" via destroying it, by bullets, explosion and etc. Sprites made by thegreatjorge.
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@@ -38,7 +38,7 @@
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name = "Kneebreaker Hammer"
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item_cost = 10
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path = /obj/item/weapon/melee/hammer
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/datum/uplink_item/item/visible_weapons/revolver
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name = "Revolver"
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item_cost = 12
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@@ -49,6 +49,21 @@
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item_cost = 14
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path = /obj/item/weapon/gun/projectile/automatic/tommygun
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/datum/uplink_item/item/visible_weapons/landmine
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name = "Land Mine"
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item_cost = 5
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path = /obj/item/weapon/landmine
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/datum/uplink_item/item/visible_weapons/emplandmine
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name = "EMP Land Mine"
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item_cost = 4
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path = /obj/item/weapon/landmine/emp
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/datum/uplink_item/item/visible_weapons/sleepylandmine
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name = "N2O Land Mine"
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item_cost = 7
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path = /obj/item/weapon/landmine/n2o
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/datum/uplink_item/item/visible_weapons/heavysniper
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name = "Anti-materiel Rifle"
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item_cost = DEFAULT_TELECRYSTAL_AMOUNT
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