Removes the Bicaridine/Kelotane side effects. (#7795)

Why:
The side effects are incredibly annoying right now, knocking you out constantly - somehow being worse than the previous ones. I've thought about replacing them but I can't come up with anything that's not gonna be a pain in the ass for the player, one way or the other. I guess CE_DROPITEM is a possibility but I'm not sure if people would like that.

Thus, I opted to remove them altogether. Slowing down REM is enough in my opinion.
This commit is contained in:
Matt Atlas
2019-12-27 13:26:58 +02:00
committed by Erki
parent 70b40e2fd3
commit 2e8aeb2f6d
2 changed files with 41 additions and 2 deletions
@@ -99,7 +99,6 @@
/datum/reagent/bicaridine/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
M.heal_organ_damage(5 * removed, 0)
M.drowsyness = max(M.drowsyness, 5)
/datum/reagent/bicaridine/overdose(var/mob/living/carbon/M, var/alien)
..()//Bicard overdose heals arterial bleeding
@@ -122,7 +121,6 @@
/datum/reagent/kelotane/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
M.heal_organ_damage(0, 6 * removed)
M.drowsyness = max(M.drowsyness, strength/6)
/datum/reagent/kelotane/dermaline
name = "Dermaline"