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Fix parallax (#2983)
changes: Parallax now actually moves properly on Move(). Parallax movement can now be toggled as a preference. Merged all movable/Move() overrides for performance reasons.
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@@ -167,7 +167,6 @@
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src.m_flag = 1
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if ((A != src.loc && A && A.z == src.z))
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src.last_move = get_dir(A, src.loc)
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return
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/client/proc/Move_object(direct)
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if(mob && mob.control_object)
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