•Fix for invisible, unpassable racks though they still lack a sprite. Thanks, Quar.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2396 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
polyxenitopalidou@gmail.com
2011-10-19 20:50:33 +00:00
parent d187ca3ba9
commit 2d507ef3e0

View File

@@ -279,15 +279,19 @@ TABLE AND RACK OBJECT INTERATIONS
del(src)
return
if(2.0)
if (prob(50))
if(prob(50))
del(src)
return
return
if(3.0)
if (prob(25))
if(prob(25))
src.icon_state = "rackbroken"
src.density = 0
return
return
else
return
return
return
/obj/structure/rack/blob_act()
if(prob(75))
@@ -300,6 +304,8 @@ TABLE AND RACK OBJECT INTERATIONS
/obj/structure/rack/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(air_group || (height==0)) return 1
if(src.density == 0) //Because broken racks -Agouri |TODO: SPRITE!|
return 1
if(istype(mover) && mover.checkpass(PASSTABLE))
return 1
else