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Deck 3 Security Mapping Oversights Fixes (#15080)
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@@ -19,13 +19,9 @@
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/obj/item/projectile/beam/practice
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name = "laser"
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icon_state = "laser"
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE | PASSRAILING
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damage = 0
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damage_type = BURN
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no_attack_log = 1
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check_armor = "laser"
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eyeblur = 2
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damage = 5
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damage_type = PAIN
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eyeblur = 0
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/obj/item/projectile/beam/pistol
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damage = 25
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@@ -184,6 +184,11 @@
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damage = 20
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pass_flags = PASSTABLE | PASSRAILING
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/obj/item/projectile/energy/blaster/disruptor/practice
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damage = 5
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damage_type = PAIN
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eyeblur = 0
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/obj/item/projectile/energy/disruptorstun
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name = "disruptor bolt"
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icon_state = "blue_laser"
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@@ -195,6 +200,11 @@
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pass_flags = PASSTABLE | PASSRAILING
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muzzle_type = /obj/effect/projectile/muzzle/bolt
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/obj/item/projectile/energy/disruptorstun/practice
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damage = 5
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damage_type = PAIN
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eyeblur = 0
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/obj/item/projectile/energy/blaster/heavy
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damage = 35
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armor_penetration = 10
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