-Fixed space suits not being space-worthy. This was due to them not having a define for heat protection, which meant you'd roast at the slightest provocation. Made a MAX_HEAT_PROTECTION define for space helmets and space suits, so they can be changed later if needed. Currently, space helmets have the same heat protection as every other helmet, and space suits have the same protection as every other armor (600K for each.)

Fixes Issue 827
-Added a sound to conjure spells for artificers, to provide feedback and be less confusing.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4497 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
sieve32@gmail.com
2012-08-19 21:21:24 +00:00
parent 44fb70ffd4
commit 307a951566
3 changed files with 7 additions and 0 deletions
+4
View File
@@ -109,6 +109,8 @@ BLIND // can't see anything
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
cold_protection = HEAD
min_cold_protection_temperature = SPACE_HELMET_MIN_COLD_PROTECITON_TEMPERATURE
heat_protection = HEAD
max_heat_protection_temperature = SPACE_HELMET_MAX_HEAT_PROTECITON_TEMPERATURE
/obj/item/clothing/suit/space
name = "Space suit"
@@ -126,6 +128,8 @@ BLIND // can't see anything
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS
min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECITON_TEMPERATURE
heat_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE
//Under clothing