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Round End Summary Fixes (#9096)
Added an admin verb that ends the round smoothly, displaying the end round card.
Wizard learned spells are now properly displayed at round.
Antags added to gamemodes they don't belong in, now properly update the gamemode's antag template, allowing their things to be displayed at round end.
Fixed a typo in the apprentice pebble spawn-in calling it an 'artificer pebble' in deadchat.
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@@ -80,6 +80,7 @@ var/list/admin_verbs_admin = list(
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/client/proc/toggle_antagHUD_restrictions,
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/client/proc/allow_character_respawn, // Allows a ghost to respawn ,
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/client/proc/allow_stationbound_reset,
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/client/proc/end_round,
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/client/proc/event_manager_panel,
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/client/proc/empty_ai_core_toggle_latejoin,
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/client/proc/aooc,
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@@ -312,6 +313,7 @@ var/list/admin_verbs_hideable = list(
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/datum/admins/proc/toggleaban,
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/client/proc/create_poll,
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/client/proc/allow_stationbound_reset,
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/client/proc/end_round,
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/client/proc/toggle_log_hrefs,
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/datum/admins/proc/immreboot,
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/client/proc/cmd_dev_bst,
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@@ -1166,6 +1168,20 @@ var/list/admin_verbs_cciaa = list(
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log_and_message_admins("admin-wiped [key_name_admin(target)]'s core.")
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target.do_wipe_core()
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/client/proc/end_round()
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set name = "End Round"
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set desc = "This button will end the round."
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set category = "Server"
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if(!check_rights(R_ADMIN))
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return
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if(alert(usr, "Are you sure you want to end the round?", "Confirm Round End", "No", "Yes") != "Yes")
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return
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log_and_message_admins("has ended the round with the End Round button.")
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SSticker.game_tick(TRUE)
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/client/proc/restart_sql()
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set category = "Debug"
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set name = "Reconnect SQL"
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