From 2cda98e2d042696e0a90067e9e171ac217c6b95b Mon Sep 17 00:00:00 2001 From: Matt Atlas Date: Sun, 7 Jun 2020 13:20:04 +0200 Subject: [PATCH] Fixes the last wrong take_damage proc (#9060) --- code/game/objects/items/weapons/handcuffs.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm index 0c5627727a1..df86af86e49 100644 --- a/code/game/objects/items/weapons/handcuffs.dm +++ b/code/game/objects/items/weapons/handcuffs.dm @@ -112,7 +112,7 @@ H.attack_log += text("\[[time_stamp()]\] [s] ([H.ckey])") log_attack("[s] ([H.ckey])",ckey=key_name(H)) - if(O.take_damage(3,0,1,1,"teeth marks")) + if(O.take_damage(3, 0, damage_flags = DAM_SHARP|DAM_EDGE, used_weapon = "teeth marks")) H:UpdateDamageIcon() last_chew = world.time