Ports /tg/ spatial grid system, refactors telecomms, destroys lag (#15140)

This commit is contained in:
Wildkins
2022-12-09 12:35:33 +01:00
committed by GitHub
parent d3f8f12fea
commit 2fcfa8adb7
158 changed files with 4068 additions and 3263 deletions
+1 -1
View File
@@ -286,6 +286,7 @@
SearchVar(ghostteleportlocs)
SearchVar(centcom_areas)
SearchVar(the_station_areas)
SearchVar(station_turfs)
SearchVar(implants)
SearchVar(turfs)
SearchVar(all_species)
@@ -618,7 +619,6 @@
SearchVar(syndicate_elite_shuttle_timeleft)
SearchVar(recentmessages)
SearchVar(message_delay)
SearchVar(telecomms_list)
SearchVar(word_to_uristrune_table)
SearchVar(slot_flags_enumeration)
SearchVar(BUMP_TELEPORTERS)
+6 -2
View File
@@ -57,6 +57,8 @@ if(Datum.isprocessing) {\
var/list/obj/machinery/hologram/holopad/all_holopads = list()
var/list/all_status_displays = list() // Note: This contains both ai_status_display and status_display.
var/list/gravity_generators = list()
var/list/obj/machinery/telecomms/all_telecomms = list()
var/list/obj/machinery/telecomms/all_receivers = list()
var/list/rcon_smes_units = list()
var/list/rcon_smes_units_by_tag = list()
@@ -76,8 +78,10 @@ if(Datum.isprocessing) {\
all_cameras = SSmachinery.all_cameras
all_holopads = SSmachinery.all_holopads
recipe_datums = SSmachinery.recipe_datums
breaker_boxes = breaker_boxes
all_sensors = all_sensors
breaker_boxes = SSmachinery.breaker_boxes
all_sensors = SSmachinery.all_sensors
all_telecomms = SSmachinery.all_telecomms
all_receivers = SSmachinery.all_receivers
current_step = SSMACHINERY_PIPENETS
/datum/controller/subsystem/machinery/New()
+54 -17
View File
@@ -136,6 +136,17 @@ var/datum/controller/subsystem/radio/SSradio
return 1
/datum/controller/subsystem/radio/proc/remove_object_all(obj/device)
for(var/freq in frequencies)
SSradio.remove_object(device, text2num(freq))
/datum/controller/subsystem/radio/proc/get_devices(freq, filter = RADIO_DEFAULT)
var/datum/radio_frequency/frequency = frequencies[num2text(freq)]
if(!frequency)
return
return frequency.devices["[filter]"]
/datum/controller/subsystem/radio/proc/return_frequency(new_frequency)
var/f_text = num2text(new_frequency)
var/datum/radio_frequency/frequency = frequencies[f_text]
@@ -147,6 +158,12 @@ var/datum/controller/subsystem/radio/SSradio
return frequency
// Used to test connectivity to the telecomms network.
/datum/controller/subsystem/radio/proc/telecomms_ping(obj/O, test_freq = PUB_FREQ)
var/datum/signal/subspace/testsig = new(O, test_freq)
for (var/obj/machinery/telecomms/R in SSmachinery.all_receivers)
if(R.receive_range(testsig) >= 0)
return TRUE
// Some misc procs not technically part of the subsystem, but are related.
@@ -155,7 +172,6 @@ var/datum/controller/subsystem/radio/SSradio
return null
/proc/frequency_span_class(var/frequency)
. = "radio"
var/fstr = "[frequency]"
// Antags!
if (ANTAG_FREQS_ASSOC[fstr])
@@ -168,29 +184,50 @@ var/datum/controller/subsystem/radio/SSradio
// department radio formatting
switch (frequency)
if (COMM_FREQ) // command
. = "comradio"
return "comradio"
if (AI_FREQ) // AI Private
. = "airadio"
return "airadio"
if (SEC_FREQ,SEC_I_FREQ)
. = "secradio"
return "secradio"
if (PEN_FREQ)
. = "penradio"
return "penradio"
if (ENG_FREQ)
. = "engradio"
return "engradio"
if (SCI_FREQ)
. = "sciradio"
return "sciradio"
if (MED_FREQ,MED_I_FREQ)
. = "medradio"
return"medradio"
if (SUP_FREQ) // cargo
. = "supradio"
return "supradio"
if (SRV_FREQ) // service
. = "srvradio"
return "srvradio"
if (ENT_FREQ) //entertainment
. = "entradio"
return "entradio"
if (BLSP_FREQ)
. = "bluespaceradio"
if (SHIP_FREQ)
. = "shipradio"
else
if(DEPT_FREQS_ASSOC[fstr])
. = "deptradio"
return "bluespaceradio"
if (HAIL_FREQ)
return "hailradio"
if(DEPT_FREQS_ASSOC[fstr])
return "deptradio"
for(var/channel in AWAY_FREQS_ASSIGNED)
if(AWAY_FREQS_ASSIGNED[channel] == frequency)
return "shipradio"
return "radio"
/proc/assign_away_freq(channel)
if (!AWAY_FREQS_UNASSIGNED.len)
return FALSE
if (channel in AWAY_FREQS_ASSIGNED)
return AWAY_FREQS_ASSIGNED[channel]
var/freq = pick_n_take(AWAY_FREQS_UNASSIGNED)
AWAY_FREQS_ASSIGNED[channel] = freq
radiochannels[channel] = freq
reverseradiochannels["[freq]"] = channel
ALL_RADIO_CHANNELS[channel] = TRUE
return freq
@@ -0,0 +1,611 @@
///the subsystem creates this many [/mob/abstract/oranges_ear] mob instances during init. allocations that require more than this create more.
#define NUMBER_OF_PREGENERATED_ORANGES_EARS 2500
// macros meant specifically to add/remove movables from the hearing_contents and client_contents lists of
// /datum/spatial_grid_cell, when empty they become references to a single list in SSspatial_grid and when filled they become their own list
// this is to save memory without making them lazylists as that slows down iteration through them
#define GRID_CELL_ADD(cell_contents_list, movable_or_list) \
if(!length(cell_contents_list)) { \
cell_contents_list = list(); \
cell_contents_list += movable_or_list; \
} else { \
cell_contents_list += movable_or_list; \
};
#define GRID_CELL_SET(cell_contents_list, movable_or_list) \
if(!length(cell_contents_list)) { \
cell_contents_list = list(); \
cell_contents_list += movable_or_list; \
} else { \
cell_contents_list |= movable_or_list; \
};
//dont use these outside of SSspatial_grid's scope use the procs it has for this purpose
#define GRID_CELL_REMOVE(cell_contents_list, movable_or_list) \
cell_contents_list -= movable_or_list; \
if(!length(cell_contents_list)) {\
cell_contents_list = dummy_list; \
};
/**
* # Spatial Grid Cell
*
* used by [/datum/controller/subsystem/spatial_grid] to cover every z level so that the coordinates of every turf in the world corresponds to one of these in
* the subsystems list of grid cells by z level. each one of these contains content lists holding all atoms meeting a certain criteria that is in our borders.
* these datums shouldnt have significant behavior, they should just hold data. the lists are filled and emptied by the subsystem.
*/
/datum/spatial_grid_cell
///our x index in the list of cells. this is our index inside of our row list
var/cell_x
///our y index in the list of cells. this is the index of our row list inside of our z level grid
var/cell_y
///which z level we belong to, corresponding to the index of our gridmap in SSspatial_grid.grids_by_z_level
var/cell_z
//every data point in a grid cell is separated by usecase
//when empty, the contents lists of these grid cell datums are just references to a dummy list from SSspatial_grid
//this is meant to allow a great compromise between memory usage and speed.
//now orthogonal_range_search() doesnt need to check if the list is null and each empty list is taking 12 bytes instead of 24
//the only downside is that it needs to be switched over to a new list when it goes from 0 contents to > 0 contents and switched back on the opposite case
///every hearing sensitive movable inside this cell
var/list/hearing_contents
///every client possessed mob inside this cell
var/list/client_contents
/datum/spatial_grid_cell/New(cell_x, cell_y, cell_z)
. = ..()
src.cell_x = cell_x
src.cell_y = cell_y
src.cell_z = cell_z
//cache for sanic speed (lists are references anyways)
var/list/dummy_list = SSspatial_grid.dummy_list
if(length(dummy_list))
dummy_list.Cut()
crash_with("SSspatial_grid.dummy_list had something inserted into it at some point! this is a problem as it is supposed to stay empty")
hearing_contents = dummy_list
client_contents = dummy_list
/datum/spatial_grid_cell/Destroy(force, ...)
if(force)//the response to someone trying to qdel this is a right proper fuck you
crash_with("dont try to destroy spatial grid cells without a good reason. if you need to do it use force")
return
. = ..()
/**
* # Spatial Grid
*
* a gamewide grid of spatial_grid_cell datums, each "covering" [SPATIAL_GRID_CELLSIZE] ^ 2 turfs.
* each spatial_grid_cell datum stores information about what is inside its covered area, so that searches through that area dont have to literally search
* through all turfs themselves to know what is within it since view() calls are expensive, and so is iterating through stuff you dont want.
* this allows you to only go through lists of what you want very cheaply.
*
* you can also register to objects entering and leaving a spatial cell, this allows you to do things like stay idle until a player enters, so you wont
* have to use expensive view() calls or iteratite over the global list of players and call get_dist() on every one. which is fineish for a few things, but is
* k * n operations for k objects iterating through n players.
*
* currently this system is only designed for searching for relatively uncommon things, small subsets of /atom/movable.
* dont add stupid shit to the cells please, keep the information that the cells store to things that need to be searched for often
*
* as of right now this system operates on a subset of the important_recursive_contents list for atom/movable, specifically
* [RECURSIVE_CONTENTS_HEARING_SENSITIVE] and [RECURSIVE_CONTENTS_CLIENT_MOBS] because both are those are both 1. important and 2. commonly searched for
*/
/var/datum/controller/subsystem/spatial_grid/SSspatial_grid
/datum/controller/subsystem/spatial_grid
name = "Spatial Grid"
flags = SS_NO_FIRE
///list of the spatial_grid_cell datums per z level, arranged in the order of y index then x index
var/list/grids_by_z_level = list()
///everything that spawns before us is added to this list until we initialize
var/list/waiting_to_add_by_type = list(RECURSIVE_CONTENTS_HEARING_SENSITIVE = list(), RECURSIVE_CONTENTS_CLIENT_MOBS = list())
var/cells_on_x_axis = 0
var/cells_on_y_axis = 0
///empty spatial grid cell content lists are just a reference to this instead of a standalone list to save memory without needed to check if its null when iterating
var/list/dummy_list = list()
///list of all of /mob/abstract/oranges_ear instances we have pregenerated for view() iteration speedup
var/list/mob/abstract/oranges_ear/pregenerated_oranges_ears = list()
///how many pregenerated /mob/abstract/oranges_ear instances currently exist. this should hopefully never exceed its starting value
var/number_of_oranges_ears = NUMBER_OF_PREGENERATED_ORANGES_EARS
/datum/controller/subsystem/spatial_grid/New()
NEW_SS_GLOBAL(SSspatial_grid)
/datum/controller/subsystem/spatial_grid/Initialize(start_timeofday)
. = ..()
cells_on_x_axis = SPATIAL_GRID_CELLS_PER_SIDE(world.maxx)
cells_on_y_axis = SPATIAL_GRID_CELLS_PER_SIDE(world.maxy)
for(var/z_level in 1 to world.maxz)
propogate_spatial_grid_to_new_z(null, z_level)
CHECK_TICK
//go through the pre init queue for anything waiting to be let in the grid
for(var/channel_type in waiting_to_add_by_type)
for(var/atom/movable/movable as anything in waiting_to_add_by_type[channel_type])
var/turf/movable_turf = get_turf(movable)
if(movable_turf)
enter_cell(movable, movable_turf)
UnregisterSignal(movable, COMSIG_PARENT_PREQDELETED)
waiting_to_add_by_type[channel_type] -= movable
pregenerate_more_oranges_ears(NUMBER_OF_PREGENERATED_ORANGES_EARS)
RegisterSignal(SSdcs, COMSIG_GLOB_NEW_Z, .proc/propogate_spatial_grid_to_new_z)
RegisterSignal(SSdcs, COMSIG_GLOB_EXPANDED_WORLD_BOUNDS, .proc/after_world_bounds_expanded)
///add a movable to the pre init queue for whichever type is specified so that when the subsystem initializes they get added to the grid
/datum/controller/subsystem/spatial_grid/proc/enter_pre_init_queue(atom/movable/waiting_movable, type)
RegisterSignal(waiting_movable, COMSIG_PARENT_PREQDELETED, .proc/queued_item_deleted, override = TRUE)
//override because something can enter the queue for two different types but that is done through unrelated procs that shouldnt know about eachother
waiting_to_add_by_type[type] += waiting_movable
///removes an initialized and probably deleted movable from our pre init queue before we're initialized
/datum/controller/subsystem/spatial_grid/proc/remove_from_pre_init_queue(atom/movable/movable_to_remove, exclusive_type)
if(exclusive_type)
waiting_to_add_by_type[exclusive_type] -= movable_to_remove
var/waiting_movable_is_in_other_queues = FALSE//we need to check if this movable is inside the other queues
for(var/type in waiting_to_add_by_type)
if(movable_to_remove in waiting_to_add_by_type[type])
waiting_movable_is_in_other_queues = TRUE
if(!waiting_movable_is_in_other_queues)
UnregisterSignal(movable_to_remove, COMSIG_PARENT_PREQDELETED)
return
UnregisterSignal(movable_to_remove, COMSIG_PARENT_PREQDELETED)
for(var/type in waiting_to_add_by_type)
waiting_to_add_by_type[type] -= movable_to_remove
///if a movable is inside our pre init queue before we're initialized and it gets deleted we need to remove that reference with this proc
/datum/controller/subsystem/spatial_grid/proc/queued_item_deleted(atom/movable/movable_being_deleted)
SIGNAL_HANDLER
remove_from_pre_init_queue(movable_being_deleted, null)
///creates the spatial grid for a new z level
/datum/controller/subsystem/spatial_grid/proc/propogate_spatial_grid_to_new_z(datum/controller/subsystem/processing/dcs/fucking_dcs, var/z_level)
SIGNAL_HANDLER
var/list/new_cell_grid = list()
grids_by_z_level += list(new_cell_grid)
for(var/y in 1 to cells_on_y_axis)
new_cell_grid += list(list())
for(var/x in 1 to cells_on_x_axis)
var/datum/spatial_grid_cell/cell = new(x, y, z_level)
new_cell_grid[y] += cell
///creates number_to_generate new oranges_ear's and adds them to the subsystems list of ears.
///i really fucking hope this never gets called after init :clueless:
/datum/controller/subsystem/spatial_grid/proc/pregenerate_more_oranges_ears(number_to_generate)
for(var/new_ear in 1 to number_to_generate)
pregenerated_oranges_ears += new/mob/abstract/oranges_ear(null)
number_of_oranges_ears = length(pregenerated_oranges_ears)
///allocate one [/mob/abstract/oranges_ear] mob per turf containing atoms_that_need_ears and give them a reference to every listed atom in their turf.
///if an oranges_ear is allocated to a turf that already has an oranges_ear then the second one fails to allocate (and gives the existing one the atom it was assigned to)
/datum/controller/subsystem/spatial_grid/proc/assign_oranges_ears(list/atoms_that_need_ears)
var/input_length = length(atoms_that_need_ears)
if(input_length > number_of_oranges_ears)
crash_with("somehow, for some reason, more than the preset generated number of oranges ears was requested. thats fucking [number_of_oranges_ears]. this is not good that should literally never happen")
pregenerate_more_oranges_ears(input_length - number_of_oranges_ears)//im still gonna DO IT but ill complain about it
. = list()
///the next unallocated /mob/abstract/oranges_ear that we try to allocate to assigned_atom's turf
var/mob/abstract/oranges_ear/current_ear
///the next atom in atoms_that_need_ears an ear assigned to it
var/atom/assigned_atom
///the turf loc of the current assigned_atom. turfs are used to track oranges_ears already assigned to one location so we dont allocate more than one
///because allocating more than one oranges_ear to a given loc wastes view iterations
var/turf/turf_loc
for(var/current_ear_index in 1 to input_length)
assigned_atom = atoms_that_need_ears[current_ear_index]
turf_loc = get_turf(assigned_atom)
if(!turf_loc)
continue
current_ear = pregenerated_oranges_ears[current_ear_index]
if(turf_loc.assigned_oranges_ear)
turf_loc.assigned_oranges_ear.references += assigned_atom
continue //if theres already an oranges_ear mob at assigned_movable's turf we give assigned_movable to it instead and dont allocate ourselves
current_ear.references += assigned_atom
current_ear.loc = turf_loc //normally this is bad, but since this is meant to be as fast as possible we literally just need to exist there for view() to see us
turf_loc.assigned_oranges_ear = current_ear
. += current_ear
///adds cells to the grid for every z level when world.maxx or world.maxy is expanded after this subsystem is initialized. hopefully this is never needed.
///because i never tested this.
/datum/controller/subsystem/spatial_grid/proc/after_world_bounds_expanded(datum/controller/subsystem/processing/dcs/fucking_dcs, has_expanded_world_maxx, has_expanded_world_maxy)
SIGNAL_HANDLER
var/old_x_axis = cells_on_x_axis
var/old_y_axis = cells_on_y_axis
cells_on_x_axis = SPATIAL_GRID_CELLS_PER_SIDE(world.maxx)
cells_on_y_axis = SPATIAL_GRID_CELLS_PER_SIDE(world.maxy)
for(var/z_level in 1 to length(grids_by_z_level))
var/list/z_level_gridmap = grids_by_z_level[z_level]
for(var/cell_row_for_expanded_y_axis in 1 to cells_on_y_axis)
if(cell_row_for_expanded_y_axis > old_y_axis)//we are past the old length of the number of rows, so add to the list
z_level_gridmap += list(list())
//now we know theres a row at this position, so add cells to it that need to be added and update the ones that already exist
var/list/cell_row = z_level_gridmap[cell_row_for_expanded_y_axis]
for(var/grid_cell_for_expanded_x_axis in 1 to cells_on_x_axis)
if(grid_cell_for_expanded_x_axis > old_x_axis)
var/datum/spatial_grid_cell/new_cell_inserted = new(grid_cell_for_expanded_x_axis, cell_row_for_expanded_y_axis, z_level)
cell_row += new_cell_inserted
continue
//now we know the cell index we're at contains an already existing cell that needs its x and y values updated
var/datum/spatial_grid_cell/old_cell_that_needs_updating = cell_row[grid_cell_for_expanded_x_axis]
old_cell_that_needs_updating.cell_x = grid_cell_for_expanded_x_axis
old_cell_that_needs_updating.cell_y = cell_row_for_expanded_y_axis
///the left or bottom side index of a box composed of spatial grid cells with the given actual center x or y coordinate
#define BOUNDING_BOX_MIN(center_coord) max(ROUND_UP((center_coord - range) / SPATIAL_GRID_CELLSIZE), 1)
///the right or upper side index of a box composed of spatial grid cells with the given center x or y coordinate.
///outputted value cant exceed the number of cells on that axis
#define BOUNDING_BOX_MAX(center_coord, axis_size) min(ROUND_UP((center_coord + range) / SPATIAL_GRID_CELLSIZE), axis_size)
/**
* https://en.wikipedia.org/wiki/Range_searching#Orthogonal_range_searching
*
* searches through the grid cells intersecting a rectangular search space (with sides of length 2 * range) then returns all contents of type inside them.
* much faster than iterating through view() to find all of what you want.
*
* this does NOT return things only in range distance from center! the search space is a square not a circle, if you want only things in a certain distance
* then you need to filter that yourself
*
* * center - the atom that is the center of the searched circle
* * type - the type of grid contents you are looking for, see __DEFINES/spatial_grid.dm
* * range - the bigger this is, the more spatial grid cells the search space intersects
*/
/datum/controller/subsystem/spatial_grid/proc/orthogonal_range_search(atom/center, type, range)
var/turf/center_turf = get_turf(center)
var/center_x = center_turf.x//used inside the macros
var/center_y = center_turf.y
. = list()
//cache for sanic speeds
var/cells_on_y_axis = src.cells_on_y_axis
var/cells_on_x_axis = src.cells_on_x_axis
if(grids_by_z_level.len < center_turf.z)
return
//technically THIS list only contains lists, but inside those lists are grid cell datums and we can go without a SINGLE var init if we do this
var/list/datum/spatial_grid_cell/grid_level = grids_by_z_level[center_turf.z]
switch(type)
if(SPATIAL_GRID_CONTENTS_TYPE_CLIENTS)
for(var/row in BOUNDING_BOX_MIN(center_y) to BOUNDING_BOX_MAX(center_y, cells_on_y_axis))
for(var/x_index in BOUNDING_BOX_MIN(center_x) to BOUNDING_BOX_MAX(center_x, cells_on_x_axis))
. += grid_level[row][x_index].client_contents
if(SPATIAL_GRID_CONTENTS_TYPE_HEARING)
for(var/row in BOUNDING_BOX_MIN(center_y) to BOUNDING_BOX_MAX(center_y, cells_on_y_axis))
for(var/x_index in BOUNDING_BOX_MIN(center_x) to BOUNDING_BOX_MAX(center_x, cells_on_x_axis))
. += grid_level[row][x_index].hearing_contents
return .
///get the grid cell encomapassing targets coordinates
/datum/controller/subsystem/spatial_grid/proc/get_cell_of(atom/target)
var/turf/target_turf = get_turf(target)
if(!target_turf)
return
return grids_by_z_level[target_turf.z][ROUND_UP(target_turf.y / SPATIAL_GRID_CELLSIZE)][ROUND_UP(target_turf.x / SPATIAL_GRID_CELLSIZE)]
///get all grid cells intersecting the bounding box around center with sides of length 2 * range
/datum/controller/subsystem/spatial_grid/proc/get_cells_in_range(atom/center, range)
var/turf/center_turf = get_turf(center)
var/center_x = center_turf.x
var/center_y = center_turf.y
var/list/intersecting_grid_cells = list()
//the minimum x and y cell indexes to test
var/min_x = max(ROUND_UP((center_x - range) / SPATIAL_GRID_CELLSIZE), 1)
var/min_y = max(ROUND_UP((center_y - range) / SPATIAL_GRID_CELLSIZE), 1)//calculating these indices only takes around 2 microseconds
//the maximum x and y cell indexes to test
var/max_x = min(ROUND_UP((center_x + range) / SPATIAL_GRID_CELLSIZE), cells_on_x_axis)
var/max_y = min(ROUND_UP((center_y + range) / SPATIAL_GRID_CELLSIZE), cells_on_y_axis)
var/list/grid_level = grids_by_z_level[center_turf.z]
for(var/row in min_y to max_y)
var/list/grid_row = grid_level[row]
for(var/x_index in min_x to max_x)
intersecting_grid_cells += grid_row[x_index]
return intersecting_grid_cells
///find the spatial map cell that target belongs to, then add target's important_recusive_contents to it.
///make sure to provide the turf new_target is "in"
/datum/controller/subsystem/spatial_grid/proc/enter_cell(atom/movable/new_target, turf/target_turf)
if(init_state != SS_INITSTATE_DONE)
return
if(QDELETED(new_target))
CRASH("qdeleted or null target trying to enter the spatial grid!")
if(!target_turf || !new_target?.important_recursive_contents)
CRASH("/datum/controller/subsystem/spatial_grid/proc/enter_cell() was given null arguments or a new_target without important_recursive_contents!")
var/x_index = ROUND_UP(target_turf.x / SPATIAL_GRID_CELLSIZE)
var/y_index = ROUND_UP(target_turf.y / SPATIAL_GRID_CELLSIZE)
var/z_index = target_turf.z
var/datum/spatial_grid_cell/intersecting_cell = grids_by_z_level[z_index][y_index][x_index]
if(new_target.important_recursive_contents[RECURSIVE_CONTENTS_CLIENT_MOBS])
GRID_CELL_SET(intersecting_cell.client_contents, new_target.important_recursive_contents[SPATIAL_GRID_CONTENTS_TYPE_CLIENTS])
SEND_SIGNAL(intersecting_cell, SPATIAL_GRID_CELL_ENTERED(RECURSIVE_CONTENTS_CLIENT_MOBS), new_target)
if(new_target.important_recursive_contents[RECURSIVE_CONTENTS_HEARING_SENSITIVE])
GRID_CELL_SET(intersecting_cell.hearing_contents, new_target.important_recursive_contents[RECURSIVE_CONTENTS_HEARING_SENSITIVE])
SEND_SIGNAL(intersecting_cell, SPATIAL_GRID_CELL_ENTERED(RECURSIVE_CONTENTS_HEARING_SENSITIVE), new_target)
/**
* find the spatial map cell that target used to belong to, then subtract target's important_recusive_contents from it.
* make sure to provide the turf old_target used to be "in"
*
* * old_target - the thing we want to remove from the spatial grid cell
* * target_turf - the turf we use to determine the cell we're removing from
* * exclusive_type - either null or a valid contents channel. if you just want to remove a single type from the grid cell then use this
*/
/datum/controller/subsystem/spatial_grid/proc/exit_cell(atom/movable/old_target, turf/target_turf, exclusive_type)
if(init_state != SS_INITSTATE_DONE)
return
if(QDELETED(old_target))
CRASH("qdeleted or null target trying to enter the spatial grid")
if(!target_turf || !old_target?.important_recursive_contents)
CRASH("/datum/controller/subsystem/spatial_grid/proc/exit_cell() was given null arguments or a new_target without important_recursive_contents!")
var/x_index = ROUND_UP(target_turf.x / SPATIAL_GRID_CELLSIZE)
var/y_index = ROUND_UP(target_turf.y / SPATIAL_GRID_CELLSIZE)
var/z_index = target_turf.z
var/list/grid = grids_by_z_level[z_index]
var/datum/spatial_grid_cell/intersecting_cell = grid[y_index][x_index]
if(exclusive_type && old_target.important_recursive_contents[exclusive_type])
switch(exclusive_type)
if(RECURSIVE_CONTENTS_CLIENT_MOBS)
GRID_CELL_REMOVE(intersecting_cell.client_contents, old_target.important_recursive_contents[RECURSIVE_CONTENTS_CLIENT_MOBS])
if(RECURSIVE_CONTENTS_HEARING_SENSITIVE)
GRID_CELL_REMOVE(intersecting_cell.hearing_contents, old_target.important_recursive_contents[RECURSIVE_CONTENTS_HEARING_SENSITIVE])
SEND_SIGNAL(intersecting_cell, SPATIAL_GRID_CELL_EXITED(exclusive_type), old_target)
return
if(old_target.important_recursive_contents[RECURSIVE_CONTENTS_CLIENT_MOBS])
GRID_CELL_REMOVE(intersecting_cell.client_contents, old_target.important_recursive_contents[RECURSIVE_CONTENTS_CLIENT_MOBS])
SEND_SIGNAL(intersecting_cell, SPATIAL_GRID_CELL_EXITED(SPATIAL_GRID_CONTENTS_TYPE_CLIENTS), old_target)
if(old_target.important_recursive_contents[RECURSIVE_CONTENTS_HEARING_SENSITIVE])
GRID_CELL_REMOVE(intersecting_cell.hearing_contents, old_target.important_recursive_contents[RECURSIVE_CONTENTS_HEARING_SENSITIVE])
SEND_SIGNAL(intersecting_cell, SPATIAL_GRID_CELL_EXITED(RECURSIVE_CONTENTS_HEARING_SENSITIVE), old_target)
///find the cell this movable is associated with and removes it from all lists
/datum/controller/subsystem/spatial_grid/proc/force_remove_from_cell(atom/movable/to_remove, datum/spatial_grid_cell/input_cell)
if(init_state != SS_INITSTATE_DONE)
remove_from_pre_init_queue(to_remove)//the spatial grid doesnt exist yet, so just take it out of the queue
return
if(!input_cell)
input_cell = get_cell_of(to_remove)
if(!input_cell)
find_hanging_cell_refs_for_movable(to_remove, TRUE)
return
GRID_CELL_REMOVE(input_cell.client_contents, to_remove)
GRID_CELL_REMOVE(input_cell.hearing_contents, to_remove)
///if shit goes south, this will find hanging references for qdeleting movables inside the spatial grid
/datum/controller/subsystem/spatial_grid/proc/find_hanging_cell_refs_for_movable(atom/movable/to_remove, remove_from_cells = TRUE)
var/list/queues_containing_movable = list()
for(var/queue_channel in waiting_to_add_by_type)
var/list/queue_list = waiting_to_add_by_type[queue_channel]
if(to_remove in queue_list)
queues_containing_movable += queue_channel//just add the associative key
if(remove_from_cells)
queue_list -= to_remove
if(init_state != SS_INITSTATE_DONE)
return queues_containing_movable
var/list/containing_cells = list()
for(var/list/z_level_grid as anything in grids_by_z_level)
for(var/list/cell_row as anything in z_level_grid)
for(var/datum/spatial_grid_cell/cell as anything in cell_row)
if(to_remove in (cell.hearing_contents | cell.client_contents))
containing_cells += cell
if(remove_from_cells)
force_remove_from_cell(to_remove, cell)
return containing_cells
///debug proc for checking if a movable is in multiple cells when it shouldnt be (ie always unless multitile entering is implemented)
/atom/proc/find_all_cells_containing(remove_from_cells = FALSE)
var/datum/spatial_grid_cell/real_cell = SSspatial_grid.get_cell_of(src)
var/list/containing_cells = SSspatial_grid.find_hanging_cell_refs_for_movable(src, FALSE, remove_from_cells)
message_admins("[src] is located in the contents of [length(containing_cells)] spatial grid cells")
var/cell_coords = "the following cells contain [src]: "
for(var/datum/spatial_grid_cell/cell as anything in containing_cells)
cell_coords += "([cell.cell_x], [cell.cell_y], [cell.cell_z]), "
message_admins(cell_coords)
message_admins("[src] is supposed to only be contained in the cell at indexes ([real_cell.cell_x], [real_cell.cell_y], [real_cell.cell_z]). but is contained at the cells at [cell_coords]")
///debug proc for finding how full the cells of src's z level are
/atom/proc/find_grid_statistics_for_z_level(insert_clients = 0)
var/raw_clients = 0
var/raw_hearables = 0
var/cells_with_clients = 0
var/cells_with_hearables = 0
var/list/client_list = list()
var/list/hearable_list = list()
var/total_cells = (world.maxx / SPATIAL_GRID_CELLSIZE) ** 2
var/average_clients_per_cell = 0
var/average_hearables_per_cell = 0
var/hearable_min_x = (world.maxx / SPATIAL_GRID_CELLSIZE)
var/hearable_max_x = 1
var/hearable_min_y = (world.maxy / SPATIAL_GRID_CELLSIZE)
var/hearable_max_y = 1
var/client_min_x = (world.maxx / SPATIAL_GRID_CELLSIZE)
var/client_max_x = 1
var/client_min_y = (world.maxy / SPATIAL_GRID_CELLSIZE)
var/client_max_y = 1
var/list/inserted_clients = list()
if(insert_clients)
var/list/turfs
if(isStationLevel(z))
turfs = station_turfs
else
turfs = block(locate(1,1,z), locate(world.maxx, world.maxy, z))
for(var/client_to_insert in 0 to insert_clients)
var/turf/random_turf = pick(turfs)
var/mob/fake_client = new()
fake_client.important_recursive_contents = list(SPATIAL_GRID_CONTENTS_TYPE_HEARING = list(fake_client), SPATIAL_GRID_CONTENTS_TYPE_CLIENTS = list(fake_client))
fake_client.forceMove(random_turf)
inserted_clients += fake_client
var/list/all_z_level_cells = SSspatial_grid.get_cells_in_range(src, 1000)
for(var/datum/spatial_grid_cell/cell as anything in all_z_level_cells)
var/client_length = length(cell.client_contents)
var/hearable_length = length(cell.hearing_contents)
raw_clients += client_length
raw_hearables += hearable_length
if(client_length)
cells_with_clients++
client_list += cell.client_contents
if(cell.cell_x < client_min_x)
client_min_x = cell.cell_x
if(cell.cell_x > client_max_x)
client_max_x = cell.cell_x
if(cell.cell_y < client_min_y)
client_min_y = cell.cell_y
if(cell.cell_y > client_max_y)
client_max_y = cell.cell_y
if(hearable_length)
cells_with_hearables++
hearable_list += cell.hearing_contents
if(cell.cell_x < hearable_min_x)
hearable_min_x = cell.cell_x
if(cell.cell_x > hearable_max_x)
hearable_max_x = cell.cell_x
if(cell.cell_y < hearable_min_y)
hearable_min_y = cell.cell_y
if(cell.cell_y > hearable_max_y)
hearable_max_y = cell.cell_y
var/total_client_distance = 0
var/total_hearable_distance = 0
var/average_client_distance = 0
var/average_hearable_distance = 0
for(var/hearable in hearable_list)//n^2 btw
for(var/other_hearable in hearable_list)
if(hearable == other_hearable)
continue
total_hearable_distance += get_dist(hearable, other_hearable)
for(var/client in client_list)//n^2 btw
for(var/other_client in client_list)
if(client == other_client)
continue
total_client_distance += get_dist(client, other_client)
if(length(hearable_list))
average_hearable_distance = total_hearable_distance / length(hearable_list)
if(length(client_list))
average_client_distance = total_client_distance / length(client_list)
average_clients_per_cell = raw_clients / total_cells
average_hearables_per_cell = raw_hearables / total_cells
for(var/mob/inserted_client as anything in inserted_clients)
qdel(inserted_client)
message_admins("on z level [z] there are [raw_clients] clients ([insert_clients] of whom are fakes inserted to random station turfs) \
and [raw_hearables] hearables. all of whom are inside the bounding box given by \
clients: ([client_min_x], [client_min_y]) x ([client_max_x], [client_max_y]) \
and hearables: ([hearable_min_x], [hearable_min_y]) x ([hearable_max_x], [hearable_max_y]) \
on average there are [average_clients_per_cell] clients per cell and [average_hearables_per_cell] hearables per cell. \
[cells_with_clients] cells have clients and [cells_with_hearables] have hearables, \
the average client distance is: [average_client_distance] and the average hearable_distance is [average_hearable_distance].")
#undef GRID_CELL_ADD
#undef GRID_CELL_REMOVE
#undef GRID_CELL_SET
+1 -1
View File
@@ -116,7 +116,7 @@
var/pda_msg_amt = 0
var/rc_msg_amt = 0
for(var/obj/machinery/message_server/MS in SSmachinery.machinery)
for(var/obj/machinery/telecomms/message_server/MS in SSmachinery.all_telecomms)
if(MS.pda_msgs.len > pda_msg_amt)
pda_msg_amt = MS.pda_msgs.len
if(MS.rc_msgs.len > rc_msg_amt)