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More bay merge fixes (#1243)
- Fixes #1227 - Fixes #1236 - Re-add lamarr. - Fix bootknife thing - Fix a couple of things related to borgs - Re-add our tator items - Adding back all the hardsuit modules back to robotics - Fixing a couple of missing sprites, like fireaxe cabinet - Fixed missing computer sprites when no power
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@@ -328,6 +328,7 @@
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/obj/item/weapon/storage/backpack/duffel/tox
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name = "scientist's duffel bag"
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desc = "Handy when it comes to storing volatile materials of the anomalous persuasion."
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icon_state = "duffel-toxins"
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/obj/item/weapon/storage/backpack/duffel/sec
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name = "security duffel bag"
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