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More bay merge fixes (#1243)
- Fixes #1227 - Fixes #1236 - Re-add lamarr. - Fix bootknife thing - Fix a couple of things related to borgs - Re-add our tator items - Adding back all the hardsuit modules back to robotics - Fixing a couple of missing sprites, like fireaxe cabinet - Fixed missing computer sprites when no power
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@@ -10,10 +10,15 @@
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item_cost = 1
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path = /obj/item/ammo_magazine/mc9mm
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/datum/uplink_item/item/ammo/a10mm
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name = "10mm"
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item_cost = 1
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path = /obj/item/ammo_magazine/a10mm
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/datum/uplink_item/item/ammo/tommygunmag
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name = "Tommygun Magazine (.45)"
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item_cost = 2
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path = /obj/item/ammo_magazine/tommymag
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/datum/uplink_item/item/ammo/tommygundrum
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name = "Tommygun Drum Magazine (.45)"
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item_cost = 4
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path = /obj/item/ammo_magazine/tommydrum
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/datum/uplink_item/item/ammo/darts
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name = "Darts"
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@@ -25,11 +30,6 @@
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item_cost = 2
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path = /obj/item/ammo_magazine/a357
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/datum/uplink_item/item/ammo/a762
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name = "7.62mm"
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item_cost = 3
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path = /obj/item/ammo_magazine/a762
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/datum/uplink_item/item/ammo/sniperammo
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name = "14.5mm"
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item_cost = 4
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@@ -18,3 +18,8 @@
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name = "5xEMP Grenades"
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item_cost = 6
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path = /obj/item/weapon/storage/box/emps
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/datum/uplink_item/item/grenades/manhack
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name = "Manhack Delivery Grenade"
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item_cost = 3
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path = /obj/item/weapon/grenade/spawnergrenade/manhacks
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@@ -14,6 +14,11 @@
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item_cost = 6
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path = /obj/item/weapon/gun/energy/crossbow
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/datum/uplink_item/item/visible_weapons/forcegloves
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name = "Force Gloves"
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item_cost = 8
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path = /obj/item/clothing/gloves/force/syndicate
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/datum/uplink_item/item/visible_weapons/energy_sword
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name = "Energy Sword"
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item_cost = 8
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@@ -34,16 +39,10 @@
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item_cost = 12
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path = /obj/item/weapon/gun/projectile/revolver
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//These are for traitors (or other antags, perhaps) to have the option of purchasing some merc gear.
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/datum/uplink_item/item/visible_weapons/submachinegun
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name = "Submachine Gun"
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item_cost = 12
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path = /obj/item/weapon/gun/projectile/automatic/c20r
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/datum/uplink_item/item/visible_weapons/assaultrifle
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name = "Assault Rifle"
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name = "Tommy Gun"
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item_cost = 14
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path = /obj/item/weapon/gun/projectile/automatic/rifle/sts35
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path = /obj/item/weapon/gun/projectile/automatic/tommygun
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/datum/uplink_item/item/visible_weapons/heavysniper
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name = "Anti-materiel Rifle"
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@@ -18,3 +18,8 @@
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name = "Combat medical kit"
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item_cost = 12
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path = /obj/item/weapon/storage/firstaid/combat
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/datum/uplink_item/item/medical/combathypo
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name = "Combat hypospray"
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item_cost = 6
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path = /obj/item/weapon/reagent_containers/hypospray/combat
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@@ -16,7 +16,7 @@
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/datum/uplink_item/item/stealthy_weapons/concealed_cane
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name = "Concealed Cane Sword"
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item_cost = 2
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item_cost = 9
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path = /obj/item/weapon/cane/concealed
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/datum/uplink_item/item/stealthy_weapons/random_toxin
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